“Remembering Prey”? The game is 7 years old, and has a release on current gen consoles. The nostalgia cycle is starting to spiral in on itself. Get ready for “Remember Baldurs Gate 3” next month.
If we want to talk about a game that is about ready for a nostalgic revival, featured unique gameplay for the time, told a story with interesting lore, and had the potential for interesting sequels, let’s remember Prey (2006). Also, it had a bus full of evil ghost kids on a spaceship. Can’t beat that.
I actually cannot figure out where the logic is on this sort of thing (apart from CEOs having big cartoon dollar signs for eyes). You create a product, give it out for free, then get salty when people use your free product and demand payment in retrospect? And not just a ‘commercial licence’ payment, but a cut off the top of every game sold.
I can’t wait for visual effects software companies to start charging James Cameron $0.20 on every ticket sold for Avatar 3.
Or Tesla to start charging their drivers a fee anytime they use their car as a rideshare vehicle… actually I wouldn’t put that one past Emerald Boy.
Remembering Prey, Arkane Austin’s masterpiece (www.rockpapershotgun.com) angielski
Unity rushes to clarify price increase plan, as game developers fume (www.axios.com) angielski
cross-posted from: lemmy.ca/post/5186904...
Starfield, is it getting review bombed? (youtu.be) angielski
Seems kind of like the game is just suffering from reactionaries, but I definitely don’t put that much stock in critic reviews these days either.
Starfield – Official Live Action Trailer (www.youtube.com) angielski