Saw RCE play this and while the combat wasn’t shown, it’s like Anno had a baby with Mount and Blade. Am tempted to pick it up for sure, I miss playing both
That might just be the instant chat nature of Discord and how it’s easier to get a reply on there. I’m sure if you went the classic route of sending email it would be acknowledged as well, generally speaking.
Any dev worth their salt knows to balance and weigh the feedback across all channels. Discord is easy for quick troubleshooting and frequently asked questions. I see devs have some issues with Steam forums because of the toxicity, but most still take feedback from there too.
Usually Discord is just a funnel to redirect feedback to an internal backlog though. Together with all the other channels, including in-game reporting tools.
The game made you think there was something wrong with your game or TV by showing fake effects. Some of them aren’t really relatable anymore due to their age, but the top comment shows you all the timestamps and what the effect was.
Being able to manipulate scores before the game starts is related to accessibility, and is always an optional feature. It helps balance the game or session for those who need it, or might spice up a game for those who enjoy it.
Aside from Mario multiplayer games (like Mario Party) and just sports games in general I don’t know of any games that utilise this.
There are games that give you something OP it you fail a lot though. A lot of Nintendo games work like this when they notice you failing a lot and ask if you need a hand. There was another game I can’t remember that makes you start with a power up if you die too many times, but I’ll have to edit this post when I find it.
Edit: it is Super Mario 3D World / Land for WiiU / 3DS. If you fail a lot in succession the game throws you a golden leaf that makes you invincible when picked up. It’s entirely optional otherwise.
You have access to a bunch of games accessible through the Netflix app or directly through your app store. Most of the games are available elsewhere and pretty solid like Moonlighter, Terra Nil, Oxenfree, Spiritfarer, Storyteller, Into the Breach. But they are (were?) ad-free full versions of the paid counterparts
I’m so happy so see this upvoted here. On Reddit people say toxicity is justified if developers do “stupid shit”. Or they say the toxicity is their own fault for making a mess, it should be expected, etc. Glad to be gone there
Both Zelda BotW and TotK have the option for a “PRO” HUD mode which only shows certain elements of the HUD at the right time.
It makes exploration so much more fun when you’re not (if not subconsciously) navigating with the minimap instead of the environment in front of your eyes.
+1 for Battlefield 1. That game nailed the cinematic experience and without a HUD it’s turned up to 11.
Have you played heists in GTA5 in first person without a HUD? It becomes a completely different game!