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MentalEdge, (edited ) w Unity has changed its pricing model, and game developers are pissed off
@MentalEdge@sopuli.xyz avatar

The new model makes no sense whatsoever.

If I install a game I bought on both my desktop and steamdeck, the devs have to pay unity twice. If I uninstall it and re-install it, they have to pay it thrice. Four times if I ever use my laptop to play.

If I share the game with my dad and sister via steam family share, the devs have to pay yet another two times.

But I only paid for the game once.

It’s complete insanity. Do they have to pay again for every update, does that count as a new install? What about games on subscription services?

wccrawford,

You missed one: They initially said that web-based games count as installs, too. Insanity.

Addition, w Starfield hasn’t hurt No Man’s Sky’s popularity – it may have even helped it

Having played a lot of NMS and now sinking time into Starfield, these comparisons need to stop. NMS and Starfield are wildly different games.

It’s just like when people compare Terraria and Minecraft, or Overwatch and TF2. It’s a poor comparison beyond the vague theme of each game.

NMS and Starfield are both set in space, give the player a spaceship, and let the player land on planets. That’s where the similarities end.

dreadgoat,
@dreadgoat@kbin.social avatar

It's strange, people can't seem to help themselves.

Even the Star Citizen community was full of people talking about how Starfield was finally going to deliver as the superior sandbox space sim.

Space Game is not a genre, it's a setting. Bethesda RPGs are gonna Bethesda RPG, no matter how you flavor it.

NuPNuA,

It’s like Cyberpunk again, people gave themselves grand ideas about what a game would be regardless of what the Devs were saying, then got upset it isn’t the game they imagined but the one they were told they were getting.

hyper,

I get what you’re saying, this happens with almost every major release but cyberpunk promised far for than it delivered. The version 2.0 that released soon should have been what we got in the initial release. We were promised multiplayer, that got cancelled. We were promised multiple dlc, phantom liberty is the only dlc they’re going to release. I’m still excited nonetheless.

CluckN,

Both also have base building mechanics, survey objectives, jet packs, mining lasers, but that’s really where the similarities end.

WeLoveCastingSpellz,
@WeLoveCastingSpellz@lemmy.fmhy.net avatar

They would be very similar. if Bethesda was competent both games have lots of similar elements from, yes having ships to scanning resources on a planet to having a jetpack. So it is fair and understandtable to compare these games pretty much the biggest difference is that Bethesda not having seamless apace travel and I ain’t letting them off the hook for “well they are just different games 🤓” bullshit.

Nfntordr,

I’m actually kinda glad it didn’t have seamless space travel. I don’t think it’s entirely necessary. Colour me the 1%

WeLoveCastingSpellz,
@WeLoveCastingSpellz@lemmy.fmhy.net avatar

This way space travel is reduced to fast travvel

Nfntordr,

Lol yep

NuPNuA,

Depends, of you’re jumping to a system you have enough range/fuel for it is, it don’t need to be scanned to enter the sector, sometimes your forced to go though other places you may want to avoid.

NuPNuA,

Same here, it’s impressive technically the first few times you see it in NMS, but eventually it gets old. Starfield loses nothing by not having it.

Lycerius,

You sound like you’re in an abusive relationship with Bethesda.

Nfntordr,

What? Fuck off idiot

Crayphish,

I don’t think it’s unfair to point out that many of the people who were interested in Starfield leading up to launch thought they were getting more of a space sim than they did, proceeded to look for alternatives, and NMS was there being pretty good at what it does now. The OP article demonstrates this and is not a comparison between the games. In my case, Starfield just reminded me that NMS exists and I decided I’d rather be playing it. Fundamentally comparing the games is ridiculous, but it’s no surprise that NMS ended up in the conversation.

Instigate,

I recently started playing NMS again right before Echoes, although I didn’t know Echoes was coming up. While I never made a conscious link between seeing all of the news about Starfield and me choosing that game when I was last looking through the plethora for something to inspire me, I think it may have had a subconscious effect on my choice.

NuPNuA,

Maybe they should have paid attention to what was actually being said by the Devs then. They clarified that it wasn’t going to be like NMS/Elite/etc at least a year out from release.

Sanctus, w Unity bosses sold stock days before development fees announcement, raising eyebrows
@Sanctus@lemmy.world avatar

record scratch I-I-I-Insider trading!

vlad76, (edited )
@vlad76@lemmy.sdf.org avatar

We’re bored of this business. Let’s just suck it dry, let it whither away, and take our money elsewhere.

Customers…? Who?

