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Miphera, do games w What are some game series you would like to see revived? And if possible, which entry should the new game follow from?

A lot of people will disagree, but I loved Star Fox Adventures. It was easily my favorite Star Fox game.

3D Rayman games, the only one I played was Rayman 2, so that’s all I can go off of.

BIONICLE, the game to the movie was a bit janky, but so much fun!

Pokémon Rumble: I remember only liking the first one (didn’t play the second), and really disliking Rumble U. There’s a mobile game now apparently, but…no thanks.

A very obscure one: Onslaught, from the Wii Shop. A first person sci-fi shooter with Wii motion controls, playing on an alien planet with giant bug creatures. Quite reminiscent of Helldivers or Starship Troopers.

Asura’s Wrath: I think a remake would be nice, not sure if there’s much space for a sequel, the ending fit quite nicely.

Xenoblade Chronicles X: I’m gonna count this as its own franchise separate from the other Xenoblade games, and a remaster, remake or sequel would be amazing.

Bonus: Borderlands 2 had a good setup for a sequel, an incredible villain and such great characters. I’d love to see where they’d take their stories, like Maya & Krieg. Should be about time for Borderlands 3, I’m sure it’d be great! (FUCK WHYYYYY)

iamthewalrus,

Haven’t played it, but wasn’t there a Borderlands 3 a few years ago?

Miphera,

Yeah, that last one was sarcastic. They kinda fucked up the story, writing and characters. Villains were ass, writing for most beloved characters was basically a character assassination, Maya & Krieg never even met again, just everything that could go wrong, did go wrong.

Gameplay was great, but I hated everything else so much that I uninstalled after 5h (with close to a thousand hours spread across the rest of the franchise).

iamthewalrus,

Ah, shame. Is it still worth a shot for someone who’s coming in fresh? I haven’t played any of the games in this series but to enjoy a good shooter.

Miphera,

There’s so much content, even if you don’t play BL3, you’ll have a lot of fun! BL1 and BL2 have a GOTY edition with all the DLC (from memory, between 4 and 6 story DLCs per game, BL2 also has 2 additional characters and a sort of max lvl / extra difficulty mode), and are super cheap at this point. Do wait for a sale if possible, BL1 GOTY Enhanced is frequently 67% off ($10), and BL2 GOTY 80% off ($9)

There’s also The Pre-Sequel, which came out after BL2 and plays between BL1 and BL2. Gameplay is like BL2 with some additions, but it’s not as good as BL2. Still worth playing imo, but the community is split on it. If you play it, even though it plays between BL1 and BL2, it’s intended to be played after BL2.

A lot of the more interesting things regarding character builds & weapons happens in NG+ and NG++, you can spend ages just replaying it and farming bosses & chests in the endgame, and the coop is also really nice (but not at all required). I definitely recommend starting with the first one, and if you do, I think Lilith has by far the most interesting gameplay. In BL2, I think almost every character has fun gameplay, just Axton feels a bit boring to me personally.

dantheclamman, do games w Recommendation engine: Downvote any game you've heard of before
@dantheclamman@lemmy.world avatar

To me, Ctrl Alt Ego is not well known enough. It is an immersive sim in the style of Prey. You play as a robot roaming a station, where your Ego (like a spirit) can pass into and control all sorts of objects to solve puzzles, evade, control or kill enemies. The graphics aren’t impressive (it was made by a 2-person team) but the gameplay is so interesting and the story is surprisingly compelling and funny!

e8d79,
@e8d79@discuss.tchncs.de avatar

This one is really fun and very underrated indeed. It gives you a level with an objective, how you solve it is entirely up to you. You can sneak to the objective, shoot your way through or cause mayhem by stacking boxes, explosive barrels and more. Also, the achievements on steam are all pictures of the developers cats.

dantheclamman,
@dantheclamman@lemmy.world avatar

Yep, it lives up to the best of what immersive sims set out to be. You have point A, point B, and a million ways that you can go about getting from A to B

hal_5700X, do games w Star Wars Outlaws - Review Thread

Star Wars has been dead for years now. Thanks, Disney.

