It better be, because I’m tired of having so many games running like molasses on the baseline Switch - it’s literally just an overclocked, slightly improved Ouya in the inside, and it shows
So stop playing games that are more graphics than gameplay. It is strange when Nintendo actually decides that graphics shouldn’t matter and releases a good, baseline system that has broad appeal with a lot of simpler games then suddenly they get scared that some ELITE GAMERS need ultramegasuperHD graphics and everything goes out the window.
It’s really pathetic. It’s what’s holding back PC gaming, the idea that its “top” games (style over substance trash) need $2000+ computers to run acceptably.
The gaming industry as a whole is on a downward spiral with how it’s headed, I would definitely be much more inclined to buy a much more artistically styled fun game than the new COD 52 NOW WITH REALISTIC GRAPHICS ONLY AT 3TB OF SPACE!!! PRE ORDER AND GET HALF OF THE GAME!!! type of bs were getting to. It really seems that indie is almost the only way to go
The Switch is, in literal actual factuality, an underclocked Nvidia Shield and if you have an older one you can hack it, then restore the clocks to their spec. ToTK runs really well when the CPU, GPU and RAM run at the Shield’s stock speeds.
Frame generation would help but it’s not a silver bullet, and it definitely won’t outperform current gen consoles since it’ll still be a weak tablet in comparison.
Rule of thumb - if there are two sides to the issue, but one side is only supported by heartless idiots, and these heartless idiots happen to be identified with the political camp you oppose - then it’s a political issue.
It’s crazy how Forza Horizon came out of nowhere when NFS, TDU, GRID were having their time and has now become the benchmark of arcade racing. Or in other words, devs from all these franchises joined playground to make Forza Horizon what it is today.
So first Blizz dangled these missions as the whole reason for OW2, then after pushing the new game they announced that “sorry, the single-player game was too hard,” and now they’re selling us the scrapped content they abandoned as a one-off?
kotaku.com
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