Uhhh can give a game with no combat, but it doesn’t have the rest. Well, female player character helps too, right? Heaven’s Vault is a game about Aliyah and her traveling the rivers of the universe and finding artifacts or writing written in ancient and translating it. I like it, some prime find parts very janky. Can’t die, I’ve tried in the few areas she can take damage.
It’s only just playable on the Steam Deck. I really wouldn’t expect it to perform to a satisfactory standard rendering two scenes at once in split-screen.
Flock is an underplayed cozy game with no combat. You are a bird and you find other birds, sometimes not birds, to join your flock and fly around. It’s completely chill and enjoys a really soft color palette (pink for sure but also purples, pale orange skies, blues, etc.)
Oh man I thought this was VORON for a bit (I had forgotten the game was called VORON). It is not, but if you are interested in Flock you might like VORON
U nas pod samą niemiecką granicą sporo osób pracuje w .de (bo płacą lepiej) i zna niemiecki, i starszy ludzie mają wiedzę techniczną po niemiecku bo tylko taka była dostępna.
I think it currently only works in third person funny enough. I’ve had the same issue so I’m just back to torches because I never liked third person view in these games.
It only begins correctly in 3rd person, but if you wait for the glowing mote to appear you can then zoom back into 1st person and it will continue to orbit you a provide light.
Started playing Clair Obscur Expedition 33. I’m about 6h in - feels pretty fun but can’t help but feel it’s severely overhyped. Music, story and characters are very immersive and the combat system is a bit hit or miss for me. I’ll see how it goes
You could try Animal Well. Dark yet pastel-oriented colorschemes. Minimal “combat” but more of a puzzle and exploration style of gameplay. More mysterious than scary. Mild peril. Not romantic in the slightest, but very original.
When making a potion the game crashed. After repeating it multiple times, I figured out that it only happened when mixing a stolen and non stollen ingredient. I have not retested since the last update.
Prior to the update, I could not create an enchanted item with a static effect at frostcrag spire. For example, a ring with nighteye. I could create one with detect life because it was a magnitude selector. This bug went away after the update.
I have RetroDeck set up but I’m honestly not into emulation. I do own a Nintendo Switch and we’ve played a couple of those. They’re fun but I’m not looking into supporting Nintendo for the time being.
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