Man Starfield’s nowhere near as bad as Jedi Survivor, let’s be honest. At least it runs well on my Steam Deck and doesn’t stutter every 3 seconds like it does in Koboh in Jedi Survivor.
Imagine if they removed a mod that included pronouns.
A mod that makes other people feel included is NOT on the same level as a mod that deliberately excludes them. There’s a massive difference here.
The pronoun removing mod is a pretty blatant message of hate and deserves to be moderated as such. People can go on about freedom of speech blah blah blah, but no one is required to include you in their community if you’re being mean and hateful. That’s exactly what happened here.
This is the wrong take tbh. It isn’t about censorship. The mod itself is a message of hate and deserves to be moderated as such, just like on any other platform.
Imagine if you were scrolling through NexusMods and you saw a mod that removed characters of your ethnicity or race from the game, or maybe a mod that added say Nazi symbols or something. How would that make you feel? Mods get removed over inappropriate content all the time, this is no different.
I think having base stations not only increases price but also makes it unapproachable for a vast majority of people. Personally, I didn’t even consider the CV1 or the Index because I just didn’t have a room that could properly accommodate them. For the sitting use case, no-tower tracking is actually very suitable and probably works better.
He’s right, a product like that would have failed dramatically. At this point I just want them to release a dumb AF, streaming-only, inside-out tracking VR headset that connects to PCs. Forget trying to cram an expensive Qualcomm or AMD chip in there, it will never give you the ideal VR experience. Make something that’s $200 bucks, connects to any PC running SteamVR, and just does extremely well with streaming and low-latency. Both Airlink and VRDesktop have already shown that its possible to get extremely close to a cabled experience. All that’s left is some polish.
Why not try BG3 then? Very different in feel compared to the Larian Divinity games. I couldn’t get into those either, but BG3 has me hooked with 150 hours and counting.
On one hand, I applaud EA for at least attempting a new IP this time around instead of churning out yet another sequel, but on the other hand, damned if Immortals of Aveum didn’t look like the most generic thing out there.
Porting to PC isn’t minimal effort. It takes a lot of dev time to optimize and make it run well on the wide variety of PC hardware, not to mention the additional PC specific technologies like DLSS that often get implemented. First game had quite a few performance issues at launch that were ironed out over the span of several months.
It will probably be extremely cutdown versions of those games. Yes, its a powerful chip, but it isn’t magic. You don’t need the highest quality textures or resolution when running on mobile screen sizes.