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Dark_Arc

@Dark_Arc@social.packetloss.gg

Hiker, software engineer (primarily C++, Java, and Python), Minecraft modder, hunter (of the Hunt Showdown variety), biker, adoptive Akronite, and general doer of assorted things.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy. (nitter.net) angielski

We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days. Thank you for your honest and critical...

Dark_Arc,
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Jagex is respectful not the company I’d look to for inspiration in terms of correcting past mistakes 🙂 For the uninitiated, they legally gaslit the community when they made their first major controversial change roughly a decade ago by “removing the feature” then “adding” the same feature with a different coat of paint.

Dark_Arc,
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The Squeal of Fortune, replaced by Treasure Hunter.

But in the grand scheme of company fuck ups, that’s still one of the best.

I really don’t know about that. They seem to do it so regularly that it’s been a borderline abusive relationship over the years. Back when the Gowers ran the company, things operated much more smoothly and particularly the pay-to-win aspects were completely absent.

There’s no other game I know of with a subscription, pay-to-win loot boxes, cosmetics store, season pass, and bonds. There’s also no other game I’m aware of that has overhauled its combat system to such controversy that it split the game in half (and seemingly most people play the old version) – the closest being Minecraft. There’s also absolutely no game where the developers regularly say “that’s engine work so we can’t do it”, when they own their own engine.

I still like RuneScape, but at this point I’ve completely given up on PvP in the game and anything resembling fairness. I just expect Jagex to do everything they can to try and entice me to give them more and more money for … ultimately … less.

Dark_Arc, (edited )
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In those Reddit threads almost everyone seemed like they had second hand information or it was just a meme that was constantly repeated.

Literally every conversation about Stadia

Dark_Arc,
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Basically just memeing to death how bad is was… it actually had valve like store policies, really good latency compared to other cloud options (even now) to the point it felt local even on a shooter, false information that you had to pay a subscription to play your purchased games, etc

Dark_Arc,
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I’m all for Godot getting better; that said, has Epic, Open3D, or Crytek made similar moves?

(I know Crytek isn’t much of a player currently, but as someone who’s been following them closer in recent years, it really seems like they got their house back in order)

Dark_Arc,
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It’s a shame idTech is no longer released publicly. It would’ve been amazing to see what people could do with the beast of an engine that powered DOOM Eternal, especially modders.

Dark_Arc,
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I did some of my gaming for like 2 years for basically free thanks to Google’s refund, and got free gaming hardware (controllers)… call me an idiot or call me a genius, but, that was a heck of a deal.

In its first week, Immortals of Aveum had a peak count of just 751 players on Steam. (steamdb.info) angielski

After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.

Dark_Arc,
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You’re pretty misinformed here. EA (or rather the internal studio, Respawn) had to include the EasyAnticheat .so file (which is specifically designed to allow EasyAnticheat to function under Linux – .so files are the Linux equivalent of Windows .dlls) in their Apex Legends builds to begin with. Otherwise, EAC will not run on Linux, period. This developer opted-in to EasyAnticheat running, and has continued to opt-in to this.

This isn’t Valve “tacking on” support, the presence of that file is an explicit “we’re permitting this to work” (even if they don’t “officially” consider it supported).

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