It’s pretty funny how much the tone shifts if you play with the co-op mode they added in a later patch. Suddenly, sci-fi horror turns into Benny Hill in space.
I’m guessing that’s one feature they won’t include in the remaster, haha
Similar to how the NES was made to look like a VCR, the PlayStation was made to look right at home as part of a fancy 90s home hi-fi setup. Functional/industrial grey was the aesthetic du jour, and gave it a look that said this isn’t just a toy; it’s the future of home entertainment.
Besides Tunic, there are still several good to great games in the first dozen (and no doubt a bunch more if you’re willing to dig into the smaller indies):
Cook, Serve, Delicious - Overwhelmingly Positive (95% of 3,631) all time
Hoa - Very Positive (89% of 2,098) all time
Tangle Tower - Overwhelmingly Positive (95% of 4,760) all time
Octodad: Dadliest Catch - Very Positive (93% of 8,480) all time
Whispering Willows - Very Positive (81% of 1,166) all time
Hidden Folks - Overwhelmingly Positive (97% of 7,333) all time
Eldritch - Very Positive (88% of 1,673) all time
They Bleed Pixels - Very Positive (84% of 2,014) all time
Not sure about the minority now, but you will be in a few years if not already. Prebuilt PCs haven’t included optical drives as standard for years now, and good luck buying a new laptop that has one.
Optical media isn’t dead but it’s on life support and will become functionally obsolete in the next decade, same as what happened to magnetic media.
I’m honestly surprised that Slack doesn’t have some kind of steganographic watermarking so that leaked screenshots can be traced back to the original user, given how many big companies use it for all their internal comms.
If that’s the case you wouldn’t be able to charge them, though? I don’t think you can charge them without connecting to a console (or a third party charging dock I guess)
If anything I’d say Heaven’s Vault is the better of the two!
Sure, it’s way less polished and can be janky, but the language and the translation mechanics are so much deeper and more well-developed than anything in Chants of Sennaar.
The languages in Chants are tightly defined and very specific to what the game needed, so they’re not really usable outside of that context. But the language in HV is rich and complex, and you can actually learn to write new things in it.
Bad/misleading title. The article (actually just a regurgitation of a podcast interview) is about the design & layout differences between two specific cities: New Atlantis in Starfield and Diamond City in Fallout 4.
Basically just this one designer saying he didn’t like the design of New Atlantis compared to his own work.