I guess it is better to go for games that are cooperative and where everyone can contribute how they can without pressure. So I would suggest strategy games where everyone decides together what to do and all the players are united against the game, but in a way that it’s harder to put the blame on someone if they fail to do what’s expected of them (Ex : Hanabi). Here are some of my favourites that corresponds to this :
If you like Horrified, you should try and track down the Ravensburger Wonder Woman game. Similar style but has an awesome mechanic to prevent coop quarterbacking.
Players strategize using a set of face up cards, but receive some face down cards afterward and have to program 3 actions using the whole set without communicating, adapting plans based on the newly revealed cards. Then each action plays out simultaneously for all players. It makes sense in action and is really quite elegant. I’m a big fan.
Ouhhh that’s interesting. I love Horrified, it is one of my favourite game, but unfortunately I often end uo quaterbacking while I would prefer people sharing their thoughts. Will check this one out for sure, thanks for the suggestions !
I think the top one that comes to mind is Days Gone. I can’t help but feel like we’ve played completely different games when seeing reviews for it from the likes of IGN, for example.
Release vs now is the difference. Lots of huge improvements went in weeks and months after release that made a huge difference. You are also likely playing on a modern PC or on PS5 as opposed to the original base PS4.
I recently got Moonrakers, and it is 10/10 in my opinion. It can be competitive, and the rules certainly support backstabbing and sabotage, but it can be played very cooperatively. There is a winner, but you could even modify the rules to “try to get everyone to 10 prestige in x number of rounds” instead of first to 10 wins.
Brutal Wolfenstein is a great mod for GZDoom (and free with freedoom). Imagine the original wolfenstein but you get to stain the walls with the blood of nazis. The difficulty is significantly increased, weapons hit harder, and everything is better.
Man, I loved that game (the DOS original)! I don’t remember the baddies being Nazis, but it would fit what I do remember from the rest of the game.
Just looked it up (it was originally called “Wolfenstein 3D II: the Rise of the Triad”):
In order to keep as many of the numerous game assets the team had already created from going to waste, Tom Hall came up with a new storyline which still incorporated the Nazi themes seen in the Wolfenstein series, however they would ultimately depart from plotlines involving Nazis, with the final narrative concerning a cult apparently inspired by the Californian folk legend of the Dark Watchers or ‘los vigilantes oscuros’.
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