PunchingWood,

The main trilogy hasn’t been great.

But so much other content, from books (High Republic and other novels) to games (Jedi and Battlefront) to other movies (Rogue One, Solo) and shows (Andor, Ahsoka, Mandalorian, Bad Batch, Clone Wars) have been mostly amazing.

Star Wars is only “dead” if you live in that artificial negative hellhole the online community created.

Melonpoly,

Most of what you’ve listed haven’t been great to put it lightly.

I’m tired of the Internet trying to gaslight me into thinking that Star Wars is doing well when it’s not. The past few shows/ movies that have come out have basically been:

  • “Creator” gets hired that knows nothing about Star Wars and wants to make their own thing under the Star Wars brand,
  • new thing flops,
  • “Creator” blames the fans.

What makes The High Republic books, Ahsoka, The Mandalorian and The Bad Batch amazing? What about “gems” like The Acolyte, The Book of Boba Fett and Kenobi which I’m sure most people have forgotten about? Are they amazing?

Star Wars is only alive if you live in the artificial consumerist hellhole that the online community created.

Hawk,

I really enjoyed bad batch, clone wars, rogue one and Andor

chiliedogg,

Dave Feloni, the producer behind Mando, Boba Fett, and Ahsoka isn’t some outsider who knows nothing. He was the producer of the Clone Wars and Rebels, and has a deep love of the franchise and its lore. In fact, what alienate many people about his shows are that they are so incredibly respectful of what came before that newcomers don’t follow it.

To understand everything in Ahsoka you needed to be familiar with so much lore that wasn’t in the films that it felt more like homework to understand for some viewers.

Melonpoly,

Dave Feloni is a clown. If you are familiar with the lore you end up being more pissed off with how he fumbles it. This is especially true if your a fan of Thrawn, Boba Fett or the Mandalorians.

There are plenty of shows that are still entertaining without knowing the lore. How can you claim that Feloni is respectful of the source material when he’s turned light sabers into non lethal weapons, given Mando a ship that doesn’t fit with his role as a bounty hunter, or how he’s turned Thrawn into an idiot?

TechieDamien, do games w Recommendation engine: Downvote any game you've heard of before

Children of a Dead Earth is a tactical space game with n-body Newtonian physics. This means that on the surface it is very similar to something like KSP, you can do things like orbit a Lagrange point. In addition, you can design all the parts of you spacecraft and weaponry down to the materials they use. If you can make a fuel tank made out of aerogel work with the laws of physics, then you can use it. For example, I made a coilgun that fires nukes which was devastating at close range but the low velocity of the nukes made them easy to dodge at long range and without any thrusters, they cannot course correct.

tobz619, do games w What are some game series you would like to see revived? And if possible, which entry should the new game follow from?

Burnout, but takedown style, NOT paradise/open world

It’s insane I can’t just have a game where I can do ridiculous crashes and uses cars as bullets.

GreyCat,

Butnout: Paradise was the good shit

chiliedogg,

But they took out crash mode. Yeah, you could crash whenever in the open world, but I loved the puzzle game aspects of the old crash mode.

GreyCat,

What kind of mode is that ?
'Cause there was a mode you were scored on the amount of mayhem you caused.

chiliedogg,

They had pre-arranged intersections with set traffic patterns and multipliers and stuff scattered about, so it was a puzzle as well as a driving challenge.

GreyCat,

oh that’s cool !

iamthewalrus,

Crash mode was sort of like Angry Birds but with exploding cars and 10x the production value. You’d get score multipliers for causing the most damage possible.

kratoz29,
@kratoz29@lemm.ee avatar

NOT paradise/open world

Jeez, I am with you in this one, what is wrong selecting tracks and having less open world games in general?

iamthewalrus,

This is my number one gaming wish. The old school burnout games were great! Couldn’t get into Paradise and all the driving around in between races.

tigeruppercut, do games w Recommendation engine: Downvote any game you've heard of before

Doom II

…wait don’t downvote yet, you’ve gotta play it with the new ray tracing mod

moosetwin,
@moosetwin@lemmy.dbzer0.com avatar

jokes on you, I’ve heard of the raytracing mod

tigeruppercut,

Curses! Looks like word got out faster than I anticipated, which makes me happy as a doom fan :)

ByteOnBikes,

Might I recommend Doom Infinite mod?

