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Katana314, do games w Uh oh: Ubisoft postpones its quarterly financial report at the last minute and halts stock trading

It might be simple attachment if a character is using skeletal animation, eg Intrusion 2. That art style isn’t used often because the direct limb tweeting is often overly visible. Often, most character frames are hand drawn or at least prerendered.

In these hand drawn styles, a character’s head could appear to enter Z depth as part of the drawing (imagine a 6 frame animation of a character spinning a sword like a top). When that happens WHILE they’re also wearing an attached hat, the hat must rotate and adjust for the depth as well - which means new drawings, even if you’re able to specify the positions of the character’s head during each frame of the animation.

We could be talking past each other with bad descriptions that need visuals, though.

Katana314, do games w Uh oh: Ubisoft postpones its quarterly financial report at the last minute and halts stock trading

Yes! For instance, say you’re making a character action game about big flashy jumping attacks. It took a long time to make the attack animations and now you need to provide the player with unlockables to encourage exploring, or some DLC.

If you have a 2D game, you’d need to do a LOT to integrate any new cosmetics, or characters, into your existing protagonist. But in 3D, if your character finds a hat, it’s very simple to just attach it to the model. Even swapping to a new playable character, you can retarget animations as long as proportions are similar.

Katana314, do games w Today's featured article on Wikipedia: Bejeweled

A few adult games made me realize I like the base concept of the game if it finds a way to feel rewarding and doesn’t ratchet up in difficulty (eg, mechanics that cover half the screen in stones)

Still haven’t really located a game that applies the match 3 formula in a way that makes me want to keep playing. EA’s touch is definitely one of those souring aspects.

Katana314, do games w Steam Machine is huge for indie development

I’ll first admit I predicted Valve wasn’t bothering with a Steam Machine again. I was proven wrong.

But I still absolutely don’t see it being more popular than the Steam Deck. They don’t have the production scale to make them at the Xbox / PlayStation hardware-per-dollar values, so they’ll still be an enthusiast item for people aware they’re buying a prebuilt PC.

So yes, you do already see this; indies target the Steam Deck as a supreme metric for Linux compatibility (and if someone complains HDR doesn’t work on his desktop Mint install, well, whatever). Valve even promotes some store presence to indies that do a bit of work to certify this. We’ve seen lots of games get patches mentioning Steam Deck related fixes - even when the game is a windows build using Proton.

Katana314, do games w Uh oh: Ubisoft postpones its quarterly financial report at the last minute and halts stock trading
Katana314, do games w Uh oh: Ubisoft postpones its quarterly financial report at the last minute and halts stock trading

On a pedestrian level, I’ve really liked the slow move from “SNES aesthetic” to “PS1/PS2 aesthetic”. My first console was an N64, so I guess I never had much nostalgia for the 8-bit days, and I feel like 3D gives a lot of opportunities for intelligent asset reuse to give a game lots of content.

Katana314, do games w Our first look at the Steam Machine, Valve’s ambitious new game console

It’s possible placing the thumb sticks in some slightly different way helps to avoid patent issues.

Katana314, do games w Winter burrow SBI controversy

I understand Valve being libertarian about not moderating people excessively, what I’d like to see are better tools like shared blocklists or general moderation for any developer that doesn’t wish to control their own Community page.

Katana314, do games w Valve announces three new products: the Steam Frame, Steam Machine and Steam Controller

I suppose it’s not the first time Valve has counted to 3; in terms of releasing 3 projects. They released the Orange Box which had 3 games in it. But they never put out a 3rd iteration of things.

So expect this to be the last Steam Controller and Steam Machine, if we count the old 3p hardware Linux boxes and Index headset they helped with.

Katana314, do games w Elden Ring Nightreign The Forsaken Hollows - Gameplay Reveal Trailer

Elden Ring: Nightreign: The Forsaken Hollows: The New Frontier: Last Rites: A New Beginning: The Pursuit of More Money

Katana314, do games w Steam Hardware [new Steam Controller, Steam Machine, and VR headset Steam Frame, coming in 2026]

I’m still a little curious how that will work for games. Are they going to somehow emulate Win32 amd64 games? Do devs have to recompile them in some new way? Will engines support it beyond Unity and Unreal?

Katana314, do games w To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub

I once tried writing a guide for Paper Mario, and it was then I realized how much effort, consultation, and typing all of these are. It’s in some ways not a surprise that walkthroughs are now just video playthroughs of the game (often involving someone backtracking 3 times as they figure out a puzzle) - that takes a lot less effort than conscious text recorded outside of a game.

Katana314, do games w What's a recent game you've tried playing that isn't worth the hype?

Another Crab’s Treasure, Stellar Blade, Jedi: FO and Survivor, Hollow Knight, Tunic, and lately Steelrising.

Some of those games are a bit easier but also have harder moments. To me, it’s about having a better-structured difficult curve.

Katana314, do games w What's a recent game you've tried playing that isn't worth the hype?

I’ve enjoyed a lot of Soulslikes, but none of the ones made by FromSoft. Their style of providing poor explanations of mechanisms just makes no sense to me, even if you want to give players those moments of self-driven discovery.

Katana314, do games w Some hidden gem demos and games I've found on Steam (2025)

The game seems awesome, but it is by no means indie or at all a hidden gem. It has a ton of presence.

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