Got into Expedition 33 this week. Just got to the point where the huge stuffed puppet learned to swim. Gotta say, I don’t get the hype.
I think they tried to souls-likify a JRPG. But it just feels like combat is one QTE challenge after the other. No other mechanic really matters, at least on normal mode. Also it feels like the main story, which seems fresh and intriguing, barely gets glanced at, while interpersonal relationships get a korean drama level exposition.
I’ll tag along for a little while longer because the voice acting is stellar. The rest is meh IMHO
I almost checked out around then too, it gets a lot better in the respects you criticised as well as environment design.
I’d recommend hard mode for combat once your characters feel ready to advance. It isn’t that much harder, and at least the last chunk of the game is way too easy without it.
I got a message Necesse got it’s 1.0 release. I played it about a year ago and it was rough around the edges. So I’m giving it another go this weekend.
I gave it a run on the ROG ally yesterday. The right trigger is your main button to chop, combat, etc. The only way it worked was to spam the button which was not great. I did some research and seems that with some settings this can be fixed. None the less the game does look cool. Indies are where it’s at!
Those adventure games are fun. Scratches an itch every once and while.
Attempting wrath of the righteous again. Always dip out at act 2 start. Got bubble buffs working on Linux. Need something all consuming. Hoping it’s the right time.
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