Haven’t tried the demo yet. I will probably try it out before deciding whether to get the release version.
But it feels like my kind of game (I love restaurant management sims and I like sci-fi). I just hope the management and business sim elements aren’t too simplistic
The risk with this approach is that tax breaks go to projects like Chris Roberts’ Star Citizen.
UK public is in a sense subsidizing Star Citizen.
And the formal justification for their current tax breaks (not related to the announced initiative in the article) is that SQ42 and Star Citizen somehow represent (promote?) British culture. I am not even joking.
I would be fine without a full-on open world, maybe a bit more content and larger maps than in VTMB (I always thought the Santa Monica map could have been larger and more expansive).
The writing, world-building and ambience must be top notch in a sequel to VTMB.
It’s no open world. But there are hubs, often there are multiple ways to finish a quest and there are quest lines that are limited by your skill and clans selection.
Supposedly the first studio failed to make a fun game and they had to restart with The Chinese Room (Dear Esther, Amnesia: A Machine for Pigs, Still Wakes the Deep).
I think they are on track with it, but we got to wait longer.
I only watched the first 2 movies back in the day. They were OK, but I never felt the need to watch them again (or the desire to watch the later ones).