Miraheze is similar to how Fandom used to be, before ads entirely took over. There are no ads at all there. It is a site that uses MediaWiki so probably not many of its' sites would be news oriented (with like a single author controlling the content), but instead more wiki content for an entire community to share.
Remap Radio; previously Waypoint Radio, sometimes their politics feel overly dogmatic, perhaps as a reflection of the audience and culture they have cultivated, but the vibes are good and they have insightful things to say. I’d say they are currently in a transition period so they’re still finding their rhythm.
8-4 Play; Started by a localization company based in Tokyo, you’ll get a unique perspective of life in Japan, Japanese games, and industry connections that you can’t really get anywhere else, at least not in English.
Used to listen to the Bombcast, but none of the splinters from what it was appeal to me much. New Bombcast, Nextlander, solo Gerstmann, are all flawed in different ways imo.
I’ve listened to 8-4 Play on and off for years. I usually check back in with them when a new Monster Hunter game/expansion comes out because few other podcasters I’ve come across really cover it with any depth.
I know it’s not quite what you’re asking for, but it’s where I get my gaming news from at least. I have subbed to SkillUp on YT for a very long time, and he covers loads of games and does weekly news videos where he covers the latest. The vids are very genuine and authentic, imo.
He, and a few of his friends also started a very chill and good podcast called Friends Per Second going more in depth on different gaming topics.
Yeah unfortunately I agree. I think Yong seems like a cool guy but his videos always start with a lengthy recap which anyone who watches his channel already knows from his previous video on whatever is recapped, and then he takes the longest possible route to explain the topic too.
I reckon if he made 5 min videos without all the fluff he’d be great.
YongYea just reads reddit threads without providing any actual commentary or context of his own. He repeats himself until he crosses the video length threshold for monetization.
He also had a nasty case where rushed his Cyberpunk 2077 review to be one of the first to monetize, and then monetized his apology video where he stated he didn’t really play the game enough to review it. And he admits he “went way too easy on this game in a way that I wouldn’t have with other games or companies and the review shouldn’t be up”.
I also remember when I used to watch him before Final Fantasy 7 Remake came out and he acted like he was a longtime huge fan of the original game, but when he watched the ff7r trailer he seemed like he barely knew the basics.
I’d like to know too. Just me realize I don’t have a go to reviewer or site anymore, but been mainly relying on just user submitted trailers to know about new games and word of mouth when it comes to if I want to buy it.
My suggestion for YouTube video reviews currently is ACG. He states that he buys every game he reviews and if the studio sends him a copy for free he gives a copy away to the community out of his own pocket to try and reduce the bias.
He also seems to do a good job of testing on a variety of difficulty levels and platforms.
There’s the sonic racing series which has a few ports on PC. I haven’t played them on PC, but I’ve played them on the switch and they’re pretty Mario kart-ish both in playstyle and mascot racer charm.
I’m not sure about sites, but many of the old GB people have independent podcasts and streams. Check out Nextlander or The Jeff Gerstmann show. Some of their stuff goes up on YouTube as well.
YouTube is also a good place to find reviews, if you can find a few people who generally like the same stuff you do.
I’ve tried to get into their branching podcasts. The one I enjoyed the most was probably Fire Escape with Dan, Mike and Mary because they have the strongest group dynamic IMO.
I mostly just follow the nextlander crew and Jeff Gerstmann. They aren’t much more than podcasts, there’s little to no written work produced, and they don’t really consider themselves gaming journalists, but that’s pretty much what we’re left with.
“Influencers” and corporate cash have largely killed games journalism.
Imagine if Rockstar did a superhero game.
With their satire style on it. Like The Boys style.
Open world, some destructive environment, a deep character creator.
Everything being in a simulation killed it for me, though.
The visually glitching-out NPCs ruined the fun of being a completely unhinged maniac with/without superpowers. Which is kinda what the games are about.
And the constant black skybox became depressing fast.
SR3 does it better, imo. It constantly rides the edge of “How much is movie set? And how much is not?”
I’m not sure that this is a “game” idea so much, but I’ve had this idea I haven’t been able to wrap my head around the implementation of.
Think a digital audio workstation such as Ableton Live or Logic, but gamified. Complete various musical objectives to pass levels, have a creative mode for just making music and maybe even a multiplayer mode for collaborative or competitive music making.
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