I ended up giving AirVPN a shot - seems like the best option I think. Easy to get openvpn or wireguard set up, and it works great with qbit. Having 5 ports is awesome, have 2 on each of my PCs and one on my phone.
My only issue is I can’t seem to get the port forwarding working with Nicotine+, for some reason it just won’t open the port like qbittorrent does. Downloading works fine, I just doubt anyone can see what I’m sharing
I had trouble using the default port assigned in Nicotine+ too. Try changing the port range to something different if you haven’t already, that’s what got my client working.
My partner and I had fun playing Cat Quest 2 and Spiritfarer as coop games, in addition to It Takes Two which you mentioned. CQ2 is a cute action RPG and Spiritfarer is very chill, lots of sim/management tasks but with really beautiful characters, art, and story. Definitely very unlike Cuphead or Portal 2 but sometimes it’s nice to switch things up a bit.
I don’t put it on my router because there are certain things it would kind of mess with (for example: Netflix on the TV would get all weird and restrict content if it goes through a VPN, I assume it’d slow down online gaming on the Playstation and I don’t really care if that’s anonymous or not and so on.) I could probably split tunnel that stuff, but for me it’s just easier to run it locally on the things I think need it (my laptop, phone etc.) than figure all that out.
That’s just me though, it really all depends on your preferences/threat model I guess.
Make sure to use an older Kindle for PC version. I think I have 1.26. With that version you also need the KFX input plugin.
With the plugins installed, you should be able to drag the files you downloaded with Kindle into Calibre and have it detect them.
The next step is conversion. Be very careful here, Calibre likes to fuck with images. You’ll probably want EPUB as the target format.
Set the target device to Tablet, or your images get resized.
Also disable the title image resizing in the last register.
I’d recommend you set these setting as default, so you don’t forget changing them.
Might want to check out beat 'em up categories as well. I really enjoy River City Girls 1 and 2 (2 having more QoL improvements), but it might not be for everyone.
Similar to what was said about overcooked/CSD, there's also Plate Up! which I enjoy but am not sure myself how local co-op is
What if Chuck E Cheese was in your bedroom and it was marketed to make you feel like you were missing out if you didn’t have the thing your friend’s had, but you can’t buy the thing, oh no that’s too easy. We’ll let you buy the chance to own the thing.
I’ll give you the proximity point, it is easier to access loot boxes when they are in a game.
But as for the missing out part, yeah that’s how it works. Your friend wins something from the claw machine or gets a bunch of tickets, now you want that. That’s part of the fun, your parents could just buy the toy but that’s lame
But your parents can’t just buy the toy. The only way to get the toy is through the element of chance - sometimes with a near zero win chance - by spending real world money.
The only reason it’s not de-facto gambling is that there are consolation prizes, but in most peoples’ view that doesn’t make it morally okay to push on children, nor does it make it completely not gambling either. It’s just gambling with consolation prizes.
I disagree that most people view it as bad. Arcades and stuff have been around forever, and are still being used by a ton of people. Just because you don’t want send your kids to chuck E cheese doesn’t mean most people agree with you
You keep relying on the Chuck E. Cheese anology, but it simply doesn’t work. At Chuck E. Cheese the prizes are a bunch of toys that your parents could otherwise buy, and the fun is in playing the games themselves which pay out tickets toward earning those prizes. That is in no way the equivalent of gamble boxes in video games.
Gamble boxes contain prizes that can’t be bought outside the game, and in nearly every case contain prizes that can’t be bought with the “consolation prize” (i.e. “tickets”) that are dropped when you otherwise win nothing or very little compared to the actual prizes. And there is no inherent “fun” in clicking an “UNLOCK BOX” button compared to actually… playing a game in order to earn prizes. Not comparable at all, really.
If you’re going to try to convince people they’re not gambling (and you have quite the uphill battle to fight), you’re better off likening them to blind bag grab-packs of card games / collector cards / toys, etc. - Pokemon, Magic the Gathering, sports cards, blind-bag toys etc. That is their closest real-world equivalent. Many would argue that those are also a form of gambling, as well.
This year started off not so great and has had some lows alongside its great highs. Several live service games shutting down early this year, Suicide Squad game being a generic looter shooter, Redfall being okay but buggy, Forspoken being not great, LOTR-Gollum being not fun to play.
People in general have soured a little on microtransaction filled live service games. Established IP-driven games will likely still succeed and rake in tons, but people will be wary about new IPs tied to live-service games that can disappear in a heartbeat.
Sorry if this is me being a negative Nancy, I am looking forward to what’s coming next but I figure I should remind people this very recent history.
I guess I am just happy as we got some bangers like BG3 ,Zelda Tears of the kingdom and FFXVI this year. Also Starfield and Spiderman 2 really excites me. But yeah this has seen its fair share of shitty releases and scummy practices.
Hey, it is a great year for games and you are absolutely fine to be excited about it! Like you say there a lot of highs but I’m trying to keep things within realistic context.
I heard they went a different direction, and it plays like Devil May Cry.
I’m personally not picking up another FF until they go back go the classic format of the PSX days. Actual turn-based battles. I already got burned by FFXV and the FF7 remake.
At least Falcom is still making good old fashioned JRPGs with The Legend of Heroes…
I know its highly unrealistic, but I think the one thing I want above all else from the gaming industry is for studios, publishers etc. to keep quiet about upcoming releases until they have a finished or nearly finished product all set. That way the release date can, yknow, be the actual release date.
It’s a service that allows tv/movie streaming from torrents. I use it with the ‘Seren’ addon within Kodi on my HTPC/FireSticks. It’s $20/6 months, and works great. No buffering.
Just heads up the ‘review score’ is trash. Not enough users review, so it’s easy for people to review bomb because they personally have a grudge or something.
You should try Lovers in a Dangerous Spacetime. I think it's up to 4 players, but essentially you both walk around a 2D side perspective ship and can control the different weapons and power systems.
You both have to run from station to station to navigate a large area and fight and defend from enemies and accomplish tasks. It starts easy and gets actually quite hard despite the art style. Cooperation is vital.
I'd also recommend Cook Serve Delicious, either the second or third, both are great games for one or two players. You essentially run a kitchen on a day by day basis. You have a menu of items you must cook for customers that come in throughout the day. Cooking requires pressing combinations of buttons to add ingredients depending on the customer's special order for the item.
In between customer orders you have to handle cleaning tasks and there are rush hours throughout the day where tons of customers arrive. When it's going full tilt you're rapidly taking orders, putting food together, and sending out food, it's extremely fun and as challenging as you want it to be since you can choose what you want to have on the menu if you'd like.
I like that you're purely focused on making the food and accomplishing tasks unlike Overcooked where the challenge is more about getting the ingredients from place to place and having only two players makes it ultra difficult. CSD scales much better to the amount of players.
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Aktywne