Same reaction, once Baldur’s Gate 3 was out I haven’t touched this game, and probably I’ll wait for a couple of months until they fix the mess they have
Anyone who engages in item duplication will have their account actioned? Wtf. Imagine if they took away your Pokemon cartridge just for duping an item.
It’s the standard Blizzard approach to do that, they used to do the same thing in WoW. I hope they do look at how many times someone’s done it. If they’ve only done it once (or maybe twice), maybe just give them a warning. If more, then consider banning them.
It's pretty common for online games that have player-to-player trading systems. The developers are usually very protective of their in-game economies, because while they don't officially support grey markets, they know that the existence of grey markets is the sole reason a huge chunk of players (often whales) play their game in the first place. It's in Blizzard's best interest to ensure that there isn't in-game inflation.
I could play on my Deck, but I want to play this one co-op. We still have the Divinity games, which D:OS2 is apparently very similar, but I wanna try this!
I’ve only had a select few genuine “holy fuck” moments during gaming where I have genuinely been stunned. One being Mario 64 in 1996, the other being Half Life Alyx.
It’s a shame it’s in a medium that restricts how many people can actually play the thing. The VR-less mod does the game a huge disservice.
It requires a fairly good PC. I played it on my budget rig with a used rift s. I was very glad I don’t get motion sick easily because it was very often well below 60fps.
It’s not worth playing non-VR. To be blunt, all of the game elements other than graphics really kinda suck from a traditional gameplay perspective and are forgiven or ignored because of what VR adds. The levels are claustrophobic, the weapon and enemy variety is horrid, the AI was handicapped to make it easier to shoot in VR, there isn’t even a jump button or melee attack in a franchise known as a boomer shooter with a crowbar-wielding protagonist. It’s not a traditional Half-Life game and trying to play it as one will likely lead to disappointment.
The reverse isn’t true, playing the VR mods for the rest of the franchise is a blast and there are plenty of amazing VR conversions for other games, so I find it saddening this is the direction Valve took for Alyx.
Its definitely not what you usually get in a half life game but I wouldn’t say its not worth playing without vr. If you’re willing to live with the differences then you can still enjoy it.
It seems like this game took a lot of “inspiration” from FromSoft’s titles. That’s opening it up to critiques and comparisons to FromSoft’s game design.
Like how the riposte mechanic doesn’t look like it really impacts enemies in the same satisfying way.
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