Finally! The return of MvC2. I bought MvC3 when it came out and I was so disappointed. Not because of the smaller roster but because they reduced pretty much every player to the exact same move set. So it didn’t matter who you chose, it was always the same.
I never had a Dreamcast, but this was always the game mentioned in the same breath as Smash Melee back then when we were all getting competitive. These days, I’m a Skullgirls player, and MvC2 is a huge influence on it. The Fightcade implementation has issues, but even if the main player base ends up there for online play, it will be nice to learn the game with a better training mode and to boot it up without emulator jank. It’s worth noting that cross play comes with its own downsides.
Tabletop in person. I miss it. Secondly, in-person co-op. These are two mediums are being extinguished because of how difficult it is to profit from humans relating to one another in person and giving each other things for free.
First things first, pull up Trash Guides and set up the *Arr stack -- Sonarr for shows, Radarr for movies, Bazarr for subs, and Prowlarr for indexers/trackers. Then setup transmission+OpenVPN or something similar to torrent behind a VPN. Finally, hook up Jellyfin so you can serve the media.
Haven’t played since close to launch (because it was very laggy). I really liked the idea and had a lot of fun when it was working. I haven’t played in a while so I can’t comment on the current state of the game but if you like Tarkov or DMZ there’s a good chance you’ll like this game. It feels like it’s somewhere between the arcade feel of DMZ and the milsim feel of Tarkov.
I also like that it’s one big living map. I haven’t tested it but I’m pretty sure you can be in one zone and run all the way over to a totally different zone (what would be considered a different map in Tarkov). The map feels super big. I’m excited to check it out again.
I play it since launch and it is not laggy (if it becomes laggy just change server). It had some connection problems at first but nothing too bad, you just had to retry once or twice.
The major problems players complained were not enough helicopters spawn use to “fast travel” around the map (leading to queues of people waiting for an airlift or just walking to destination) and some AI having god sight and shooting you in bushes.
There’s been several updates and the roadmap is public.
I enjoy the game but I play very slowly, I still haven’t unlocked everything. The missions are nice, I like walking in the nature to enjoy the scenery and snipe people.
I like that it is PVE or PVPVE. Other players are usually helpful and talks on the proximity chat (at least on pve) so you can be a lone wolf and participate in a more difficult assault with randoms passing by.
I’d say look at some YouTube reviews but be aware, some of those players finished the game in 48 hours and are complaining that they have nothing left to do (duh) so they want updates (which are coming).
If I hadn’t already I would definitely buy the game, maybe not on full price.
After staring at my screen for 45 minutes trying to pick a game for the weekend, I decided to start up The Sims 3 again. Just like always, the addiction is back! It seems like at least once or twice a year I go really hard on it for about a week.
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