I played Quake 2 on the Oculus Quest and it was the best VR experience I had. The port is perfect. It’s like the dream of my younger self since it was my favourite game then.
More than a bit corny (and I loved that clearly bamco just figured “Vaati likes Souls, Vaati likes AC” so Vampy had to ask awkward questions about how Vaati is a long time AC fan) but I loved it overall. If anyone wonders why that interview was so awkward? Vaati basically only ever touched an AC game earlier this year when he did a speed through of the series (and I think he didn’t even play the expansions for the most part?). Absolutely nothing wrong with that, and I loved his stance on the “is this mech souls?” debate, but it was definitely funny.
Because… this is Armored Core. We were always the sickos. Our games controlled horribly, were horrendously balanced, had monetization/distribution models that made no sense, and had weird ass plots that we constantly shoehorn into some semblance of a narrative. And we’ve been playing these games even while we loved Souls games. The “showcase” SHOULD be corny.
Also, calling my shot: Oro fucked his build for a reason. There is some ridonkulously powerful shoulder laser (Shoulder mounted Karasawa?) and he got REALLY used to that build. So when he switched to the starter cannon he had all the energy drain with none of the insane DPS to justify it.
It wasn’t a scam, it just kinda sucked. They fixed the suck.
That’s exactly what I want to see from a game dev. If the game sucks, make it right. Ideally don’t release a sucky game, but the next best is to fix the sucky game.
Last couple south park game were pretty good. Decent enough games, but enough south park humour to make them enjoyable for fans. Can’t speak to the n64 game though.
As far as i remember the games back then were pretty shit, because they just told random game studios to make South park games. The games were just clones of other games like mario kart. (I did like that dumb ps1 game tho) and trey and matt weren't really happy with it so they "made their own" starting with stick of truth. That's why there was a sudden shift in quality.
I can't be the only one thinking that your image looks like a knockoff of "Star Wars: Rogue One". Same font, same alignment of words.... Make the game YOUR game. Don't rely on familiarity with other brands to draw people in. They'll be disappointed when it's NOT a Star Wars game and you also open yourself up to legal issues from Disney, who owns the star wars brand.
No worries. In case that came off overly critical, please know I just want you to shine. Not accusing you of anything. Just want your unique self to show through. That's part of the beauty of an indie project; it's not the same corporate stuff.
The fact that Danny got those tapes from giant bomb makes me happy. I know the boys at GB these days are putting in work but aren’t gonna be able to use them and Jeff has other work on his plate with the kids so Danny being able to use the fact that documenting video games is his bread and butter is so great
Oh man, I played so much of this game growing up. Yeah, a lot of the flak it gets for repetitive gameplay, poor controls, and edginess is somewhat justified. At the same time, I feel like this was perfectly aimed at mid-2000s kids who wanted a more "mature" and "adult" Sonic game without really understanding what that meant.
Nah, the game has plenty of flaws and design issues.
Example: defense. It’s completely different from most games that came after it and unintuitive (it works like in Diablo I). It rather works like evasion in newer games and it’s basically the defensive version of attack rating. Either it negates all physical damage or nothing. Not to be confused with chance to block. Which does the same, but with blockstun. Oh, and while running, your defense is set to zero. Which again isn’t explained anywhere (but you can check it by keeping your stats open and running). Walking is fine.
Hidden stats: so more defense is better, right? Not necessarily. First, you have the strength requirements which are visible; second, there are hidden armor classes that impact your character’s movement speed, which is why stuff like Archon Plate is so good.
So there are four resistances (fire, lightning, ice and poison). Just kidding, it’s actually six because physical and magic damage can also be modified in the same way (though that attribute is rare for players, but it exists). But they’re not shown on the resistances page, but rather under all stats if modified. This is how monsters gain their “immune to physical / magic” property.
Then the game doesn’t really explain itself most of the time. Take “Amplify Damage”. The in-game description is “Increases the amount of damage received.”. So let’s guess what it does: probably amplify the damage regardless of type and then apply resistance? You couldn’t be more wrong, it lowers physical resistance.
Talking about skills, the skill trees could use some improvements I think. I’m not a big fan of synergies because it can force you into dumping points into practically unusable skills.
Items are also a bit of a pain point. A lot of uniques are straight up unneeded because they’re only relevant when itemization doesn’t matter yet and then just fall off. Their effects are often not as unique as one would like. But this is excusable because the game pioneered a lot of this stuff.
Where it gets ugly is when none of the items matter (be it rare, set or unique) because of runewords. The biggest offenders are Enigma, Infinity, Insight, Grief and Spirit. Infinity and Insight usually go onto your mercenary, so they’re not competing with personal equipment slots. But just double Spirit is really good. Paladins, the first or second best class, can use this even earlier because they don’t need to wait for Monarchs; their exceptional shields can have four sockets, in addition to very good resistances. They stand above other classes with the sorceress. Or did until Mosaic was introduced.
Oh, and did you know that “+X% enhanced damage” behaves differently depending on whether it’s on a weapon or on another piece of equipment?
Still love the game to death. But it’s not flawless
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