I literally just bought this laptop for $1k, Eluktronics RP-15 15.6" RTX 4060 Gaming Laptop AMD R7 7840HS 16GB RAM 512GB SSD. It just arrived yesterday, so haven’t had much time to test it out yet.
Absolutely. Most of the fun end-game game loops don’t even show up until half way through sunbreak. Near the end of sunbreak is when you get the fun armor skills, outlandish weapons, and hard difficulties and end-game monsters that really make monster hunter a joy to experience.
I have been playing Stardew Valley, which admittedly took me many years and many attempts to get into. I am now on year 3, birthdays and events no longer stress me out, but at the same time I keep discovering new things and most importantly I am still enjoying myself a lot. I think I finally understand the acclaim.
Also, as it was pointed out, Steam does not control pricing, that would be entirely in the hand of the publisher or developer, not to mention it is against TOS (and also illegal in some markets)
Then tried adding to cart from my wishlist. It added both games, but on my wishlist it only shows the one game. That’s just really buggy, and fortunately only unintentionally deceptive instead of intentionally.
<span style="color:#323232;">You can run a launch discount, but once your launch discount ends, you cannot run any other discounts for 30 days.
</span><span style="color:#323232;">It is not possible to discount your product for 30 days following a price increase in any currency.
</span><span style="color:#323232;">Discounts cannot be run within 30 days of your prior discount, with the exception of Steam-wide seasonal events.
</span><span style="color:#323232;">Discounts for seasonal sale events cannot be run within 30 days of releasing your title, within 30 days from when your launch discount ends, or within 30 days of a price increase in any currency.
</span><span style="color:#323232;">You may not change your price while a promotion is currently live or scheduled for the future.
</span><span style="color:#323232;">It is not possible to discount a product by more than 90% or less than 10%.
</span><span style="color:#323232;">it is not possible to create new discounts for a product that would result in the price in any currency falling below Steam's minimum possible transaction price. See details.
</span><span style="color:#323232;">Custom discounts cannot last longer than two weeks, or run for shorter than 1 day.
</span>
This is just a hunch, but could there be a loophole possible with those promotions where you get a discount, but only if you own another related game? Maybe devs can just add discount for owning a free game and fake a permanent discount that way?
But as OP already said, we’d need a dev who’s already published a game to confirm these kind of theories.
Edit: This comment is probably right and it’s just an automatically applied bundle discount, but there’s a bug in the Wishlist where it shows the combined price of the bundled games. If that’s the case then Valve should really fix this ASAP, since it probably falls under false advertising in some countries, even if it’s a bug.
I remember seeing ads on my phone saying “if you bought a game on steam, you could be entitled to financial compensation” since like a year and a half ago. I didn’t look any further cause I didn’t wanna see a thousand ads for legal mumbo jumbo, but I just thought there were a few isolated incidents of ripoff pricing or phony game sales
I’ve had more unused time this and last week than usual due to a persistent case of Covid, so I’ve played Return to Monkey Island again. It’s so much lovelier than I remembered - it took a few “just average good” games inbetween to notice just what a piece of art this game is. There’s a billion of details you hardly notice: the pattern of the frame around the main menu changes every time, there’s so much going on even in the most obscure and distant corners of the background that adds nothing to the story but a lot to the atmosphere, and characters constantly hint at non-canon things that happened earlier in the game based on the player’s choices.
It’s also a bittersweet game for two reasons:
It keeps confronting Guybrush (the protagonist) with the consequences of his actions on his quest to find The Secret - he destroys an ancient tree and makes the woodland critters cry, a museum is shut down because of him, a friend is abducted and his shop is destroyed, a kingdom falls into chaos etc., all just because he wants to find The Secret for the principle of the thing.
It does a very good job of likening the changes in the game - new pirate leaders doing things differently than the old ones, practitioners of that new-fangled Dark Magic putting the Voodoo Lady out of business etc. - to changes in the real world, where the glory days of the Monkey Island series in particular and point-and-click adventures in general are all but over.
Still, for old farts like me who grew up with anything Lucasfilm from Maniac Mansion to Full Throttle, the game feels a bit like coming home - and as far as point-and-click adventures go, they don’t come much more brilliant than this one.
If your into the space vibes Empyrion Galactic Survival is a great one that goes from mining by hand to mining vehicles to asteroid mining with huge ships!
Kenshi. Take a look at it. You control people in a very active world, but you build settlements and mine iron, stone and copper and build things, and explore to get more research to build better things and improve your people so they can build even bigger and better things. Deep lore if you like that as well, but easy to ignore.
Just finished Firewatch, and I’m a few hours in Outer Wilds. I enjoy having no way to really fail, and discovering the story bit by bit.
Started Torchlight 2 in coop with a friend living abroad, it’s fun to see a non-blizzard Diablo with a Warcraft 3 aesthetic. Still trying to figure out which mods we want in the long run.
And almost at the end of It Takes Two in couch coop with a friend, we’ve laughed a lot so far !
I’ve finished FF9 Remaster, the game has some problems, mainly the battle feels slow compared to its predecessor. And personally, Zidane is not as interesting / relatable, maybe until Disc 3. Vivi on the other hand, is one of the best characters in Final Fantasy.
Halfway thru AI The Somnium Files Nirvana Initiative, the game is an improvement over the first game, so far it seems like there’s a sci-fi hook dangling in front of me, that keeps me going. Characters are still ridiculous, but never annoying. The Psync gameplay part is still nonsensical, but some of them are funny enough that I can look past it. Excited to see the reveal.
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