Yeah, the homepage thing stood out to me as well. It doesn’t feel like it’s focusing enough on the games on currently playing and is just a “general gaming info” type of homepage.
BG3 is a much smaller game than Starfield overall though. There aren’t systems like ship-building, base-building, and the scale is much smaller as well.
I’ve been using backloggery.com for too many years at this point. Any site that doesn’t offer an import tool is likely one I’m not going to switch to. Just too lazy to import all that data.
What’s crazy to me is that the game looks as good as it does on a surface level. It doesn’t immediately stand out as a “This is a garbage game that is going to lead to a studio closure”, at least until you see the person actually play the game.
I’m definitely pumped for this. I never had time to get into a Rise despite playing a ton of Monster Hunter World. Will be interesting to see what, if any, changes are made to the formula.
The only paid mods that Skyrim has are the ones for Creation Club, and I haven’t heard of people getting through the approval process with stolen work.
Maybe I’m just cynical, but I’ve never seen an official supported modding marketplace exist without a significant number of free mods being sold as paid by not the original developer
There was initial paid mod attempt that they walked back due to player outcry, not because the paid mods themselves caused any problems. Which doesn’t really work as an example of “paid mods are almost never a good thing for the game itself”.
The Creation Club has been around for years, so technically speaking “paid mods” have been around in Skyrim for a while. Which maybe suggests that paid mods aren’t going to cause problems if they’ve been in place for this long?
In addition, mods always end up in a situation where someone’s work was stolen, which no one cares about when it’s free. Everyone’s just using everyone else’s stuff because it’s all working to make a better ecosystem
<span style="color:#323232;">Creations can range anywhere from simple cosmetics or gameplay tweaks to entire new quests and encounters - it's up to what you can conjure! Our internal document available to Verified Creators has some specifics, but in general:
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</span><span style="color:#323232;">Creations must be standalone, so it cannot depend on other community releases, free or paid.
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</span><span style="color:#323232;">Creations must be all-new to qualify for release. You cannot re-purpose older releases – or work by other authors, unless contracted.
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