Years ago, it was really big. I often heard about humble bundle online, but now it’s very rarely talked about. The only time I recall reading about them recently was an article about how they’re struggling.
I still hear about them and buy from them, but I buy a lot less because:
They were bought by IGN, so they’re a for profit group now
Changed Choice to offer major AAAs more often instead of being focused on indies
They set slider for minimum percent to Humble in bundles to 15% (I used to give about 20-30% to Humble, now I do 15% as a form of minor protest)
Bundles often come with coupons for the store instead of just being bundles of games, and the $1 tier is either complete trash or non-existent
And so on. Basically, they’ve gotten more corporate, so they’re less unique vs the competition. In fact, I’ve picked up more bundles from Fanatical than Humble in the last couple years because I no longer feel a preference for Humble, and now just go where the deals are.
I’m guessing some or all of that is why the sources you follow don’t mention it as much. It’s still very much a thing though.
Ever heard of Spiderweb Software? They’ve been putting out lo-fi old-school cRPGs for nearly 30 years now. Take a look at Avernum: Escape from the Pit (a remake of their first game, Exile) and see if that scratches the same itch.
2 that come to mind are Adom and caves of qud are very similar in terms of designs and inspirations but share very little in common graphics wise are from being all 2d-esque. You can explore dungeons in a roguelike fantasy world.
Hey in all honesty good on you for being an early adopter, someone has to. The first cars were not much of an upgrade over the horse and buggy either.
I wouldnt touch the 40 series, it feels like a stopgap. Theres a lot going on with AI cores and frame generation and new methods that arent just “raw power” processing. I think all this frame gen and ray tracing and so on is going to come together in the next series.
my point is that they have been saying that for years now, all the rt gpus are feeling like stopgaps rn, and you aint losing much by staying on say a 1080ti
i think worthwhile rt is still a while off. I do agree that its potentially great whenever they can figure out better tech to run it like you mention.
also they need to calm the fuck down with pricing already
2080TI, running Starfield at max settings with 4k texture mods, reporting in.
I want a top of the line GPU, I just can’t find a good enough reason to shell out the money. It keeps plugging away, runs smooth as butter with a slight overclock, and I have no complaints. I heard lots of complaints about the 4*** series cards though.
I’ve saved up for a top of the line GPU twice now, and I’d rather spend it spoiling my wife and doing the nice things we can’t usually afford.
This game feels more like a chore with a million fetch quests. I never made it out of new Atlantis in my play through. Bg3 is so much more nuance and a way better game.
Yeah I don’t know why they can’t make space travel to work similar to NMS. That would have been so much better. I don’t really feel like I’m exploring anything jumping from system to system. Hell even planets to planets.
Yeah I don’t know why they can’t make space travel to work similar to NMS
Because the Creation Engine is a pile of shit stacked on top of another pile of shit known as Gamebryo. The only way it even is able to handle high speed vehicles for the space combat is by having much smaller external cells with absolutely nothing in them.
What they could have done, though, is make the planets fully walkable. For some reason, those are also not seamless. You eventually hit invisible walls in any sector you land at. The engine is very capable of handling that, though. Especially if it’s just empty terrain.
Seriously, I wish they had dropped that engine. It’s so hodge podge and lacking, they had a decade to make starfield in a new to them engine. Instead we get this shit in 2023
I think what starfield is missing is full body animations that go along with conversations, seeing NPCs pick stuff up or pace around while talking and communicating through body language
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