In a lot of respects it’s a good game, its fans even love it as a part of this big ongoing series. But it repeated a few tropes and trends that really started to get to me; wherein so many villains are introduced in a Dragonball style of escalating power rather than character definition.
The first two games introduced one supremely powerful hero, but invented mature and elaborate reasons as to why he couldn’t save the world alone - why evil or influential forces need cooperation of everyone to defeat, not a single showy swordsman. Then, later games try to impress you by showing villains that could easily beat this hero; without character definition to make such claims worth it.
They also really sold into the anime gender tropes - where every woman makes shy/teasing comments about the male lead, most girls are lesbian only for the sake of sexual harassment rather than true connection, etc.
I think it’s de-emphasized because part of the GOG appeal is that you don’t need a launcher and can grab direct DRM free installers. The launcher just exists for convenience.
Mastercard and Visa are not the only middle-men; the only “payment processors” involved in making sales.
Next time you check out at a cafe, look at the branding of the tablet/software the cashier is using. Chances are, it wasn’t developed by the cafe owners, or by MC/Visa. That’s a payment processor. There’s some big ones out there that can be hard to avoid.
EDIT: While finding exact point of blame remains difficult, a recent statement from Valve suggests I may be wrong about the card companies being innocent, at least with Mastercard. It’s a long chain and it seems each link wants to forward blame.
I don’t understand looking at Sims 4 as an example. The game has had progressive additions for a long time; it’s basically a live service game, and now comes free.
It’s rare for anyone to feel they want all the DLC - usually it would just be a few things they want and have fun with.
Counterpoint: The really good journalism sites won’t report an issue the moment a rumor comes up. It often turns out a good amount of the rumor is overstating or misrepresenting the issue. They can lose a LOT of credibility if even one statement is wrong. So, they take time to research every fact before putting out a report.
Gaming news sites often have slow days, so they’ll take the risk. But several have already had to retract statements on the recent censorship for getting things completely wrong. Example: Many people thought Mouthwashing was just removed from Itch. In actuality, it had been removed long ago for a misstep where they had linked to their Steam page.
I don’t think that’s really the distinction in adult businesses - entertainment companies often use those same dark patterns around trials/subscriptions. Maybe some adult businesses do too, but that’s not unique.
My understanding is that the higher rate is related more to the product and customer behavior, rather than the seller’s behavior. By some trend, customers are more likely to refund a hentai tentacle game than a regular platformer.
Not an authoritative source, but a Redditor claimed that the term “payment processors” is being misconstrued in a way that could misdirect blame. Visa and Mastercard have given some people responses claiming they take no position on adult content, and it’s possible they’re telling the truth.
Basically, payment processors by this guy’s definition are lesser known companies that handle other middle level processing; like Stripe, PayPal, or Heartland, as well as many others you’ve never heard of. And, what makes the debate difficult with them is that they’ve always viewed adult content as a “risky” subject - due to higher frequency of support cases, chargebacks, general frustration, etc. As such, some processor that sell their service to adult businesses may charge higher rates - rates that stores like Steam or Itch are probably less willing to pay for 90% of their library.
Take that summary with a grain of salt as it’s only based on rumors and indirect industry knowledge. Not an indication people shouldn’t complain, since Visa/MC could still choose to take a stance and investigate wrongdoing, and might not be totally honest; but it’s possible the full blame will go to other specific businesses.
Something I’d like in a perfect world is legislation to fight back against general “contact unavailability” of large companies.
I generally recognize that there are lots of people that call for simple stuff that they could’ve checked online. That said, there has to be a legislative median that ensures people with serious concerns can follow some path to contact some sentient person. Heck, even just to serve them lawsuit papers.
The thing is, I actually appreciate the idea of “de-objectifying” people in terms of fictional design; but I want that to be encouraged as part of the creative expression. A sexy female character with an identity and story behind her is a lot more fun to me than one just created to have big boobs. Heck, those same design principles can help design sexy men that appeal to female/gay groups.
But needless to say, forcing those views as part of these acts isn’t helping anyone. It’s just exerting forceful control, and we know how well that works for art.