I’m blown away by its creativity

tigeruppercut,

I saw this one in a yt vid of various mods and it looked great–adding roguelike stuff into Doom is so cool. I’ll definitely give it a shot.

morphballganon,

Spear of Destiny or Rise of the Triad would have been better picks

tigeruppercut,

I’m just surprised everyone has heard of a mod that’s like 2 weeks old.

morphballganon,

It’s the same game though

tigeruppercut,

Yeah I prob should’ve posted one of the total conversion mods like doom zelda

youtu.be/iPTF8Jbb9Uw

istanbullu, do gaming w Black Myth: Wukong breaks records in 24h as the most-played singleplayer game on Steam

The only reason I did not buy Wukong is because my poor computer has 0 chance of running it above 5 FPS. The game looks amazing.

simple, do games w Star Wars Outlaws - Review Thread

Reviews are very mixed. Some people love it, some people claim it’s half baked and a waste of time. That eurogamer review was rough.

Jackthelad,

The Eurogamer review describes what I expected from this game.

Generic, repetitive Ubisoft fare.

brenticus,

Yep, it sounds pretty much exactly like what people expected.

Honestly, I’m on a bit of a Star Wars kick lately and it’s been long enough since I’ve played an Ubisoft open world to find some enjoyment, so I might pick this up. But it certainly doesn’t sound like it’s going to blow me away.

Jackthelad,

I was looking forward to it until I found out it was being made by Ubisoft.

I love Star Wars, but I knew that this game would have exactly the same mechanics that I hate in all Ubisoft games.

teft,
@teft@lemmy.world avatar

I’d wait for at least 3 months. Ubisoft games usually nose dive into the sales a few months after they release.

VelvetGentleman,

Why pay for it at all?

teft,
@teft@lemmy.world avatar

Everyone has their own tastes in gaming. I don’t judge.

candid,

I love the world of Star Wars more so than the stories lately aside from Andor so I’ll be giving this a go through their sub service. 18 bucks to knock this out and Prince Of Persia in a month, two games I’ll never touch again after completion, is quite a deal imo.

Coelacanth,
@Coelacanth@feddit.nu avatar

Eurogamer is quickly turning into one of the more trusted review sites for me, rarely holding back.

MellowYellow13,

Yeah it’s awesome and refreshing

Murvel,

Lmao, are you kidding me? In his review, he paints the picture of missing climbing Far Cry radio towers and finding a thousand pointless little POI and stupid number challenges.

That is by far the most tiresome aspect of the Ubisoft open world formula…

Coelacanth,
@Coelacanth@feddit.nu avatar

He… didn’t? Far Cry was not mentioned at all and he had this to say about radio towers:

You may be delighted to hear there are no towers to scale to push back Outlaws’ fog of war here: these open world areas - really a collection of entirely distinct biomes, separated by hyper space or fast travel - reveal themselves fully on arrival.

Maybe you were thinking of this in the conclusion, but I don’t think these observations are incorrect:

It speaks back to Outlaws’ issues with stripping away the bulk of the Ubisoft formula and finding so little underneath - or more broadly, a general misunderstanding of what you ought to be stripping away here and why. The Ubisoft open world functions so well because of how this clutter weaves itself together so intoxicatingly that you can’t help but flow from one to the next, from looting to crafting to combat to gear to unlocking another area of the world and more. The heist flick works because of its characters - their complexity, obsession or greed - as much as it does the sheer fun of actually doing a heist.

