This is a great game. They’ve managed to pull off a roguelike citybuilder; a genre combination that one would think would not work. Great visuals and atmosphere too.
There is also MMORPG Tycoon 2, which is comparable but actually does everything in 3D. It’s a fun game if the concept sounds appealing. The biggest issue is that it has been in early access for over 4 years (albeit with a relatively consistent update cadence).
To be fair the “most stable release yet” label is applied to almost every patch by star citizen fans.
Just take a look at any reddit thread (let alone the fan forum) and for every patch you having something along the lines of “perfectly stable” or “best AI I’ve ever encountered” or “a monumental achievement”.
It seems the model of subsidized hardware is coming to an end.
New semiconductor fab nodes are becoming more and more expensive. And on the flip side improvements in graphics are becoming more computationally difficult while being less substantial compared to earlier console generations.
PC gaming has also somewhat revitalised over the past ~10 years and more and more PCs are benefiting from “good enough” iGPUs (10 years ago even top iGPUs could not be used for even more moderately demanding games).
I see the visual similarities but the non-sandbox mode doesn’t seem to be like Dorfromantik. Gameplay seems more in the vein of classical management games as opposed to the puzzle-focus of Dorfromantik.
That being said, I haven’t tried Evershire, so I could be wrong.
I support reigning in corrupt oligarchs (full asset seizure, 20 years mandatory community service as a live-in junior janitor in a hospice care facility) as much as the next person, but this is stupid.