There’s a waste of time…zero gameplay for…the game they want us to play. Live action cinematics are utterly useless unless you like hyping your urself over lies from the beginning.
Should be an alt-evo for sinistea imo. The convergent pokemon evolution idea works for some pokécological niches, but for a spirit inhabiting tea vessels, it seems oddly specific for two distinct species.
It's not magic, it's an Nvidia server you're paying for on a time share. And it's decent, but frankly, as the kind of person that can tell when my 120Hz VRR display is hitting a flat frametime by eye it's nowhere near comparable to local play, even in optimal circumstances.
Streaming is a nice option when you need a hardware-independent, location-independent way to run a heavy game, or as a stopgap when your client hardware can't cut it with a modern release the cloud service covers, but it's not an optimal experience and it's problematic if it becomes a primary way to run games for a host of other reasons. I actually find GFN to be a solid idea, in terms of tapping into libraries you already own, but it's absolutely a secondary, value-added solution to either running games on client or even pushing your own stream from a server you own.
Nvidia absolutely does not care about dedicated gaming GPUs anymore though, this is where their focus currently resides. Do you understand how much money Nvidia makes on their server hardware vs the consumer graphics card market? It’s absolutely disgusting how much their server offerings are making them right now. They don’t care about anecdotal scenarios like yours where you can tell a 120Hz VRR displaying is hitting a flat frame time. There will be a day when Nvidia just won’t offer midrange graphics cards anymore, because it’s just going to cost too much with little return on their investment over the server hardware and subscriptions.
Well, jsut the garbage start screens that have 80 tiles for you to click on and half are for something you have to pay extra for, or ads for their other games, or their dumb meta coin progression system
Start screens that are just options on a static image? Yes fucking please.
@dom Yes, but that is specific "real" problems you actually experience, which have direct impact. But in the case of the Starfield screen, it's just a screen, that's it. People talk how good or bad the game might be, as the screen is indicative of the game quality. This is ridiculous! It's just a fucking screen and nothing else.
As said, if there was a lot of garbage, then you could criticize the garbage and extra advertisement and such. These are concrete problems, not imaginations what the game quality might be. That is different from the case you talk.
A review bomb is when people start jumping down the game's throat with negative reviews for shit unrelated/peripheral to the game. If they're triggered by the actual core design choices of the game it isn't a review bomb.
These reviews are because the game is a money grubbing downgrade from the game people bought and had taken away from them, and this is the first opportunity they had to publish a review on a storefront. The motivation being the actual game means it can't be a review bomb.
No, it's still a review because you're still actively dealing with whatever it is you're complaining about.
"Hey, I really like/liked the core game play loop of this game but I think that it's gotten significantly worse than it was previously. It'd be nice if they changed it back?
That's depends on the business model. For one-off payment games, it still does considerable damage, whereas they don't gain much by you continuing to play.
For subscription games, your point stands much stronger.
It's a free to play multiplayer game. If you continue playing it, you're providing value for some other player who might spend money, so just by being in the matchmaking pool, they've got you where they want you, and they won't care about your review.
Yes, I answered your question with a question because your scenario was as absurd as you perceived mine to be. So I'll answer yours directly: "yes, but not at that scale". Because at that scale, it's a review bomb.
So if General motors was using slave labour to build their cars and feeding said labour with baby kittens, would you consider it a review bomb for someone to say 'You shouldn't buy the latest vehicle from General motors because of the way it is made'?
What if general motors came out and said that they think a great start to the day is to wake up and punch a dutchman in the face?
A review is, ultimately, a recommendation of whether or not you think other people should buy this product. If you can't recommend it because of something the company who made it did, to me, it's still a review. Because recommending that product is recommending financial support of that company. Not recommending it, is not supporting them.
For me a real review bomb would occur generally only in a case where a site like 4chan might suddenly spin a wheel of mayhem and pick a random game to just go shit on or something like that.
Why would 47k people choose to play the game when it's the worst game on Steam? Literally worse than a game like Bad Rats: the Rats' Revenge that fundamentally doesn't function correctly. For reference, its peak today was about 20 players.
Before you reply with something like "marketing", you seriously think that if Bad Rats launched today, and with the same marketing budget as OW2, that it would achieve anywhere close to 47k players peak 10 months after its release?
Like I said: you're disconnected from reality if you think OW2 is the worst game on Steam.
As far as I'm concerned they do. But my opinion doesn't decide the rating of a game any more than yours that's it's supposedly a better game than bad rats.
It's a product of everyone who votes giving their opinion, and the entire steam userbase has come to the consensus that Overwatch 2 is a particularly egregious example of it.
