Hardly surprising and it fits the scenario: a relatively small indie dev studio with only small-mid sized games under their belt with leadership deciding to buy into one of the most expensive IP available. Now, not only do they have a publisher looming over their work but are also under serious financial pressure to perform as well as expectation of a huge fan base plus promising a AAA sized game.
The leadership simply bit off far more than they could chew and panic set in, resulting in cut corners everywhere.
End result was a predictable disaster. Could have been avoided with smarter/better leadership. Clearly they didn’t think much of their dev team.
They could give away the game for free for a short boost in players, but they need to do something about the endgame first. Or else they end up in the same position they are in now.
I saw recent studies show that Facebook is no longer cool to younger generations, and the older generations are either not remotely interested in VR, and/or aren’t interested in Meta out of principle (security, ethics, etc). I know that’s hand-wavy and anecdotal, but I’m trying to gather who is going to buy these in big enough numbers to make them profitable. Probably just another vector that they want to hoard your data from.
Sounds cool, but in practice it might be just more things to do for huge regiments while those who dont want to dedicate their entire lives to the game or join some big group barely get to even see the things. I hope i’m wrong.
Ever heard of Spiderweb Software? They’ve been putting out lo-fi old-school cRPGs for nearly 30 years now. Take a look at Avernum: Escape from the Pit (a remake of their first game, Exile) and see if that scratches the same itch.
Still takes like 20 headshots to down someone. It gets a little better mid-late game. It was brutal playing 2.0 before the Headshot damage mod was updated.
However, I noticed that blades seemed a bit buffed. I was able to melee super easy early on.
I think this is largely dependent on build and weapon. I’ve been playing a stealth / throwing character and throwing knives kill almost anyone with a single headshot, as do revolvers. If I try to use an assault rifle, though, I can empty a clip into someone’s face and they’re still standing.
Anything Rockstar and Sony related I’d assume would be shitty for Xbox people. The bonuses that PlayStation players could get for GTA Online was ridiculous, so this is nothing new unfortunately.
games
Ważne
Magazyn ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.