I’ve still been on my Monster Hunter kick as well, playing through Rise’s endgame with my friend. And Lethal Company with my friend group, we got a modded lobby for 6 or so players. It’s been fun being scared together! However my interim games have been lots of indie games I’d be unlikely to play on PC, where the format fits better for the steam deck! I’ve been going through unsupported games since most tend to work.
Revita has been the core one, it’s a nice rogue like with a blend of Hollow Knight style play and The Binding of Isaac rng runs with a killer soundtrack. Highly recommended!
Other than that…
Dark Futures, a part real time part strategy game that revolves in an apocalyptic Twisted Metal style setting. You are a car/caravan taking on missions, it’s very unique and feels pretty 90’s through and through.
The Ascent, which isn’t really my kind of game but it’s a topdown isometric 2.5d (I can never remember the right term for this one) in a cyberpunk setting. It was interesting, I didn’t play much but I may go back to it which is more than I can say for most of that style.
And a small bout with the runner survive style games, Fotonica and Barrier X.
I also got my switch set back up so I briefly was playing Super Mario Maker 2 and F-Zero 99. The story mode for SMM2 was actually a pretty cool concept, and F-Zero 99 was alright. I also checked in on my villagers in Animal Crossing after over a year, they missed me and I had bedhead.
Spent some time with The Ascent, wish I liked it more than I did. I was looking for a good pick-up-and-play game, but the save mechanics in The Ascent are…not clear. If it supported a save anywhere/anytime feature I probably would have gone a lot further.
But never being quite certain where I’d pick back up killed my motivation to play too many times.
I have been playing NO Man’s Sky since the autumn Steam sale. Unfortunately I feel like I have gotten to a point where I’m a little bored. It feels a bit repetitive and I feel a bit aimless. Will probably start on The Talos Principle 1 and 2 next.
Lunark. It’s kind of fun. I don’t know, I expected a different challenge than timing based delayed inputs. I thought it’d be more like a platformer with a story rather than feeling like an input queue fighter like dark souls.
Still conquering the Old World in "Total War: Warhammer". I'm playing as Dwarves. I killed almost all greenskin tribes and conquered the Badlands. Now turning my attention north to the undead.
A weird one if your SO is a fan of anime. Persona 5.
My SO loved playing with me since they had all the guides and stuff ready to min max the game while I did the heavy lifting. It’s a different type of 2 player game, like a Driver and Navigator while driving.
I finished Crisis Core -Final Fantasy VII- Reunion and even 100% it. I still think the game is mostly a waste of time, that adds very little to the overall FF7 story. The characters (that aren’t from FF7) are super boring, and the main antagonist is probably one of the lamest in any game. If I wasn’t sick that one weekend, I’d probably not have bothered to go through those side quests, but at that point it was an alright, mindless grind. Asking 50€ for this seems completely insane to me.
Also, finally unlocked all characters in Risk of Rain Returns. Starting with so few items is always a pain in games like this, but once things get going and there’s more variety, it just gets much more fun.
So I’m between games once again, and don’t have anything specific lined up right now. I was holding out for Rogue Trader, but Owlcat being themselves, it seems like it’d be best to wait a few months for patches.
I did a bunch of runs of Peglin on my Deck, and finally managed to clear a Cruciball 10 run (small difficulty increases, that you can unlock after you finish the game, like the Heat system in Hades, just that you can’t choose the modifiers).
Then I decided to give the first Octopath Traveller another shot, also on the Deck. I loaded up my four year old save, where I made it like a third through the game. Of course, I have no idea what’s going on, and I was directly before a boss fight, but managed. I’ll try to go through a few chapters and then decide if I want to keep playing.
Officially it has no coop mode but because the game just accepts input from all input devices, one person can control the right hand and the other the left hand. No time limit, infinite retries. It’s a short game but you that’s really not a problem with a price tag of free.
I found this really difficult to read/understand this in places with the neutral pronouns. Anyway a cool little coop puzzle game is Keep Talking and Nobody Explodes. It’s an asymmetrical puzzle game where one of you is trying to defuse a bomb (played on a computer) while the other is trying to give directions without seeing the bomb. It might fit your asymmetrical needs you described.
