I loved that game, despite its flaws. I played it about a year ago, but it was still quite buggy. The world really sucked me in though, I don’t think a game managed to ever get me that emotionally involved for so long. I think it had the right balance of V being both controlled by me, but also a fictional character with their own life. I also ended up playing it twice with different builds, which was a lot of fun
A stellar game bogged down by over promises in marketing. It's a fantastic game and I played it at launch, 100%ing it with a total number of bugs under the number of fingers (both hands!). When it tried, it has some of the coolest cyberpunk concepts I've seen, not even in the main quest.
For me I think the saddest part about the game is how modding brought some of the lost vertical slice content back to the game and how some of the early game content fades throughout the game. All the passenger seat riding is quest-only, by the end of the game you can only be the driver. Wall climbing wasn't critical, but it was a very popular part of the E3 showing.
Overall though it's still la solid gamem I'm glad that mods brought in a metro system and Spider-Man swinging and pole vaulting :D
If you're the game director and had so little sway to the producers /publishers, then you're nothing but a "yes man" figure head. Maybe go back to dev, the executive role isn't for you.
Otherwise, the only excuse is you initiated all these changes and you are completely out of touch with your customers.
You understand that the game isn't new, just new to Steam, right? Having zero hours on Steam doesn't mean anything when they forced all the people who genuinely wanted to play it to figure out that it was dogshit on their own launcher first.
Review bombing is when a game gets poorly rated for something, mostly completely unrelated to the game, but due to something surrounding it - be that a publisher decision like deciding to ban and not give Blitzchung his prize money for saying support Hong Kong, or some perceived language/political/regional slights like with Nier Automata. Tons of examples out here in this category, where legitimately good games are being affected by somewhat legitimate but not relevant reasons.
Overwatch 2 being poorly rated on Steam isn't review bombing. It's gamers saying how shit the game is, like the false promises for Cyberpunk 2077, the addition of denuovo to games, or horrendously egregious microtransactions added to games, like with horse armor or the entirety of everything thst happened leading up to Star Wars Battlefront II (the second). These may be legitimately good games severely affected by terrible decisions from the developers, publishers, or marketing team. Being poorly rated for having egregious microtransactions isn't being review bombed, it's highlighting a serious problem in the games design.
I understand why the latter is so easily mixed up with the former, but it's something that happens as users and media outlets erode the meaning of these words. It's disingenuous to say that something is review-bombed when it's poorly rated for legitimate reasons but as you said it's something that is now interpreted that way.
There's also something to be said about Valve's internal metric for review bombing which is the increased number of reviews leaning in a particular direction due to some external force. For example, Assassins Creed Unity being given for free led to positive reviews but was excluded from being counted as a review bombing, compared to something negative like being completely unable to leave reviews at all on the Epic Games store, leading players to leave reviews on Steam.
In regards to the reviewson Steam, given that the game has been out but just released on this platform, it's still not review bombing. Are there joke reviews? Always in basically every game since before steam points awards. That doesn't mean they were being review bombed, that's just any other joke reviews.
Tl;Dr is overwatch 2 being poorly rated for something that doesn't have anything to do with the game? Did Blizzard not give prize winnings out? Did the developer make a racy tweet 10 years ago? Are non-localised players upset about something not culturally localized?
No? It's being poorly reviewed due to changes, removals, minimal upgrades, and increased microtransactions?
Poorly reviewed for bad decisions. Not review bombed.
"Aaron Keller gets that (people are upset). "That announcement was about an ambitious project that we ultimately couldn't deliver."
On one end, he could be lying, after all it's not like they didn't have working prototypes and cinematic for the new game mode that wasn't deliverable
Or.
He is telling the truth. Then making people return to the office impacted blizzard's bottom line more then they thought and was a stupid decision that they should end ASAP.
We already had like 343289754357863948 JSR spiritual succesors already
Just kidding, but the press repeated that headline so much since the game was announced back in 2020 that it feels like every year we got multiple spiritual succesors to JSR, and it was the same when Hover was announced and eventually the releasded in 2017
Playing the matches is fun, since it is just Overwatch. Literally the same gameplay as Overwatch, but with 5 per team instead of 6.
In between is an assault of micro transaction manipulation bullshit that ruins the experience. PvE is hidden behind a paywall, except for the free stuff that is a retread of the seasonal PvE from Overwatch. I know this because I gave it some hours to see if it was as bad as people were saying.
People hate it because it was supposed to be an improvement but instead it was just another attempt to bleed the players dry. It might be the only game I have reviewed negatively on steam because the monetization really is that bad that it ruins the whole game.
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