So they have rounds of layoffs, staff feel less secure in their role, and they’re surprised that knowledgeable and easily employable experts are leaving for more stable roles?
And they wanted it that way. They were like well that’s what it’s really like! Which like yeah great, but that’s terribly boring for a game.
Another game like that was Mass Effect 1, where they had the undiscovered worlds, but even those were more entertaining. They gave you a mako, and each planet had at least one faction with at least some backstory to it so it wasn’t a complete waste. Starfield is like, nothing. I encounter the exact same building structure and camps multiple times on my single playthrough. Absolutely uninspired
God how did they fuck that up? Who thought I’d want to fast travel there? Sure sometimes, but honestly I’d love it if it showed how many minutes to destination and then you started jumping.
You’re in the pilots chair, you see 10 minutes to the other side of the galaxy where your mission is. You hesitate because that’s far, but 2 minutes away is your home base anyway so might as well swing through and drop off some stuff, make sure the pumps and extractors are working. 6 minutes past that is that side quest you’ve been putting off, I guess we can do that too. You hit the jump button, stars whizz past. You go talk with your crew, get caught up on conversations. You jump back in the chair when the 20 second warning goes off. You jump out and arrive, but there is a weird signal on a nearby planet in this system…
Now THAT’s the game i wanted. Altering one mechanic right there completely changes the entire style of the game. I will forever be annoyed that everything in the game is instant fast travel. Sure have a button there to skip if people want to, but personally I prefer to lay back and fully immerse myself
It was incredibly mid. For something Bethesda hyped for over half a decade they sure made a bland game. Throwing aside all of the incredibly dated gameplay, you hit the nail on the head. It was boring
You can tell every faction was decided by a corporate committee inside Bethesda and Microsoft. They couldn’t be too risky, couldn’t come close to possibly offending one person or risk having slightly fewer gamers. That results in a boring as hell game. Everyone was too goddamn nice in the game. No one ever got mad at you. You could punch someone in the face and the response would be “hey, that’s not nice” and then they would continue on. Hold on there don’t want to possibly scare off a potential customer by having a realistic situation there.
It kills me the the Jedi games, TLoU2, GoW games, they’re fun but they’re what, max 30 hours to beat? And they’re trying to up the price to 80?
Red dead 2 deserves 80. Cyberpunk in its current state could deserve 80. Both are around 100-120 hour games and I’ve replayed them multiple times. 30 hour games by proportion deserve a quarter of the price.
They literally had a hour long stream explaining what they did, and then you could have watched any of the thousands of twitch streams showing it. There was zero reason that you should have bought this if you thought this. I knew exactly what I was buying, seems like pretty much everyone did.
You are describing a remake. A remaster is a fresh coat of paint. Todd Howard said verbatim “This is not a remake” and then talked about his reasons why. You’re going on like they lied to you when they literally said everything you just complained about, and then you still bought it.
Man the negativity. I’m so sick of gamers negativity. It’s not even a new game, it’s a remaster. you knew what the product was going to be. It’s oblivion. We all knew it was oblivion. If you don’t like oblivion, why did you buy it?!
I swear to God if they changed it too much I’d be commenting here on a post about how they had no respect for the original. Then we wonder why “they never listen to gamers”. Because we bitch and moan about everything.
Just switched my friend group over to Matrix. Honestly looked at Revolt, but no federation was a non-starter. Convincing friends to leave is hard enough, unfortunately being locked into a single server was a non-starter. It’s too bad, they have a great UI, but I think they should have left the backend to trusted protocols.
Exactly. I wish they would have just built a great UI on top of Matrix or even XMPP, but they insisted on doing it this way. None of my friends want to switch to something that they’re boxed-in with, they don’t want an app just for one server. Matrix is the only option we have, but all of the UIs are… meh.
There’s an investment you have to do, you can’t just make one line and expect people to take it, you’ll need to make sure you have good coverage, just like in a real city. A train line between each major area, and busses to connect multiple blocks within the smaller section, so people can easily go from anywhere to anywhere. Roads will become laden with traffic soon. Just like real life it takes an initial investment, and then becomes indispensable later.