Half minute hero: quirky, quick, hilarious, and a bit stressful at times. It’s a perfect mobile title.
Disgaea: infinitely scaling/playable strategy rpg. You can power through the game pretty quickly, or take your time and slowly become a god so strong that even friendly healing spells miss you.
Patapon (2 and 3): rhythm based game about using drum commands to get your little dudes to complete missions.
Dj max (any/all):dance dance revolution for your thumbs. Korean game featuring Korean artists. One of my favorite continuing series.
Monster hunter (freedom through portable 3rd): action rpg all about them boss fights. Kill monsters, use their parts to hunt tougher monsters in a game all about incremental progression, inventory management, and learning movement patterns to git gud.
Patchwork hero: do you like the dig dug stages where you slice off bits of the land to drop enemies into the water? This is that except they are airships and you must defend your homeland
Lumines (1 and 2): musical game about matching colors and making combos in a tetris-esque style game. The devs went on to make tetris effect.
Cladun 2: so I heard you like action rpgs, infinite scaling, pixel art, and enough grindy systems that even my power tools get jealous. Enter Cladun.
I’m wondering if I missed any I spent a disproportionate amount of time on… But these were the first ones to pop into my head.
Edit: I am finally home so I can look over my games… and I definitely forgot a couple.
LOCO ROCO! It’s a very simple platformer in which you guide your little dudes through stages by using the L and R to tilt the stage. You collect fruits to increase your dude into a larger dude, or several dudes, depending on the situation.
N+ Be a platforming Ninja, die a lot… like a lot a lot. It’s… simple and hard and so satisfying to clear one set of 4 stages at a time. You can even make your own stages if you’re feeling up to the challenge.
It’s good to see those who are willing to vote with their wallets. I’m still very much playing helldivers 2. The matchmaking was recently broken and will likely be fixed before the mid week, though it certainly hurt those who just tried it out.
Matchmaking being down means I have to coordinate with the folks I know who are also playing. Thankfully for me, I have plenty of options.
Helldivers 2 was the only game I played this past week.
It clearly has a few major issues, but I’m having a ball, even when the defense mission types are completely busted and the game seemingly isn’t satisfied until it hits the cap for enemies and maintains it.
Helldivers 2. After a somewhat rocky launch, the game is good and enjoyable. It’s missing a lot at the moment in terms of what the first game offered, but the third person shooting is very refreshing from the top down game it once was. I was planning to spend my whole weekend on it, but seeing how quickly I’m progressing through the ranks and knowing how the difficulty curve is, I’ve decided that taking my time and waiting for further updates is preferable.
Edit: seems I missed out on login issues yesterday from literal hundreds of thousands of people joining in.
Monster hunter: they get the cute armor sets. Dudes get the fat armor sets, while that version of the lady armor is something like a mecha teddy bear.
Social games: I aim for the more gender neutral looks, and for whatever reason guys are almost always bulky. It’s usually somewhat possible to get a female avatar to look guyish. And if it’s using voice chat, there is very little question.
Online MMOs: I have set male and female character tropes/character types that have been developed for 20ish years at this point. Coskii is an axe welding merchant or as close to that as I can manage. My thief is a lady, archer is a guy, wizard is a guy, and sorcerer is lady.
Single player whatevers: it depends on the character sounds. Sometimes games can get a bit excessive with their sound design, and for whatever reason make the guy voice sound like he’s constipated for every sound effect.
It would be helpful to understand what types of games the kid was playing in the first place to suggest alternatives. I ripped this answer from quora on how to see which games within roblox your child was playing
Game History: Roblox used to have a “Game History” feature that allowed users to view a list of recently played games. This feature showed the last few games you played, but it was limited in terms of historical data. It’s worth checking if this feature is still available in your account settings.
Roblox Account Activity: You can check your Roblox account’s activity feed, which may show some information about recent game interactions and achievements. However, this feed typically doesn’t display a comprehensive game history.
Roblox API: Some third-party websites and tools may offer services that attempt to retrieve and display more extensive game history data by accessing Roblox’s API. Be cautious when using third-party services and make sure they are reputable and secure.
I went looking for any kind of account tracker and to no one’s surprise they are mostly about account value from items, not so much about worlds/experiences they have been on.
Most of the responses I’ve seen on here are just suggesting games which may or may not be to your kids looking purely based on those games being generally accepted as good.
The method to it’s madness is fairly underhanded to adults, much more so for its’ intended audience.
I wish I could find the video that did a basic deep dive on all (negative) aspects of the roblox community, from the robux, to the game makers potential for being exploited, and the oddly nft/stock market of cosmetics which are a massive fomo money sink. It wouldn’t be so bad if it wasn’t aimed at children, but because it is, that only makes the handful of bad/fringe cases even more unsettling.
It’s no big secret that kids are dumb enough to try and get robux for free from almost any link saying they can online. But the incentive is there for them to try.
Removing roblox from a kids library is a good thing for peace of mind. Plus there are plenty of other games out there to play with friends and depending on how they spent their time on roblox, it likely wouldn’t be terribly hard to match to another game within whatever genre they were playing.
I’m in a weird gaming rut at the moment, I just bought into the radius, but I don’t want to play it until I get a better headset. I worried that the screen door effect of my first Gen vive will ruin the experience.
As such I’ve fallen back to the rogue lite twin stick goodness of nova drift.
You don’t want to play in a sandbox with threeish worlds of actual content and another 900+ of randomly generated garbage missions/barren worlds/mass effect 1 terrain ‘exploration’?
It has a host of other issues besides basic ui problems, my largest pet peeve at the moment is town layouts being completely different. Picking a random nightmare dungeon to run and then porting to town is immediately followed by me opening the map to see which cardinal direction the blacksmith/shop is in.
I have a similar issue with Diablo 4 at the moment. I’ve been playing on controller on pc. It’s two button presses to skip the intro logos, and a third press will exit the game before even getting to the main menu. The number of times I’ve accidentally closed the game is much too high.
I’ve been playing Diablo 4 recently and am missing the helll out of all the options path of exile gives players to work on their gear. I have enjoyed what I’ve seen on poe2, and look forward to playing it eventually.