It cannot possibly be a review bomb when the reviews are legitimate opinions based on what the game is.
the previously referenced games all sit above 80% positive and yet have the exact same problems that you cite as OW2's reason for being bad
legitimate opinions
"the zeitgeist has told them that the game is bad" is not a legitimate reason for not liking OW2, hence accusations of review bombing
if you think there are legitimate reasons OW2 deserves the rating it has, by all means please provide them, but so far all you've given me are #badthings that also apply to basically all the popular F2P games on Steam.
it’s the game they gave me to replace the game i purchased.
if i bought a toyota camry, and 2 years later toyota said “sorry we can’t let you continue using your camry, here’s a corolla” you better fucking believe i’d be trashing toyota in every public space possible to warn potential customers.
in your analogy you bought a camry and mr toyota said "we're getting rid of this camry but don't worry i fought to get you a free corolla" and were fine with it and hailed mr toyota as a hero but then mr toyota left the company so the free corolla became poisonous and bad
Those games are not nearly as aggressive in their attempts to get you to buy shit. CSGO? a tiny ass fucking button to buy Prime. TF2? Don't even remember seeing a shop button.
OW2? Makes the worst, money hungry mobile free-to-play blush with how aggressive it tries to sell you shit.
tf2 drops crates every 30 minutes that's literally just an advert for the in-game store (which has a dedicated button pretty clearly labelled on the main menu)
If it does, I've literally never seen it, and I play regularly. The closest I ever got was the Halo MCC soundtrack in CSGO, and I'm pretty sure I only got that because I also have MCC on Steam.
my guy csgo crates were controversial enough a few years ago that people sued valve over them, and at no point did csgo come anywhere close to being the worst reviewed game on steam
how are you unironically out here saying that csgo doesn't drop crates?
leaving a negative review because of that would by definition be review bombing, because at that point you're not reviewing the game, but external context that surrounds it
"i liked overwatch 1" is not a valid review of the game overwatch 2, and people leaving reviews to that effect en-masse is pretty textbook review bombing
if you're reviewing specific things you don't like, that's reviewing a product
leaving a negative review because "OW1 was killed off" isn't doing that
if you want to discuss specific things you don't like, please provide some that would reasonably justify OW2 being literally the worst reviewed game on steam rn
leaving a negative review because "OW1 was killed off" isn't doing that
Leaving a review because "OW1 was killed off" and the intended transition route was a drastically inferior product, is in fact reviewing a product.
Context is actually an important part of reviews. Orcarina or Time looks like a shit game today, and needs the context of being a late 90's innovator to fully appreciate it. Likewise, a BoTW clone would look fantastic, a game changer, even...if a certain 2017 game hadn't already set the benchmark.
Calling something an inferior version of its predecessor, which was cynically shut down to push people to this inferior product, is worthy review information. It tells people that a superior product existed, and all this new product is, is the enshittification of it.
ow1 was shut down to avoid splitting the playerbase. when kaplan went on record saying that he'd fought to get ow1 owners a copy of ow2 for free everybody loved it, but now it's bad, actually? yes that makes sense
Orcarina or Time looks like a shit game today
comparing the entire landscape of gaming to a game is a very different thing to comparing it to a specific game
it would be like if somebody reviewed Baldur's Gate 3 by saying it was bad just because they liked the source powers from Divinity 2. as part of a review maybe it works, sure but as the bedrock and sole item of substance, it's useless.
your entire argument so far has been "I preferred the previous game therefore OW2 deserves to be the worst reviewed game on steam". even ignoring the fact that you've failed to articulate any differences past a vague notion of not liking that it's free-to-play, that's an almost laughably braindead take
And making comparisons between the two products is perfectly valid.
ow1 was shut down to avoid splitting the playerbase.
I'm sorry, are you an Activision/Blizzard employee?
I ask because only one of their employees could come up with such a bullshit statement. The core gameplay loops aren't different enough to cause that kind of split, and OW2 Is free-to-play. Anybody that wanted to voluntarily jump from OW1 to OW2 could have freely done so at literally no cost, if they so wanted.
They shut down OW1 to a) pump up the numbers for OW2 and b) to get OW1 players forcibly exposed to their F2P market.
when kaplan went on record saying that he'd fought to get ow1 owners a copy of ow2 for free everybody loved it, but now it's bad, actually? yes that makes sense
Definitely an Activision/Blizzard employee. Nobody else would miss the disingenuity of making such a statement about a free-to-play game.
comparing the entire landscape of gaming to a game is a very different thing to comparing it to a specific game
And my point is, taking into account the landscape, even in a macro level such as Activision's own behaviour with the series, including this very game, is relevant context worthy of being part of a review.
it would be like if somebody reviewed Baldur's Gate 3 by saying it was bad just because they liked the source powers from Divinity 2. as part of a review maybe it works, sure but as the bedrock and sole item of substance, it's useless.
Your analogy falls flat because Divinity and BG, though they share much of the same inspirations and development staff, are very different games. OW2 is basically OW1 with some minor tweaks and microtransactions.
The problem with OW2's mtx though is that the game makes it as hard as possible to ignore its microtransaction nature as possible, and they willingly hamper the user experience to do so.
Other than the MTX, OW2 is so similar to OW1, that without it, these reviews would be saying that they're essentially the same game. So what they're saying now, that it's OW1 enshittified, is valid.
your entire argument so far has been "I preferred the previous game therefore OW2 deserves to be the worst reviewed game on steam".
