I enjoyed this one a lot, but I eventually got stuck on a yeti boss, and quit.
It felt like his next move was somewhat randomized, and you needed to react in much less than a second to the type of move he was doing. While a lot of bosses develop patterns you can get used to, I couldn’t form any rules in my mind that could account for my reflexes not improving.
That’s the thing, a lot of investors almost don’t like the idea that video games are low budget. They want to be able to double their funding and quadruple their success, like with a lot of growth properties.
I could also point out: If the main sales race was for the gold-plated base copy of a game, instead of nickel and dining people who only have nickels and dimes, then it’s possible we would have a gaming world entirely focused on churning out AAAA singleplayer experiences, back to putting out trilogies of obscure gaming experiences.
This is not blaming gamers for not accepting higher prices for incomplete games; publishers moved where the money was, and I don’t blame them. I blame the rest of OTHER industries for not updating their wages so the world is livable and people have extra for entertainment.
What sucks on my end is that this has only been the latest in a long chain of reasons to boycott Microsoft - so I can’t exactly claim, if they take a step back from “Systematically murdering innocent people” then I’ll go back to giving them money.
I mean, it’s like saying Pentagon security can’t work because some skilled hackers can someday find a way to spoof / steal credentials. Security always happens on a sliding scale based on the value of the contents.
I think at the very least, they can take steps that inconvenience hackers sufficiently each update without harming players - they can’t make it impossible to hack on the client side, but they can’t make it feel not worth it for them.
The reason I sort of insist on it is that even with serverside checks for game logic like teleportation and instant kills, game engines still load the data for player positions which allow for wallhacks and aimhacks. Those checks can only happen clientside; you can’t even send mouse positions often enough to look for “snaps”.
At the least, I agree that modern coders have gotten very lazy about having the server verify basic actions. “Okay, player 22 deals 8000 damage to every other player in the server simultaneously? Okay.”
I was able to get around secure boot by installing the beta on my PS5. From then, I had the pleasure of being unable to enter due to broken menus! Can’t complain for having spent nothing and having little trust in the franchise.
I’d absolutely prefer getting away from the command line, but no distro I’ve tried has fulfilled that promise; there’s always something I’d like a certain way where there’s no intuitive UI to make that setting change.
I’m just knowledgable enough it doesn’t scare me off, it just annoys me.
My issue is that one might be alone on their obscure distro. I tried out Bazzite, but hit a fair number of issues getting stuff to run and my UI to look how I wanted. It contains many emulation layers to run packages made for other distros, but if they don’t quite work out of box, you can’t just look up the tutorial commands built for the other platforms.
My next go might be something popular like Mint or Ubuntu just to make issue searches easier.
In a lot of respects it’s a good game, its fans even love it as a part of this big ongoing series. But it repeated a few tropes and trends that really started to get to me; wherein so many villains are introduced in a Dragonball style of escalating power rather than character definition.
The first two games introduced one supremely powerful hero, but invented mature and elaborate reasons as to why he couldn’t save the world alone - why evil or influential forces need cooperation of everyone to defeat, not a single showy swordsman. Then, later games try to impress you by showing villains that could easily beat this hero; without character definition to make such claims worth it.
They also really sold into the anime gender tropes - where every woman makes shy/teasing comments about the male lead, most girls are lesbian only for the sake of sexual harassment rather than true connection, etc.
I think it’s de-emphasized because part of the GOG appeal is that you don’t need a launcher and can grab direct DRM free installers. The launcher just exists for convenience.