As a non-native speaker I still struggle with it. Just sounds like plural all the time. I’d expect something like “they does” for an individual and “they do” for a group of people but “they do” for just an individual frequently fucks up my comprehension.
The post we’re looking at includes “my partner” then almost immediately after “they”, with consistent conjugations of the verb (which doesn’t change). It can look a little odd and take some getting used to, but it isn’t far removed from other seemingly irregular uses, such as yous/youse/y’all for addressing a group of people (direct form of ‘they’), instead of using the singular ‘you’.
I would choose a character and concentrate on learning him. There are builds online you can use to not get over whelmed at first by the shop.
I play an other MOBA but there is probably a lane that has two players for most of the match, you should concentrate on playing one of those two types of characters so you and your son can maximise play time together, most likely the tank would be the better choice (more forgiving, easier to learn, support character so your son gets to be the hero).
Play ARAM and with time you’ll learn the characters. The matches are shorter and you can’t choose the champs, so you’re forced to learn. In ARAM you can only play with champs that you bought and have, or that are in rotation (set of characters that are free to play, changes every week). Because of rotation, you’re more than likely to see the same champs over and over so it makes learning easier. With time you’ll get the hang of it. Have item builds open on second monitor so you can focus on what abilities do instead of figuring out what items to buy.
I used to play League a lot and yea there’s a fire hose of info you gotta learn at the beginning, especially as they continue to add new champs.
I’d say:
watch some kind of 'getting started video on YouTube, and search for the categories that different champs are in (e.g. support, ad carry, ap, bruiser, jungle, etc). Some of the categories overlap, because some are how the champ plays and some are their job in normal games. Google/YouTube explanations about this too.
If you can get those things mapped out in your head, it’ll give you and idea for what kind of champ each is going to play as and against (i.e. you’ll know if the person you run into is gonna be tanky and hard to kill, a glass cannon, etc).
Probably just stick to playing bruisers and other tanky champs for now so you don’t die right away, and slowly learn as you go.
Diablo 3: Season 29 - Completed the Guardian chapter! Now I have only one more objective/conquest to finish out the season. I was going to try to go for the one of completing the campaign under 1 hour, but I quickly realized I would not be good at that by any means. So I'm working on the one for going through a level 55 greater rift with 6 different set bonuses. Sounds easy enough, but since I usually only use one character per season, I'm having to level up another for their set run.
Diablo 4: Season 2 - Still working on reaching level 90.
Gray Dawn - I've played my fair share of bizarre games, but I'm not sure if I've ever said "wtf" so many times while playing a game. So much so that I just kind of gave up on trying to figure things out about halfway through and was there for the ride. Before I actually started it, I read it described as a "priest simulator", and that it did seem to be at times. I'm not really into structured religion, so there were probably a lot of symbolism that went over my head and/or didn't make sense. (I also got a strange feeling towards the end that I wasn't actually the target audience? Like this was a horror game, but not for people like me.)
Apparently I got the "good" ending, which didn't really seem that good at all, so I went and got the bad ending... which was just as much 'meh' as the other ending was. Overall, the pacing was a little slow and at times it seemed to drag on at times. Some of the voice acting also left something to be desired, but it wasn't horrible, and the main redeeming factor is that the imagery was really cool.
::: spoiler Rant
Even though some of the imagery isn't explained? Like there is what looks like a bloody wax child with one eye in a glass case in this dude's library, and it's just... never talked about? I mean there's a lot of things in this game where it's just, oh something spooky! Satan's out to get you! Blood and guts, bleh! But like I was sitting there wondering, is this dude just not going to mention it? Has it always been there? If it has, why? If it hasn't, why isn't he saying anything about it!
Also there's a lot of Latin in this game that whenever I tried to look it up it just ended up being lyrics to old metal songs, which in itself is kind of hilarious to me, given the subject and themes of the game.
:::
I also did a quick run through the original Dead Space (2008) since I'll be jumping into the remake soon. I've only heard good things, but I'm eager to see for myself how the new one compares, since it's one of my favorite franchises. I'm stoked that they brought back Isaac's voice actor from 2 and 3. I can't imagine anyone else but Gunner Wright as Isaac Clarke.
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Aktywne