For me it was seeing people say that the character mechanics of Total War: Three Kingdoms were like a watered down version of CK. I hadn’t heard of it before. CK2 was the latest at the time and the UI in it is awful. Luckily CK3 came out soon.
CK3 is really cool. It’s completely spoiled me on games like Civilization now. Being able to play as a person instead of some abstract concept of your empire is so fascinating to me. Things like worrying about how your child’s holdings will look once you die based on succession is fun.
I think Legend of Zelda: Tears of the Kingdom was amazing. The only gripe I have is that the Switch just can’t handle it very well.
It’s hard to answer this because if you’d asked me 5 years ago my answer would be different (not just because TotK hadn’t released) because my tastes change.
Oblivion’s scaling was so wonky. Especially compared with what I really believe to be one of the worst leveling systems of all time. Anyone defending the leveling in Oblivion is nostalgic or thinks things are good just because they’re complicated. Being able to both under AND over level was such weird design.
It’s not like I notice it more when I have a frame rate counter turned on, I’m just not questioning how bad or how often the drops are when I have it enabled.