“Man who stands to gain from an increase in game prices advocates for increase in game prices”.
Seriously though I’m not sure there’s much more room to go on the top end when it comes to prices rises. I’ve got to think at some point you’ll just push more people into buying at sale, or waiting for a game to hit their subscription platform of choice.
Maybe it’s time we re-evaluate what makes a AAA worth £75 in the first place? And, what role do micro transactions have in this system, because anyone who’s ever spent £75 on a new AAA game will know there’s plenty of other ways they try to skin the proverbial cat.
Different people have different priorities. Sure, pay and benefits is a factor that just about everyone considers. The difference lies in the weight that factor holds for them compared to other factors such as a genuine enjoyment from their work, wishing to avoid taking from the strike fund, or any other factor that matters to them.
For most people, the consideration works out in favor of a strike. In a large enough population, though, it won’t for some people. 95%+ is really good. Let’s take it and not alienate those that didn’t vote for it. That leads to attrition of the union.
Thanks for the genuine reply. I thought union members trust their union to manage the strike fund well and decide when an actual strike is necessary, but that’s apparently not the case.
Because they can’t just strike whenever they’re slightly upset. Strikes are the weapon you use when the negotiations go nowhere and all other options are off the table. And a strike won’t work with people who aren’t fully committed to lay down the work to fight for a cause. So you’d vote against a strike when you don’t think that the cause is so important that it warrants a strike.
I don’t know why you’re being downvoted for asking a simple question.
Could be a number of things. Some people are begrudgingly in unions. They kind of need to be in the union to get the job, but they might not like the idea of organized labor.
Some people might be tight on cash and might also need their regular wages at the moment.
I understand why you’re getting down voted, so I’ll explain a bit: although union members are able to leverage protest for a variety of reasons, that’s usually the last thing anyone wants to do. Negotiations are always the first step so that actors or whomever can still get paid, since while on strike that’s not paid labor.
Tell that fucknut Tsujimoto to take a fuckin pay cut if he’s concerned about increasing wages. I’m not paying $80-$90 for a fucking game. Hell, I’m still not completely cool with paying $70
The last triple A game I bought at launch was ‘Watchdogs Legion’, to comemorate my new PC. I figured I just build a new computer, so why not celebrate by buying an expensive game. It was a stupid impulse buy.
I’m still not cool with them raising PC games from $50 to $60 almost 20 years ago just because they could and used the console parity excuse due to their licensing fees. I don’t think I’ve bought a AAA game since EA’s stunts around 2012/2013.
Big range. My main issue is just convenience. I have a PSVR2, and it’s just a pain to use. Like, you really have to dedicate yourself to using it. It has never felt like something you just do spur of the moment. You can’t just sit back and relax.
Seems like horrible dev practice to place save data of any kind in the Windows registry lmao. I get that it’s designed for storing user data in some respects but the registry is an old and fickle solution to setting global variables important for communication between processes and applications.
If you’re storing data that’s only ever needed by your own application, especially if it isn’t OS-related, you shouldn’t mess with the registry. Not only does it not have the performance you’d expect for most circumstances, but the registry has a real performance and stability impact even when outside of your app.
What’s worse, imo, is that this data is difficult to access for making backups, utilising cloud synchronization, and cross compatibility of your app.
Unity is a lot more borked than I thought, but KSP devs should probably be careful with what data serialisation APIs they mess with.
I will always support valve because of their amazing Linux support but if GOG finally made a client for Linux then I would try to use that more. I wish Epic would also support Linux but with massive douchebag Tim Sweeney running the company, that will never happen.
If these platforms supported Linux, they’d be able to compete with Steam… 15 years ago.
Nowadays Steam offers so many solutions to PC gaming that other clients simply would take ages to copy. Steam Input, cloud saves that actually work, Steam Link, Remote Play Together, etc
As a Unity dev of 6 years, playerPreffs (the unity system that stores data in the registry) are a good place to store small amounts of data in a dictionary style structure quickly without creating your own data system. But they are extremely limited in the types of data they can hold and the control a dev has over them. Whenever I see playerPreffs used I think the dev must-have needed something quick and easy. They may have also created their own registry save system in that case should be an easy fix. (De)Serializing json or even custom binary files in compartmented files in a defined folder like StreamingAssets gives much more flexibility in data types and control. You can see playerPreffs limitations in the documentation below: (docs.unity3d.com/…/PlayerPrefs.html)
While a large chunk of game developers are in America, it’s still a small fraction compared to worldwide.
A video game strike would probably slow down a few triple AAA projects. But rather than 10,000 games being released in a year, it might be 9,000 games.
I’m not anti-union or strikes. I just believe that if say Ubisoft America strikes, nothing will really change perception-wise as indie devs will fill in the blank, and Ubisoft shifts to Canada/Europe branches.
VR was fine for me until I landed on a planet in Elite: Dangerous. The rover pitching back and forth was way too much. Never again will I put a headset on.
There is, and it absolutely failed to be a comfort when I tried it after I got sick the first time. The comfort mode functioned, but my brain was done with VR. I could not even use Google Earth VR without getting queasy.
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