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naut, do gaming w $600 Million And A Decade Later, Where Is Star Citizen?

fraud

arc, (edited ) do games w $600 Million And A Decade Later, Where Is Star Citizen

Serves people right for crowdfunding a game let alone one built around some libertarian wet dream where you have to buy your way to success, dropping thousands on content like spaceships.

Torvum,

You realize they’re developing two games simultaneously and the star citizen hate is only banked by people who don’t realize they’ve literally told everyone that SC isn’t getting content updates until Squadron 42 is done.

Secondly, buying ships for money is advertised as “do this if you want to support our game”. The ship cost being relative to a supporter tier if it was Patreon. Every single ship available can be bought and earned in game without spending more than $35 for the game’s basic access package.

Serves dumbasses right who expect news cycled to them and can’t do basic 5 minutes of critical thinking to eat slop like this article

Kolanaki,
!deleted6508 avatar

the star citizen hate is only banked by people who don’t realize they’ve literally told everyone that SC isn’t getting content updates until Squadron 42 is done.

And when will that be done?

Torvum, (edited )

I don’t know, it’s a good question but my point is how cringe of a hate train this game gets from people who haven’t a fucking clue what they’re talking about just to farm the feeling they’re with the in crowd. RSI has missed a lot of deadlines, but star citizen looks so unfinished because everything they’re working on isn’t being put in the PU nor heavily marketed. They’re not just sitting on a dragons hoard doing nothing

SC itself is self admitted a tech demo and like all early access games you’re told to only buy into them if you want to support the game. No one is holding a gun to backers’ heads and forcing them to buy jpg concepts

beneeney,
@beneeney@lemm.ee avatar

inb4 they start working on a third game and then tell you that Squadron 42 won’t be getting new content until that third game is done.

Torvum,

Both games started at the same time and are developed using the same engine and technology so this is honestly just a boring response

ShittyRedditWasBetter, do games w $600 Million And A Decade Later, Where Is Star Citizen

Imagine still believing you’re going to get a functioning game.

I was an initial Kickstarter who pretty much knew this was going to happen but had $60 to gamble. Fucking lolol the development hell has far exceeded my wildest expectations for Roberts inability to deliver a finished project.

SRo,

Yep, also a Kickstarter (well, before the Kickstarter actually) and I got my money’s worth with the drama and ongoing development comedy.

CancerMancer,

Sell your lifetime insurance and get several times your money. No regrets for me.

Hoxton, do games w $600 Million And A Decade Later, Where Is Star Citizen
@Hoxton@lemmy.world avatar

I’ve only ever really watched this unfold with a causal interest, so whilst I’d like to know more, that article really said very little aside from a few dates and numbers.

More so, and the reason I’m making this comment, is the whole thing felt 100% like the second output of a GPT print. That format of “why is this the way it is? There at several reasons…” followed by a bunch of points that barely address the question, let alone answer it. That and the random bolder phrases.

Still, maybe is had more work put into it than Star Citizen?

twotone,

Quite a lot of work has gone into sc (more work then exists in the game, thanks Chris Roberts), the problem is, and I’m saying this as someone who has played it with friends, there isn’t a lot of gameplay loop to play. There are gameplay loops, but imo they are kinda… meh?

Which makes me sad. I really want sc to be more than it is.

CancerMancer,

Roberts is the king of focusing on the wrong shit. Build out the gameplay loops before tacking on dumb shit? Nah let’s put milk and cookies in this bitch.

HidingCat,

Ugh, yea, it reads like AI-generated output. Sus site.

mrbubblesort, do games w $600 Million And A Decade Later, Where Is Star Citizen
@mrbubblesort@kbin.social avatar

If there's only 1 lesson you take from this, it's that you should never pre-order, never kickstart. Risk should never be offloaded to the consumer

PM_ME_FEET_PICS,

Pillars Of Eternity, Rimworld, FTL, Shovel knight Divinity OS 1 and 2 were all made possible thanks to kickstarter.

Without the success of kickstarter games there would also be a snowball effect. Games like BG3, Outerwilds and Stray would not have been made.

mrbubblesort,
@mrbubblesort@kbin.social avatar

For every success, there's 100s and more failures, scams, and unfulfilled promises. Developers should seek traditional funding if they're so confident in their idea. If I'm taking a financial risk on a developer, I should get a financial return if it succeeds. "Kickstarting" is a fancy way of saying "lets socialize losses and privatize profits".

Magiccupcake,

I’ve only crowdfunded a handful of gsmes, mostly vr. Because they can’t get traditional funding. Despite this I want to support projects that could be interesting. Without Kickstarter these projects would not exist, rather than switch to traditional funding.

I know there’s risk, i know they may never get finished. But its worth the risk in case a true gaming gem comes out.

Nima,
@Nima@lemmy.world avatar

uh. no? BG3 is my favorite game and it was EA before release.

WrittenWeird, do games w $600 Million And A Decade Later, Where Is Star Citizen

Making $600 million over the course of a decade.

Xia, do games w $600 Million And A Decade Later, Where Is Star Citizen

Nowhere

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