Sanctus,
@Sanctus@lemmy.world avatar

Curse spreaders, rich and bored.

highduc, (edited ) w Facepunch (Rust): Unity can get fucked

Garry pulled Linux support from Rust so imho he can get fucked too :)

Edit: to clarify I mean after I and other people purchased it with Linux support.
So now he knows what it feels like when you purchase something and the seller changes terms on ya. Nice!

casino,

“Rules for thee but not for me” - Gary probably

gk99,

I’m sure the 2% of Steam users that they were almost definitely losing money supporting will enjoy this announcement for decades to come.

conciselyverbose,

Taking away advertised features that literally one single person bought your game for is unacceptable.

gk99,

You’re welcome to have that opinion. My opinion is that this is a niche issue that doesn’t actually affect anyone’s ability to play the game because dual-booting an unregistered copy of Windows and using tools to remove the watermark isn’t difficult. It’s realistically not a problem unless you’re hyper privacy-sensitive, in which case there are cut-down versions of Windows out there that strip all of the gunk out.

conciselyverbose,

Windows is malware.

But that's entirely irrelevant. It is literally impossible for any business in any scenario taking a feature away that a customer paid them for to be forgivable, and should unconditionally constitute fraud.

TheFogan,

Umm… pirating windows is your recomended solution?

Look don’t get me wrong I could say it’s if anything more cost effective for simply the dev’s to say “OK anyone who has more than 1 hour of linux play time prior to this date qualifies for a refund”.

Of which, most likely is a handful of people so easy work.

Screw privacy sensitivity that’s a moot point. Installing windows isn’t a minor tweak to a computer .First of all the suggested method is technically breaking the law. Secondly you are talking minimum adding in a windows partition, so an extra 50 GB storage on top of the amount the game takes. Comprimizes to the boot loader on the system, in which there’s a high chance of messing up an existing install.

nanoUFO, (edited )
@nanoUFO@sh.itjust.works avatar

Cough p2w skins and items. Gary isn’t making his own engine I don’t know why he even brings it up, most of the programmers are probably unity devs. Though facepunch is probably the richest indie studio on the planet.

geosoco, w Starfield getting DLSS support, FOV slider, HDR calibration, and more

If folks didn't see, Nvidia released a driver update in the last day or two as well that improved performance on their cards.

BallShapedMan,
@BallShapedMan@lemmy.world avatar

It’s better on my 4090. Though I do have the DLSS patch too.

mojo, w Starfield hasn’t hurt No Man’s Sky’s popularity – it may have even helped it

They’re defintely way different games. NMS is more sandbox and procedural focused, whereas Starfield is a story focused game. Both are buggy space games lol.

CarlsIII,

Thank you for saying it. I’m getting tired of all of these “Starfield is NMS but worse” takes form people that have obviously played neither.

Neato,
@Neato@kbin.social avatar

NMS is a space exploration game.

Starfield is a lite-RPG with a space theme.

Bbbbbbbbbbb, w PlayStation Plus Game Catalog for September: NieR Replicant ver.1.22474487139…, 13 Sentinels: Aegis Rim, Sid Meier’s Civilization VI

Gotta play replicant

ChickenAndRice,

Make sure to get all the endings

Hyzerflip, w Unity bosses sold stock days before development fees announcement, raising eyebrows

Curious to see if he actually buys any of it back, then that’s an issue. Pump stock and sell high, tank it to buy low.

Norgur, w Unity bosses sold stock days before development fees announcement, raising eyebrows

Riccitiello made EA the money guzzling shithole it is today. Who thought he might change when he was given the reigns of unity?

Sanctus,
@Sanctus@lemmy.world avatar

Remember when he wanted to charge players per digital bullet fired in FPS games?

IWantToFuckSpez, (edited )

Nobody at Unity expected him to change. It was the entire point that this shit heel got to helm the company. The three founders are billionaires now, that’s why. Two years ago one of the founders, Joachim Ante, sold $40million in stock. They dgaf anymore they just keep selling.

MisterMcBolt, w Starfield hasn’t hurt No Man’s Sky’s popularity – it may have even helped it

I played Starfield on the Game Pass and was bored to tears after four hours. It made me want to explore space, but everything is so half-baked in Starfield that it drove me to reinstall and start playing more No Man’s Sky.

Jaysyn, (edited ) w Unity bosses sold stock days before development fees announcement, raising eyebrows
@Jaysyn@kbin.social avatar

The irony of a bunch software devs about to sue the shit out of Unity to get EULAs invalidated.

