While I’m not entirely inclined to disagree, I doubt his idea of how much an hour of gaming should cost your average player aligns very well with mine.
What he is doing sounds reasonable on the surface but it's a rhetorical trick.
This is about getting players in forever live services to keep paying forever even if the game is not adding anything more to make it worth it. There is a hint of merit of paying for a game that you enjoy a lot but don't forget how today games are endlessly padded out with grind and daily missions to keep players coming back out of habit, delaying access to what they really want to get, rather than because they are enjoying it. Nevermind that these tactics are also what gets people impatient and buying Shark Cards, for instance. It's why the freemium model became so commonly used. He wants to profit in the mean time too.
The interest in or aptitude of is irrelevant for the position of CEO. The CEO's skill lies in increasing shareholder value, period, end of discussion. I don't get why people still buy into the idea that CEOs give a good god damn about consumer's opinions of quality - they never have.
Because it's deeply dysfunctional how much of our society is driven by this shortsighted approach. A lot people are not surprised by it at this point, but just explaining and accepting that shareholder value is the only thing that matters to them doesn't really fix the issues. And there's a lot more issues caused by this than just how fun some games are.
We are beyond asking how it works or why, we should be asking what should be done about it.
Joking aside, length of a game is a terrible metric for price. I always consider how much time I spend playing a game compared to the price for the ROI. But a lot of games just add filler content that is copy and paste missions.
Why did we single out just this award from the whole show? Not only are there plenty of others worth talking about, there's also all the ways that show hung on by a thread. Troy Baker basically apologized for each joke written for him to read, and he and Gary Whitta had to yell at a nearby table for talking loudly over award winners.
Another Embracer casualty. It's crazy how studios are getting gutted left and right because a single business deal fell through. I wonder how many studios Embracer is going to shut down before they finally finish "restructuring"?
I think it's way beyond that business deal by now. They're not responsible for the layoffs at Sony, Microsoft, EA, or Epic, after all. Something ended the money party that everyone in the industry staffed up for, and that something might be inflation reducing consumer spending, the crypto crash, higher interest rates making borrowing money more expensive, something else entirely, or a little bit of all of that.
This director doesn't have many directing credits but seems that worked out well for The Super Mario Movie. His current catalog is averaging around 7 on IMDb, which is a far better indicator of quality than RT, so that's promising.
Personally, I haven't seen an FPS made for me in a long time, so I was betting on a new TimeSplitters being it. The last two FPS campaigns I was into were Half-Life: Alyx in 2020 and Titanfall 2 in 2016. Those are slim pickings over a long timespan while the rest of the genre focused on live service garbage (though, to be fair, I still have yet to play Wolfenstein II). If that new Perfect Dark happens, I'm betting Microsoft spends $400M turning it into an extraction shooter multiplayer with a modern Call of Duty campaign, neither of which is what I want. TimeSplitters was likely only going to happen on a shoestring budget that couldn't afford to turn into the kind of game I don't want it to be, lol.
I personally haven't seen a FPS be unique or engaging since the last Bioshock... and before that was maybe the first Bioshock or FEAR lol
The MiLiTaRy Is CoOL vibe from COD, Battlefront and Halo never appealed to me, but Halo Combat Evolved on PC and Halo 3's multiplayer was at least fun.
So... do you think we'll get "silent" Link (as in the games; the version of Link who doesn't have much to say -- besides his iconic mouth noises, of course), a return to "Well, EXCUUUUSE me Princess!", or something different?
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