I’ve always hated it and thought it was a stupid untuitive mechanic that didn’t map to anything in real life. It also looks equally stupid in multiplayer when you see player character models spasm their way up a ledge during a crouch jump. It’s an old school mechanic that I am glad is going out of fashion due to better vault controls.
like a simulation of pulling your legs up in real life.
You don’t pull your legs up in real life though, you use your hands to vault onto something. You can’t just swap stances in mid air without holding onto anything. Even if you were talking about box jumps, like the kinds you normally do at a gym, it still isn’t anything remotely like a crouch jump. Also anyone doing a box jump in an actual combat situation just looks goofy.
Any time a game explicitly has a tutorial for crouch jump, my immersion is completely broken. I am instantly reminded that it is a game.
If anything, it’s Epic that will succumb to capitalism because they’ve been failing to innovate on their platform since the beginning. EGS is still a glorified game launcher without any platform features. Where’s the equivalent to Steam Input, Remote Play and Remote Play Together, Family Sharing, Chat, Discussion Boards, Proton, Steam Deck, etc.?
Maybe spend some of that Fortnite money on your platform instead of buying up exclusives…
That’s not where Valve makes their money from though. Their money primarily comes from store purchases, so anything to expand Steam’s reach is better for them. Plus, keeping Steam as relevant and ubiquitous as possible will in turn promote sales of the Steam Deck. The Xbox and Steam Deck cater to fundamentally different use cases anyways.
Yeah, they still haven’t fixed the slow ass scrolling performance in the client and have barely introduced any platform features to their store. It’s so bad.
Man I feel the same way, the internet can be so negative sometimes. People just need to relax. I’ve been waiting to play ever since it came out on PS5 and I held out for the PC version. Now it’s finally here and I am super excited for it to be honest. It’s a good port by Nixxes and runs like a dream on my PC. The game looks insanely good too, so it’s a technical marvel in my book.
No kidding. This solves a major issue with the Steam Deck as well, because now someone else can be playing on the Deck while you use your main PC for another game.
Yikes, the comments section on that blog is cancer. People really need to wake up to the fact that games being multi-platform is ALWAYS good for end users. I don’t know why people insist on identifying with just one side.
Exactly. If companies didn’t want their workers and their customers to say stuff and make conjectures on their behalf, then they should communicate about it.
The stupid talking book in It Takes Two. Practically destroyed any plot momentum the game had and that’s if it wasn’t beating you over the head with painfully obvious relationship advice.
Man, it’s insane how Larian has set up their business model to be so pro-consumer. Everyone needs to be looking at how they’re doing things as a case study.
Yeah they aren’t your friends, but they can be the enemy of your enemy, and that’s exactly what’s happening now. Plus you have to look at the end results of their actions. Yes Valve’s Linux efforts may be self-serving, but it also benefits the community as a whole. You can’t say the same about Microsoft. That’s a big difference IMHO.
Yes! I’ve been waiting for more devices to ship with SteamOS. I am tired of these unpolished handheld experiences on Windows. It always ends up being a mishmash of random vendor apps and lengthy Windows updates.
Games for Windows Live hasn’t been a thing in years. You talking about Xbox Game Pass?
I think of Valve’s Linux efforts as more opening up the PC market than anything else. A ton of their efforts end up being upstreamed, which gives other vendors a chance to develop their own OSes based on Linux and have it actually be viable. More Linux and less Windows is a plus in my book.