Yeah imo it’s a pretty bullshit take to say what xalavier did. Like no shit not every new RPG is gonna be to the same quality as bg3 but is that us as the consumer’s fault? We’re supposed to just ignore bg3 and be happy with the status quo? When has being stagnant ever been good for anyone, ever? Fuck off and just make a good game and no one will complain
People will preorder the next cash grab and whoever cares about quality games will just have to wait. Although i have to admit that it will be pretty much impossible to match the love and care larian poures into their games.
Uh, did you miss the updates and even a full extension to TQ that were released recently? Didn’t look like the devs wanted to abandon that IP. Glad to see they went all the way and made a full new game!
I remember fondly playing overwatch 1 with my friends and sinking in hundreds of hours. If they wanted to break into the steam market they should have done it with the first one. Not with their lackluster, phoned in sequel. This was just stupid of them.
I loved Assassin's Creed 2, so I didn't bat an eye buying Brotherhood and Revelations as they had the same basic background. They were full price games and I played for about 15 to 20 hours on each. That's not much for full price. They were basically just new story lines for the main game.
Personally, I sometimes like when a game feels like just a new storyline (and map) for the same game. Sometimes I just want more of a good thing and don’t want to have to learn new mechanics or risk the game making things worse.
And since dev time is limited, I think in theory, this could mean more time could be spent on making the story missions perfect. But in practice, I don’t think that usually happens. Publishers would rather cheap out.
Lol when I first updated it the game didn’t replace my desktop icon so it was still saying overwatch 1 so yes just stupid patch that ruined a perfectly good game haven’t returned since
An update implies they changed something to the game. This was just an update to the monetization. A blatant pure cash grab sold as a sequel game. Its a travesty, and if they had any decency they’d scrap it, apologize, and release “Overwatch 2 A Realm Reborn” that is an actual legitimate sequel to the original game.
Which one? The game was rebalanced so many times it was basically several different games. If they put in a 2-2-2 mode with the weaker open-queue tanks, I’d call that close-enough to Overwatch 1. Of course, that still would mean the new expensive monetization model. Like there’s one skin in the free tier of the current battle-pass, and it’s for Torb.
When they made OW2, they replaced OW1 with it. Technically, I think OW2 is just a really big update for OW1. But now there's no way to play the old version that a lot of us liked better. :(
I like these games. I do. But at the same time I don’t. They’re repetitive in the gameplay and it gets stale to the point where I never finish them.
Along with the Assassins Creed series, they have sucked me in and don’t deliver enough to maintain my business, yet a couple of months after a release when I see them go on sale the end up in my collection.
I’m hoping this news will end in an awesome game that I’m obviously going to buy and that I will actually finish, for once
Agree. I’m playing Far Cry 6 and somehow got the feeling it’s even slightly worse (more stupid) than the 5th entry.
The map is filled to the brim with NPCs and animals, yet I’ve rarely witnessed such a dead world. Not a single NPC has a purpose or life. Cars outside the render distance disappear from the game too: turn around and that vehicle is gone like in those 1980’s video games. Turn around again: new NPC.
Finished a checkpoint / road block: your car is gone Baddies reappear in enemy areas although I just cleared it out. Such a lack of persistence is almost an offense.
Not one car that doesn’t sound their horn at me because they think I’m trying to ram them off the road. Arcade games from decades ago were less dumb.
Ubi really need to scale down the size of these games and adopt a quality over quantity mindset. I’ve played multiple Ubi IPs and they’re the fucking same at its core.
I loved WarCraft 2, but it came much earlier so it wouldn’t fit the “peak Blizzard” timeline. For all those years to this day I’ve been humming music from that game.
IDK, I think Diablo 2 was peak Blizzard. We had StarCraft and Warcraft 2, and imo World of Warcraft was kind of the sign of the end, at least when it seemed they would keep doubling down on expansions instead of new games. I thought StarCraft 2 was just alright (bought Wings of Liberty on launch), and I didn’t bother with Diablo 3 due to it being always online.
So for me, peak Blizzard was around 2001. Granted, I never played Warcraft 3 (was just too different from the earlier Warcraft games), nor did I play World of Warcraft (didn’t have stable Internet, stable income, or stable time), so maybe the peak should be pushed out a few years.
Personally I think of StarCraft 2 as Blizzard’s last good game. It was the last time they made something new and didn’t cut it up to sell to you in pieces.
They were the GOAT for SC:BW, D2:LOD, and the first couple years of WoW.
SC2 has done well over the years but I remember being really disappointed when it came out. The original’s campaign was so gritty. Playing each race, you felt like you were in this strange scifi world. It was brilliant.
The SC2 campaign was so bad. Cartoonish, one dimensional characters. They made zerg and protoss more human like and boring. They were already focused on making their games sports, so single player was not their focus at all. I was fine with the esport focus but not at the cost of making it more cartoonish.
I was so excited to play the SC2 campaign when the game came out. Starcraft and Brood War was my life for years.
I was so disappointed by SC2 that, to this day, I haven’t even read the wikipedia summary of the expansion campaigns. Never bought either of them. I stopped playing around the time they introduced paid maps (in 2010 or something). Playing competitive was good, but UMS was botched just as bad as the campaign when the game was new. That was my most anticipated thing after the campaign. Even now people mostly only play the same 3 UMS maps.
The original game still holds up too. We got robbed of a good sequel. And don’t even get me started about diablo 3 lol. RIP blizzard.
Edit: did some googling and it turns out they announced, but did not implement paid maps in 2009. Map micro translation did eventually get implemented though.
I watched SC2 on YouTube on and off over the years. UThermal is worth checking out, he’s a great player and super positive self-conmentator. I’m pretty sure I’ve watched SC2 a lot more than I’ve played it. Which is sort of weird for a game…
With no context, completely in isolation, yeah Overwatch 2 isn’t the worst. But for a lot of players, it’s not just about what Overwatch 2 is, but also about what it did and what it means. That factors into players’ feelings about the game.
Spot on. I dont give a single fuck about shovelware, but I absolutely care about OW and how Blizzard managed to turn me off a game I was pretty much addicted to.
It depends on what metrics do you use. In general, lowest-rated stuff on sites are not the worst by objective terms, but because of propaganda or other stuff that pisses off people.
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