Star Wars Outlaws, by comparison, feels like it’s blagging it - much as Kay can, when regularly caught out by some far more worldly syndicate boss. The result is a series of quite painful comparisons: it lacks the branching, open stealth of an Arkham game, the systemic options of a Dishonored or the incisive, relentlessly satisfying speed of picking enemies off in Assassin’s Creed. It lacks the linear polish and charisma of Uncharted. Lacks the animation flow to its yellow-ledge platforming next to a Horizon, or the sheer joy of taking platforming and making it into an actual game in itself, as in Star Wars Jedi.

Murvel,

The ‘Far cry radio tower’ is a common euphemism for pointless busy work in most Ubistofts’ open world games…

Nuke_the_whales,

I always ignore anyone who uses phrases like “waste of time”. Too many people don’t have an in between anymore and games are either a 10/10 or “unplayable garbage”, like come on now, just cause a game is a 7 it doesn’t mean it’s trash.

beebarfbadger,

What does “7” even mean? I enjoyed every aspect of it precisely 70 percent? Seven out of ten criteria were perfect but the remaining three failed? I had seven great hours for every three terrible ones? Boiling down the experience of playing a game to a number is like giving someone your telephone number via the medium of interpretative dance.

HollowNaught, do games w Nintendo: Join us tomorrow, August 27 at 7am PT, for an Indie World Showcase followed by a Nintendo Direct Partner Showcase!
@HollowNaught@lemmy.world avatar

looks at emulation lawsuits I think I’ll pass

e8d79, do games w Recommendation engine: Downvote any game you've heard of before
@e8d79@discuss.tchncs.de avatar

Enderal: Forgotten Stories

It is actually a Skyrim mod but basically a complete game that just happens to be built upon Skyrim. It features full professional quality voice acting in German and English, new game systems inspired by the Gothic series, a setting separate from Elder Scrolls, and a story that gets close to the quality of Planescape Torment or Disco Elysium. I can’t recommend it enough.

Zink,

Ooh I still haven’t tried this. I wonder if it has any issues with Skyrim VR.

pfjarschel,

It takes some fiddling, but it works, and is fantastic!

e8d79,
@e8d79@discuss.tchncs.de avatar

It probably works with some tinkering. I would recommend completing it once the way the modders intended since they likely never tested their game with VR in mind.

Gestrid, do games w Recommendation engine: Downvote any game you've heard of before

13 Sentinels: Aegis Rim

Sadly, it’s not available on PC, but it is available on Nintendo Switch (US eShop page linked above) and PlayStation 4 (and PlayStation 5 through backwards compatibility).

It’s a sci-fi game made by the creators of some games you might’ve heard of in passing (namely Dragon’s Crown, Odin Sphere, Muramasa: The Demon Blade, etc.), Vanillaware. I can’t go into any details about the game itself because of spoilers, but I will say it is quite simply the best and most uniquely told story I have ever seen in a game. It’s a game you have to experience for yourself. You should go into it as blind as possible, too.

I will say the English dub of the game is also surprisingly good, considering it was recorded almost entirely in COVID lockdown. The Atlus West sound engineers (Atlus published the game in the west) must’ve worked some incredible magic to get it to sound as good as it does.

shrodes,

If you liked this I really hope you’ve dug into 1000xRESIST. They’re not super similar but enough so that I think if you liked 13 Sentinels you’d probably like it also

Gestrid,

I’ve started playing through it, but I’ve got other games currently that I’m focusing on (currently Trails in the Sky FC, then Persona 3 Reload: The Answer, and then Metaphor ReFantazio).

shrodes,

Ah, a fellow Into the Aether listener perhaps? Or maybe just a big JRPG fan 😁

I gotta check out Trails at some point. The whole tetralogy thing kinda puts me off in the same way Yakuza does but you gotta start somewhere I guess!

Gestrid, (edited )

Yeah, I’m just a big JRPG fan.

As for the Trails series, I’ve been told that the best place to start is (understandably) the beginning. Play in release order. The first three games are in 2.5D (as opposed to 3D), but they actually hold up really well.

Most people (myself included) will recommend that you use a spoiler-free guide to avoid missing hidden quests and collectibles (such as a book series you’ll collect in its entirety over the course of the first game). I’m using this spoiler-free guide for my playthrough of the first game.

