Hopped on path of exile with a friend. We’re slowing going through the acts and likely won’t get to mapping by the time the new league drops. It’s fine though.
Been messing around with Sky: Child of Light, that one mmo that is very reminiscent of journey made by the same people and got extremely frustrated. I ‘finished’ the game after getting stun locked, and proceeded to find some trials which required precise control of your character… Which is not a thing. Pressing jump doesn’t always work. The physics aren’t great, and the leeway for timings is much harsher than it needs to be. All in all, that was not the best experience. I ended up on the Farmville quest. First objective I could do alone, second one required another person. Third one needs 3 people…
It’s also the 8th anniversary of Egg Inc. and they have their annual event running. I managed to triple my earnings bonus in one day… Which is fairly significant.
The directional pad is four separate buttons. Up down left right. I want them to be like the c buttons on the Nintendo 64 controller. Separate.
What ends up happening with me is that I’ll press down but not squarely down. There is a good chance I’ll press partially to the left or right while using smaller d pads. This causes extra inputs I didn’t intend to do happen. The ds made playing tetris much harder on me than it should have for me.
Terraria. An old friend popped up to ask me if I’d like to play and it’s been many updates ago and at least a decade since I last played. We are playing both calamity and Fargo souls mods mashed together and having a hell of a time with the extreme difficulty as we work through the boss fights.
Not to mention our life schedules work out to 2 hours a day.
A new Mario, Zelda, metroid is what ninten does? Well, I suppose the article is technically correct. Shame the company is a dinosaur with draconian beliefs.
I don’t think I played anything over the past week. I’ve been thinking about trying some fresh builds in nova drift, which is in it’s final steps to full release.
I remembered that I played dragons dogma 2, as I also did last night and there is something inherently wrong with the later parts in that game. I’m wandering through the desert sections of the map, clearing everything as I go, and I’ve flat out lost pawns while just walking on major paths. They get stuck running into a cliff face somewhere and no commands or anything else will tell them to knock it off. I literally have to go to them, pick them up, and move them away from the wall. I must have missed one of them getting this stuck as she simply despawned completely instead of teleporting back to the group. I have been besieged by roaming groups of what might as well be orcs only to look at the minimal and realize my front men are somewhere 100m back. It’s so incredibly frustrating.
And then hilariously I happen across this article today about a free unreal 5 version of fable some fan has made. From the looks it seems like a prettying up of the original, but might not have changed much if anything about the gameplay.
After spending a bit of time back on the original, I can say that the camera controls are just naturally janky, though it is significantly worse on the anniversary edition and it might be due to something as simple as the increased aspect ratio.
There was some random video on YouTube about the original fable and I had the urge to play it again. At some point had received the anniversary edition on steam so I loaded it up. 30 minutes and a bit of motion sickness later I uninstalled it and went hunting for my actual original disk. Found it, installed it, and the options and controls are so much better… It’s amazing that they ported the Xbox version for the anniversary edition and didn’t bother to include things like mouse sensitivity, smoothing, acceleration, or really any pc specific options.
The main issue is that the camera seems to be connected to more than just character location, it seems to also be connected to orientation of some part of the character, like the hip. Combat is jittery as all hell, movement isn’t pleasant, and everything else hardly matters… I will be playing the original.