The first game is a ton of fun. And seems to have been an 8/10 game. This one is evidently more so and is a 9/10 game. How you get 5/10 from that I’ll never know.
There’s a group with a petition to “Stop Killing Games” which seeks to legally remedy the issue of game developers making games that are later turned off and left unplayable even in the case of them being single player.
Thor of PirateSoftware owns a development outfit that makes indie games and he also does a lot of streams. He’s against Stop Killing Games, but doesn’t seem to even understand it, and has publicly spoke out against it, going so far as to spread misinformation about it.
What about the 92 metacritic score and the vast majority of reviews calling it “better than the first game in every way” makes it look like a 5/10 for you?
I’ve been served PirateSoftware’s shorts long before all this controversy and it always bugged me how confidently wrong he was about systems and network things. He seems to be under the impression that he understands these things on an advanced level due to his experience as a checks notes QA tester for Blizzard, and a… indie software developer lol.
I mean, big YouTubers like Charlie and others covering Thor’s bullshit is what drove this huge spike in signatures so maybe we should be thanking Thor lol
I remember being the lone voice against GamePass and Microsoft buying up all these studios. These idiots kept saying “It’s pro consumer bro! The more studios they buy the better the GamePass value gets bro!” “So many games for one low monthly price! Let’s see greedy Sony do that!”
As if they didn’t live in the same world where Netflix exists. We’ve already seen this bro, it’s a classic. Yeah man it’s great deal now while they desperately need your buy-in. But a few short years later and very predictably we get nothing but layoffs, award winning studios shuttered for no reason, formerly third party games becoming exclusive etc.
I’m no corporate simp for Sony or any other corp out there by any means. But the Microsoft grift was so blatantly, obviously an unsustainable market grab that would inevitably go south and make the industry worse for all of us.
It didn’t used to be like that and they actually mentioned in the deep dive that they’re getting back to the way it was before. Like the point of the game is loot goblining, but they’ve promised not to inundate the player with legendary weapons every twelve seconds so that you actually have time to savor the weapons you get between good drops.