If that's what you took away from my comments, then I'm afraid you cannot read. That, or you're unable to discern from different users. All I've said was that people calling OW2 basically enshittified OW1 is not review bombing, because it's a valid review.
even ignoring the fact that you've failed to articulate any differences past a vague notion of not liking that it's free-to-play
Because there are very few differences and none of them are improvements. Like the shrinking of team sizes and available modes.
Also, F2P can be predatory as fuck, and Activision/Blizzard have most certainly been so here. they've even broken sales laws in countries like Australia.
OW2 is so similar to OW1, that without it, these reviews would be saying that they're essentially the same game
All I've said was that people calling OW2 basically enshittified OW1 is not review bombing, because it's a valid review.
Because there are very few differences
Okay so you clearly agree that OW2 doesn't deserve to be the lowest rated game on steam, since "there are very few differences", and you liked OW1.
I don't really care what semantic nonsense or mental gymnastics you have to apply to convince yourself that whatever caused it to be ranked so low doesn't count as review bombing.
Okay so you clearly agree that OW2 doesn't deserve to be the lowest rated game on steam, since "there are very few differences", and you liked OW1.
I do agree it doesn't deserve to be seen as literally the worst game on Steam. I never said otherwise. I hate, hate, HATE the MTX system...but as you said, this doesn't make it literally the worst game ever. MTX aside the game still works and the core gameplay loop is fun while you're in a match. Big Rigs: Over The Road Racing this is not.
Would I hit the Recommend button on Steam? No. The MTX strategy is a deal breaker for me. Whenever I'm not in a match I feel like a fucking product. At that point I'd rather just fire up another shooter because I straight up don't want to deal with that shit.
OW2 isn't a bad game. It is a predatory game. It is debatable which is worse (I consider predatory to be much worse than bad). Being predatory is plenty reason enough for a bad review.
You are really trying to downplay the power of marketing, but you seem to realize that gets people playing. Not only that but live service design is very effective at keeping people playing even when they are not having any fun whatsoever. Because they gotta grind the battle pass and such. Extrinsic rewards and habit-forming conditioning making up for a lack of intrinsic enjoyment.
Still, I would agree with you that it's not the worst game on Steam, but like I mentioned in the other comment, that's not what steam ratings mean. It means that the vast majority people would not recommend it, and that seems pretty reasonable.
i mean i ignored the second part because it was irrelevant
"You're entirely disconnected to reality if you think Overwatch 2 deserves to be the worst-reviewed game on Steam." doesn't say "deserves to be the worst game", so if we're playing the reading game maybe you should take the first turn
On Steam being reviewed poorly is not a matter of rating from 1 to 10, but how many people would recommend it or not. It's completely valid that the vast majority of people would not recommend this game even if it's not a 0/10.
yes obviously, and none of that changes anything about the fact that very clearly OW2 isn't bad enough to deserve the title of worst rated game on steam
You tried to argue with someone else over this, but the fact that more people played it, being F2P, means that more people can agree that they wouldn't recommend it. Given how Steam ratings work, that makes it the worst rated. There's no arguing how it is. You seem to take an issue with it as if it meant Gabe Newell personally stamped it with a 0/10, which is not how it works.
In Steam, being 4/10 for thousands of people is worse than being 0/10 for a couple people.
As a regular user of this service, it's very good, although not perfect, a few bugs, some ux issues with the different game providers, but nothing unsolvable. The customer support is surprisingly reactive too.
disclaimer: tested on a 10Gb/s simmetric connexion and an urban 5G network
Geforce Now has been good the few times I've tried it (note that I have Cable internet with a direct ethernet connection to my computer and I don't use wi-fi) but there's just barely enough latency that those who are latency sensitive can notice it.
Fine for slower paced games, but potentially an issue for faster paced ones depending on how hard they are.
If the success of Baldur's Gate 3 shows that gamers don't like micro-transactions, does that mean games that sell well with micro-transactions is prove that gamers actually like them?
Just want to be clear on what the rules are for the logic here.
I loved that game, despite its flaws. I played it about a year ago, but it was still quite buggy. The world really sucked me in though, I don’t think a game managed to ever get me that emotionally involved for so long. I think it had the right balance of V being both controlled by me, but also a fictional character with their own life. I also ended up playing it twice with different builds, which was a lot of fun
A stellar game bogged down by over promises in marketing. It's a fantastic game and I played it at launch, 100%ing it with a total number of bugs under the number of fingers (both hands!). When it tried, it has some of the coolest cyberpunk concepts I've seen, not even in the main quest.
For me I think the saddest part about the game is how modding brought some of the lost vertical slice content back to the game and how some of the early game content fades throughout the game. All the passenger seat riding is quest-only, by the end of the game you can only be the driver. Wall climbing wasn't critical, but it was a very popular part of the E3 showing.
Overall though it's still la solid gamem I'm glad that mods brought in a metro system and Spider-Man swinging and pole vaulting :D
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