I’m very much a one game at a time man. I’ve just finished Control and I’m currently about ten hours into Immortals: Fenyx Rising. I’ve got Cyberpunk 2077 waiting in the wings, don’t know when I’ll start that.
In terms of upcoming games in 2024, I’m looking forward to MudRunner Expeditions. I enjoyed the original game and Snow runner too a degree but the jobs became tiresome. The fact the new game is all about exploring really appeals to me.
Honestly the most fun I had on Wheels was before I realized the tutorial existed, and I was brute force learning the game with trial and error. Then the game kind of got really easy. Still fun though.
Been playing Dishonored for the first time and really enjoying it. I’m only at the bridge and trying to play a low/no kill game. I’m not succeeding just yet, but it’s been really enjoyable and they do stealth really well. I’m baffled that they mismanaged to get the team that made this and Prey to push out Redfall? Man.
Just picked up FFVII after the second or third hiatus or my third or fourth attempt to play it. FINALLY made it to the Nibelheim story and past Midgard. And that somehow still manages to work on me as a first time player.
Just beat Banner Saga 1 and have never felt so much like a failure after “beating” a game. That game is trying to unseat This War of Mine for decisions regretted/minute.
I’m wanting to start up my Nintendo series playthroughs again by either starting Mario Galaxy 2 or trying to remember what on earth was happening in Majora’s Mask (3DS) something about the water temple maybe?
I’m baffled that they mismanaged to get the team that made this and Prey to push out Redfall? Man.
It wasn’t actually the same studio, Dishonored was made by Arkane Lyon while Redfall was made by Arkane Austin. Arkane Lyon are the ones working on the upcoming Marvel’s Blade game, however.
I remember trying Pirate Trainer in a Nvidia game booth when VR was new. It was incredible, years later I get a VR headset and its the free game. I don't understand how no one has improved upon it.
Uru was the first puzzle game I thought struck a good balance between physical and mental puzzles. They were set at a level that felt challenging but not impossible and laid out so you alternated really nicely. Myst Online actually went backwards in this
Just finished Observer: System Redux. It’s a cyberpunk/horror game made by a Polish studio. They did a good job using the medium to create a sense of dread and foreboding.
Also playing Aurora, the free 4x most people compare to Dwarf Fortress. A new release came out a few weeks ago and it’s fun to learn the new mechanics.
I've been grinding that Diablo 4 and enjoying it a lot.
After I finished the campaign, I made it to World Tier 4 (highest difficulty) pretty quickly, and I'm now level 97. I fulfilled my dream of becoming a bear that punches millions of demons, so that's pretty cool. Although I can't be a bear all the time though, which is pretty lame. In town, I'm forced to run around as a boring human.
The next season begins in 10 days, and I don't know if there's a short break in between. Level 100 should definitely be possible, and a few other "milestones," but I don't know if I manage to do everything I'd like to.
In Diablo 3, I'd usually play at the start of a season for a few weeks, and then take a break until the next one, so I never burned myself out on it. Since I started Diablo 4 at the tail end of the season, I'll probably end up playing a lot longer than I'd usually do, so burn out is definitely possible for me. A new character should hopefully freshen things up enough, and a friend might also play with me.
Network performance was much better this week, although there are still some hiccups here and there, mainly during the Legion events.
Unless they change it with the upcoming season, there's no downtime between seasons for Diablo 4 like there is with 3, but they do give you the whole season to sort through your inventory in the eternal realm instead of just 30 days.
You mean when your seasonal characters become non-season and your items are mailed to you? In the beginning I was sorting through stuff, still keeping some items, but later I just destroyed almost everything, since I don't play non-season anyway, so I'll probably do the same here.
It sucks, that there's apparently no rebirth feature, like D3 had. I liked playing essentially the same characters over and over again from level 1, and not having to delete them and make a new one.
I miss the rebirth feature as well. I've heard whispers and rumors that the devs may add it in the future since it's requested so much, but that's just hearsay.
If you accept modules in Keep Talking and Nobody Explodes as “minigames” then I could name several hundreds that I enjoyed when I was still active in that game. Many of them are “soloable”, meaning, do not require another player with a manual. Several fans of the game, myself included, would sometimes load up a bomb containing only soloable modules and just play on their own.
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