DRM-free is one thing, and it’s something that GOG offers universally, with an asterisk for some multiplayer games, and I wish that asterisk was handled better. You want DRM-free. Your physical copy quickly becomes out of date when new patches come out, and patch cycles are frequent for modern games, even when they ship relatively bug-free out of the gate. Speaking for myself, I have no desire to have physical games anymore. I have a bunch of old PC game boxes that I just put up on my shelves yet again after moving for the fifth time in 14 years. Many of them have GOG versions, and I’m looking to replace those games with the GOG equivalent during the summer sale so I can finally eBay my physical versions away and be done with them.
A mandatory physical version is a cost for a market that hardly exists anymore, but we could all benefit from DRM-free games.
I think this criticism is fair to be honest and is one of the things that’s sort of swept under the rug a bit in discourse about Witcher 3. I definitely think the pacing is off just as you mentioned. I’ve heard other people regret their choice of Triss because they had basically locked in her romance already by the time you start doing stuff in Skellige with Yen and start seeing what she’s like.
Personally I think the Yen/Geralt dynamic is a lot better than with Triss, although it’s got its own troubles (nobody is perfect). I like the banter between them and they feel more like a proper couple.
The game as a whole also flows better with Yen as your romance choice in my opinion and to me it feels more like the Triss romance is an afterthought yes. A bone thrown at those who desperately can’t stand Yen.
Geralt (in the books) is deeply in love with Yen and is also bound to her by literal Djinn magic, so it makes sense that he’s always hot for her in the game and I think the attention paid to the Yen side of things is a desire by CDPR to anchor their game in the preexisting lore.
If you’re not dead set on Triss or wildly opposed to Yen I’d say go with it and do the Yen romance. It’s very suitable for a first time playthrough imo.
I really do think they should have flipped the timeline for the two in W3. Even players of the first two games don’t really know Yennefer that well, so her proper introduction to the player comes very late, all things considered.
Not being immersed in their backstory also doesn’t really convey how messed up it is that Triss got together with a man who lost the memories of the woman he was in love with (a woman she knew).
Earlier this year, I was in a similar predicament. I actually told Triss that I loved her. However, that only works if you take advantage of her while she’s drunk at the party. (She falls down while drunk and after you catch her, you can randomly kiss her.) I didn’t and locked myself out of romancing her early.
I would have lost many hours of progress by going back and frankly, I didn’t want to go for that choice. I cut my losses and went with Yen. Since then, I finished the whole game, DLCs included, and I don’t regret my choice. She gets a lot better later on and I came to appreciate her. Her quests are good. I just think the game does a poor job introducing her. I don’t care for either the books or the show and I’ve only played Witcher 2 once on release. With my first playthrough of Witcher 3 only starting last year, I knew literally nothing going in. Up until I could romance Triss, Yen was annoying and arrogant.
Plastic cases, discs, etc are expensive and degrade over time. Consoles will break down. 50 years from now there’ll be too much history to keep making copies of everything worth saving. If we do want a video game preservation law, make it digital.
Emulation and piracy should be legal for games older than ~20 years, or if the parent company goes under. Online games should be required to make an offline mode patch before shutting down.
As a related example, my parents have a bunch of bookshelves packed with everything they bought over the years. And as a kid I never touched any of it because the books had become all gross and yellowed. Physical game archives will last a couple decades longer but in the end it’ll be the same result.
didnt even think about that… but how do university libraries for example then keep up their valuable - or even more interesting - their non valuable old inventory? Never thought that degration was THAT potent
I love Steam but I’ve always felt like the refund policy was a bit of a joke. I feel like the time limit should be flexible, being a bit longer for games that have long tutorials or a bunch of intro cutscenes.
Yeah, how you buy your Steam/Uplay/whatever key isn’t the problem here. This person is confusing “retail” with “DRM free”. Yes, DRM free versions would be great but physical vs digital makes no difference.
It’d be nice but would hurt indies because indies thrive due to not needing a physical port, and only releasing one once they are popular and successful enough to afford it.
I guess you could include some verbiage that would target AAA studios, but they’ll find a way around it like they do everything else.
And at this point, I’m not really fond of most AAA titles anyway so this won’t do much for people like myself to care anymore. Physical releases are something I care about less since other issues have arisen over the years, specifically in the quality of the game, itself.
Totally fair gripe, and I have the same one with choice trees in most games. I don’t mind little stuff that doesn’t affect the longer game, but holy shit, if choice A or B is going to wildly change the outcome of the game / who I’m dating / if a character lives or dies / etc, either make it super obvious or flat out tell me! I’d LOVE to have a little info icon next to dialog choices that would say “FYI if you choose this option you’re straight up rejecting any future romance with this char” or something. Immersion breaking? who cares! so is save scumming and a ton of other game mechanics. It’s all for fun anyway, I’d rather know what I’m doing and not waste time.
I’m always pro to retail in arts, people should care more about digitalization into other fields. As a PC gamer I’m starting to collect some used console and blurays, they costs mostly the same as digital but you own something. Also don’t forget the preservation issue.
Two come to mind. Hardware Rivals which I got for free on PSN ages ago. The other is Mass Effect 3 multiplayer. I think I was in top 100 N7 rank percentile at one point. I’ve never been good at a multiplayer game since.
Physical copies are kinda besides the point in terms of ownership and preservation. Just because you own the disk, doesn’t mean you have access to the software on it. DRM, as well as the laws that make it viable, have been around since well before media was sold digitally. Physical copies of the Crew are no more playable now than digital. If you want to be able to keep your games, you need to buy DRM-free, whether that limits you to digital-only or not.
On the other hand, if you want to actually own your games, we need to massively rework copyright law. The fact that a company can sell you a software licence, but add dozens of arbitrary restrictions on when, how and why you can use it is absurd, nonetheless the fact that its always non-transferable and revokable by the company for any reason. None of that should be legal.
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