Hazzard, w Starfield getting DLSS support, FOV slider, HDR calibration, and more

Oh, good! I honestly kinda expected Bethesda to do nothing about the missing PC options, especially DLSS. The platform clearly hasn’t been their priority.

Cosmonaut_Collin, w Starfield getting DLSS support, FOV slider, HDR calibration, and more
@Cosmonaut_Collin@lemmy.world avatar

This is stuff that should be available on release day for all fps games. I can’t believe companies keep getting away with releasing beta version of games as a full release.

redcalcium,

Could’ve been worse. Microsoft actually delayed Starfield for 2 years so Bethesda can supposedly fixed as much bugs they can before release.

wesker,
@wesker@lemmy.sdf.org avatar

But if you don’t preorder, you wont get the special costume and mount.

Fjaeger, w Unity bosses sold stock days before development fees announcement, raising eyebrows

This isn’t insider trading?

ShadowCat, (edited )
@ShadowCat@lemmy.world avatar

My friend told me about this earlier and that’s exactly what I thought. They knew this wouldn’t be popular and would drop the value so they sold before the announcement, that’s got to be insider trading

Aux,

Now the share price will drop and he will buy his share back at a discount. Then they will revert the policy and share prices will rise. Boom! Free monies!

Daisyifyoudo,

And when it’s all said and done, we just have to wait, on our knees, for the trickle down Yay! Unfettered Capitalism working just as intended.

WYLD_STALLYNS,
@WYLD_STALLYNS@lemmy.dbzer0.com avatar

When you think about it, trickle down economics is essentially getting a golden shower from the rich.

Daisyifyoudo,

Oh, if we’re lucky its just a golden shower…

NewNewAccount,

Trickle on me, daddy.

Bartsbigbugbag,

He’s actually sold over 50,000 shares and not bought any. It’s just unloading.

Aux,

It’s too early to buy back.

Whirlybird,

Read even the text posted in the OP. They’ve been selling all year, likely due to being paid in stock.

TimLovesTech,
@TimLovesTech@badatbeing.social avatar

I think the part where they had a trend of selling over the course of a year makes this not insider trading (or harder to prove if they were playing the long game).

mean_bean279,

They probably have automated sell of dates or automated sell of prices.

This is part of a consistent pattern over the last year.

He probably hasn’t bought any stocks due to receiving stock as part of his employment contract.

It could be insider trading, but considering how companies have been doing pricing structures and rapid shifts from free to subscription based and then seeing sales/profit increase I imagine it’s worth it for them to simply keep the stock long term, but an initial sell off was put in place at a certain price. Sometimes there’s smoke and there’s fire, and sometimes it’s just simply the fumes of capitalism creating a system that’s uniquely imbalanced for everyone else, but isn’t really insider trading.

IWantToFuckSpez,

Not if it is an automated scheduled sell and reported to the SEC.

Ajen,

Still insider trading, just not the illegal kind.

EnderofGames,

I feel like a scheduled sell shouldn’t mean insider trading investigation is off the table.

Does it really matter if they decided to sell just before they devalue their company, or they devalued their company right after a sell? They knew about both before hand, and they can have the same intent either way.

Bluescluestoothpaste,

I suppose, but that’s a different crime under a different statute Im guessing. (Tanking the company because gou have a scheduled sell, versus selling because you tanked the company.)

Whirlybird,

They’ve been consistently selling off stock for the last year as noted in the article. Many of these execs get paid in a combination of cash and shares. To get their full wage they sell shares.

BlazeDaley,

According to the Form 4 filed with this sale, the trade was planned at least as of May 19 using a 10b5-1.

The sales reported on this Form 4 were effected pursuant to a Rule 10b5-1 trading plan adopted by the Reporting Person on May 19, 2023.

www.sec.gov/…/wf-form4_169420518678431.xml

Anticorp, (edited )

Yes.

Whirlybird,

No, as the article says they’ve been doing it all year. Many execs and important employees often get paid a big chunk of their wage in stock. To get cash they need to sell stock.

platypode, w After years of 'good enough' PC ports, Armored Core 6 is the first game in FromSoftware's history truly born for mouse and keyboard
@platypode@sh.itjust.works avatar

The game just has two too many buttons. I played it on both, and it feels much better on controller. Holding down both triggers to unload twin Gatling guns right into the spider’s pinecone ass is just satisfying in a way that mouse and keyboard isn’t. That being said, the fact that you need six easy-access buttons and constant camera control makes it really awkward/borderline unplayable unless you have a controller with back paddles.

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