2023 -Street Fighter 6 -being able to play Hunt: Showdown on Linux -Cyberpunk '77: Phantom Liberty -Guild Wars 2: Secrets of the Obscure -BattleBit -games I haven’t played yet, but looking forward: Zelda Totk(?)
I would agree this has been the best year in recent times. It feels like we’re finally pushing past the impact of COVID, and the industry is getting used to being remote, or dragging everyone back to the office.
I’m not completely in the loop, but off the top of my head we’ve gotten:
AAA:
SF6
RE2
Hogwarts Legacy
Diablo 4
Indie:
Battlebit Remastered
Dave the Diver
And we still have the holiday season to look forward to. Maybe not the best year ever, but still a fantastic one, and especially so given how slow the last few years have been,
2014 the year Titanfall came out, it was basically everything I wanted in FPS. I could wall run, shoot and then hop in my giant robot and rain hellfire down with a 40MM or hoop out and let it follow while I jump onto the enemies Titan, shoot it with my machine gun and then plant satchel charges. When the pilot hops out to try and kill me jump off set off satchel charges killing the Titan and its pilot.
My favorite was 1997, I only owned a PS1 at the time, and here’s some really good games that was released that year:
Gran Turismo
Final Fantasy 7
Castlevania Symphony of the Night
Crash Bandicoot 2
Final Fantasy Tactics
Parappa the Rapper
Vandal Hearts
Mega Man X4
Breath of Fire 3
Mega Man Legends
MDK
Oddworld Abe’s Oddysse
Tomb Raider II
Grand Theft Auto
Klonoa
MK Mythologies Sub Zero
Some other non PS1, but notable games that came out that year:
Diablo
Mario Kart 64
Turok
Goldeneye 007
Star Fox 64
Fallout
Panzer General II
Age of Empires
Mortal Kombat 4
1998 was also very good
It’s harder and harder to get a year that can produce a large number of hits, especially since AAA has become so expensive and time consuming. Even great indies take longer than usual now. The explosions of hits released between late 2022 and this year, is probably caused by Covid delaying multiple projects.
With more game devs consolidation, and Embracer stumbling, I’m not too sure about the near future.
I agree. TotK is probably one of the few games I consider to be almost perfect. Hogwarts Legacy was also great, and I’m currently hyped for Starfield (hoping it lives up to the hype).
The biggest downer of the year is for me Kerbal Space Program 2, as the early access has been extremely bad in performance and low on content with no big content updates in the forseeable future.
Honestly I genuinely think that 2017 might be the best year of gaming, ever. Breath of the wild, nier automata, mario odyssey, fortnite, cuphead, horizon zero dawn, hellblade: senua’s sacrifice, destiny 2, xenoblade chronicles 2, prey, sonic mania, injustice 2, divinity original sin 2, nioh, splatoon 2, hollow knight, middle earth: shadow of war, night in the woods, pubg, pyre, yakuzas 0 and kiwami, even tekken 7’s console release and persona 5’s western release if you want to count those. And that’s not mentioning the smaller indie games that were acclaimed within their circles like Absolver or the expansions for games that were critically acclaimed like Guild Wars 2: Path of Fire or Final Fantasy: Stormblood. Like, '98 is legendary for a reason but I think that as far as just, number of incredible games released we’ve never seen a year like 2017.
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