Rimworld, in a fucked up way, has become my comfort game, so it’s taken up a good chunk of my playtime recently.
Got a nice little colony going, nestled in some mountains. Working on clearing out our “home” area, and then I want to start coring out the others to keep this look of a quiet, sleepy village nestled among the rocks until you step into our killbox and realize we’re actually a highly militarized group of escaped slaves with Spacer-grade gear, a GlitterNet set-up running our defenses, and no plans of going back.
At least, that’s the plan. Now that I have the first wing of a permanent hospital down, I’m planning on getting the colony gym up and running, hopefully not have a meltdown happen when Partridge realizes his husband, Dog, is now psychically bonded with, and boning, the new Highmate, Sarai, and hopefully remember to actually finish building the prisons hospital wing and the bones for the Ripper and Hema wings so we’re prepared for when we need subcores and blood.
I might put the organ harvesting wing near the beach. Let the bastards have one last look at the ocean before a sawbones rips their liver out.
Beat STASIS last week after seeing MandaloreGaming’s review. Thoroughly enjoyed it. Gonna give STASIS: Bone Totem a shot soon, I think.
I found my evil Baldur’s Gate 3 playthrough a bit underwhelming, so I went and restarted as a himbo barbarian wood elf, and I’ve been having a lot more fun with that build. Heart of gold with no brains has been really funny so far, especially when half my dialogue options as a Berserker are just to shout at people or punch them.
…2 years ago, Rocket League. Last year, RL. This year, RL. Next year, RL… It never ends. Really the only game I never get bored of, and I have an embarrassingly amount of hours on it. Almost purely snowday.
I started Starfield and dropped it after about 3ish hours (happy for you if you liked it, I just couldn’t find anything interesting there), beat Lies of P (could be the best of the non-Bandai soulsbourne games), and just started up The Lamplighters League (a fun X-com style game that’s good, but REALLY poorly optimized, so buyer beware).
Looking forward to Spider-man 2 though, only a few more weeks!
It’s a ton of fun, and I hope you check it out! As an fyi on the combat, it is very perfect block centric like Seikiro, which I know is not everyone’s favorite Fromsoft game. I think the demo that’s out there gives you a pretty substantial preview though, so feel free to judge for yourself :)
Started playing Starfield and it really made me want to revisit fallout 4, I’m now deep back into a new play through of Fo4 with 22 hours played in the last 2 weeks. Really enjoying it again.
Have about 200 hours of Valheim logged with my wife. I’m honestly feeling burned out, but she’s still into it, so I’m trying my best to remain interested. I love this game, but we’ve been playing of so much.
Don’t remember how far I got, maybe 2/3 of the biomes, then I burned out and got bored. That was a while back, and flattening the land was really glitchy. I’d have an area perfectly flattened and ready to commence building, save it all down, come back next day, and it’d all gone to shit again. I got sick of trying. It became more of a grind just to get back to my last save point than I wanted, and gave up on it.
I know a lot of people like them, but you just listed a lot of my least favourite Zelda games. Wind Waker (before the remake, I heard there were a lot of QoL changes that I had issue with from the original?), Phantom Hourglass and Skyward Sword. I would’ve beat my head against a desk if you said Spirit Tracks.
But people do enjoy these, so I hope you like them much more than I did.
Check out howlongtobeat. It takes about 20 hours to complete main + side content. OP is just a really salty poster - take a look at his comment history.
So I went and looked. OP seems like a very unhappy individual. I found traces of the below plus a lot of the “whiney entitled gamer” archetype. I sure hope they find happiness someday.
Lol a new monthly issue of a comic can cost about $4-$6, breakfast at a cheap diner can get $10-$20, a 2 hour movie can be $20+, and of course there are $60 video games selling that are less than 20 hours long. Its really funny how undervalued videogame entertainment is.
I like “cost per hour” which is what you’re getting at.
Movie at the theater: $16 total.
$8/hr
drinks with friends, at 1 drink an hour for 4 hours
$7/hr
Dinner out, decent restaurant 40/person
20/hr
Cyberpunk dlc, $30, 20 hrs to beat
$1.50/hr
Yeah I’d say that’s a pretty good entertainment value per hour compared to other leisurely activities for me. I apply this to most entertainment things and it does help. I find comparing things to going to the movies is the best, if it’s more per hour than a movie in a theater than no it’s probably not worth it. Those stupid $50 slingshot rides? Nah.
I criticized your chosen abstraction. “go there talk to somebody and come back” is basically the definition of most interactions. That describes “going shopping”, “going to work”, “going to a customer” and in extension describes almost every quest in every game. That discriminates nothing of value.
Okay, so you basically reduce the game’s content because you nullify major sections due you not liking it then claim it doesn’t exist? In the end all RPGs are based on the variations “talk to someone” with action being the second thing. I wish you don’t ever start playing Final Fantasy 14 which has like 60% of the content are cutscenes and dialogue.
Part of the definition is that you in fact play a role. This means making decisions from their perspective as if you were them and their world was your reality. Any game that doesn’t allow you to make informed, meaningful decisions isn’t actually a role playing game.
Naturally, video games can’t really give you total freedom in that regard, as any option you can pick needs to be anticipated and coded by the developer. But there are candidates that fit the requirement somewhat more and those that definitely don’t.
Cyberpunk, while being a fun experience, doesn’t really give you a lot of meaningful choices, at least not in the bigger quests, especially not the main plot. Most often different dialogue choices only lead to slightly different answers and the same outcome. You can’t decide to rat Panam out to Militech when stealing the tank for example. You’re not really playing the role of V, you’re watching their story play out and maybe deciding what to do first and last.
CDPR have their own inhouse example of a better RPG to compare against.
tbf the fast-forwarding way you can skip dialogue and just read the subtitles without missing anything is one of the best things introduced in this game
Are you fucking kidding? You should put this in your OP so everyone knows to completely disregard your post. You skip all the dialogue in an RPG and then complain that it’s too short and the missions are just fetch quests?
did somebody force you to reply to this post? is somebody forcing you to be a cunt? did somebody force you to check my history and get butthgurt because i dont like the same stuff you do?
no, you took each of those choices and then acted like i took a shit in your porch.
voluntarily seeking things you dont like is a problem you should discuss with a professional.
best of luck, im gonna block you now for your own good.
You know you could also make a post about how much you like it, right? The world would not end. A post being on the gaming board doesn't mean it's the objective truth, it's a forum. Both of your posts could be up at the same time, even!
Also it's hilarious to go "at least it's not buggy like the game this expansion is literally for"
I cant remember last AAA game I played that required me to reload the game to get rid of bugs or getting stuck in my own vehicle,I don’t think it’s acceptable.
You realize that the 2.0 update that introduced all those new bugs is unrelated to the DLC right? Everyone got that update and those bugs regardless of whether they paid for the DLC.
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