It’s also recommended that you go around talking to every NPC in the town you’re in every now and then. Dialogue updates as the main quest advances and, at times, if you’ve had an interaction with an NPC in (for example) a side quest and that NPC later pops up in the main quest, the NPC will remember that interaction from the side quest. Some NPCs also pop up in later games with their stories continuing (or so I’ve been told).

Almost every single Trails game is also available DRM-free with achievements on GOG. The only one missing is the latest game (which has a “coming soon” page). The series goes on sale on GOG pretty frequently, too.

Also, examine every chest twice: once to open it and once to see the “empty chest” dialogue. The English localizers noticed that, in the Japanese version of the game, instead of having the empty chests call a single line of dialogue multiple times, each chest had its own line to call. (It was the same thing copied and pasted every single time.) So they had some fun with it and made nearly every empty chest have unique dialogue.

Also, just today, during the Nintendo Direct Partner Showcase, The Legend of Heroes: Trails in the Sky the 1st, a remake of the first game in full 3D with the modern Trails aesthetic, was announced for a 2025 release worldwide. Though I don’t know how faithful it’ll be to the original game or to its localization. So you could wait for that if you want or just play the original trilogy immediately. But, again, the originals still hold up really well.

NostraDavid, do games w Recommendation engine: Downvote any game you've heard of before
@NostraDavid@programming.dev avatar

Twinsen’s Little Big Adventure 2 Classic (aka LBA2 or Twinsen’s Adventure)

You are Twinsen, a little tank-like controlled character that’s about to go on an adventure to save his planet!

The tank controls may be getting a bit used to, but you can jump, roll to the side, hop backwards, etc, so you can apply some creativity to your movement. Shout out to the Magicball Network for staying alive all those years!

Go out there, meet a godess, defeat a dictator!

NostraDavid,
@NostraDavid@programming.dev avatar

Also, Little Big Adventure – Twinsen’s Quest (LBA1 remake) coming this December, LET’S GOOOO!

lunarul,

So weird to downvote one of my favorite childhood games

Cascio, do games w Recommendation engine: Downvote any game you've heard of before

Taipan!

A naval trade game about 1800’s China from the Apple II. You won’t believe it till it happens but I’ll become addicted.

ChaoticEntropy, do games w Recommendation engine: Downvote any game you've heard of before
@ChaoticEntropy@feddit.uk avatar

Metal Fatigue

A fun little 2000 era RTS with customisable mech chassis units/base building/multiple fighting levels per map (separate air/land/underground maps). In hindsight, it has a fiendishly difficult campaign which I remember it being a lot easier than I find it now…

milicent_bystandr,

Yes! Great fun game. Crashes for me every so often in Windows now, which is a pain especially for skirmishes because you can’t save. Have installed in Linux now but haven’t tested much - maybe it’ll work better!

I always loved the combot customisation aspect, but it seems my favourite load-out and team has changed since I played so many years ago, back when one borrowed a friend’s CD.

Zubgub, do games w Recommendation engine: Downvote any game you've heard of before

Vintage Story

I’ve always heard it described as Minecraft meets Primitive Technology. I would say that is quite accurate. Maybe some (optional) Don’t Starve like elements where you have to worry about the temporal rift (sort of like insanity) and drifters (largely at night).

Technology progression is much slower than Minecraft. Also much more involved. Want a stone axe? You have to place a stone on the ground and use another stone to knap it into shape first. Make an iron shovel? You have to heat up the ingot first and then beat it into shape on an anvil. If you are too slow and it cools down you have to heat it up again.

Farming has 3 nutrient groups, so fertilizers and crop rotation is important.

Leather making is a multi step process of soaking hides in various liquids.

It has a built in and very extensive guide/wiki. It also has a native Linux build.

Arkhive,

I was just recommended a video about this game earlier today. I had already opened this thread, but had not read everything yet. I’m taking it as a sign. Terrafirmacraft is one of my fav Minecraft modpacks, and Vintage Story looked to lean into what TFC was trying to do to Minecraft. Cheers for the recommendation!!

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