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BradleyUffner, do games w Open source community figures out problems with performance in Starfield

Games, support libraries, and engines don’t really support spherical coordinate systems. If you don’t want to write everything from scratch, you gotta go Cartesian.

BradleyUffner, do games w Open source community figures out problems with performance in Starfield

Imagine trying to find the intersections of a line or region as it crosses multiple cells of a non-euclidian “grid” near the poles where an entire axis can flip from one cell to the next.

BradleyUffner, do games w Todd Howard says Starfield mod support is on the way next year

By the time they release official mod support, we’ll already have it all figured out on our own.

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