kbin.social

/kbin RTR#18 Platform optimization and internal API testing (kbin.social) angielski

Today marks the eighteenth day since returning to the project. During this time, I've managed to address critical areas that required optimization. This will be noticeable in the page loading speed and overall user experience. It's about halfway through my intended optimization efforts, but for now, I'm satisfied with the...

The effect of recent changes is visible on the chart

/kbin RTR#17 The continuation of preparations for refactoring, NGI0-REUSE (kbin.social) angielski

Today, additional preparations, there are likely 2-3 days left before I start working on the new features to be included before the upcoming first release, which is approaching rapidly. During the next update, the API will be unlocked....

/kbin RTR#16 Update on kbin.social, performance improvements, considerations for enabling API (kbin.social) angielski

Today, with the assistance of @piotrsikora, we've updated kbin.social. I also implemented a few fixes that should improve the site's performance. I'm still waiting for a few metrics, and then I'll try to enable the API (Piotr will probably want to strangle me when he finds out I want to do it over the weekend ;-))...

kbin RTR#14 Code Refactoring, preparation for kbin.social update (kbin.social) angielski

Today, I started preparations for a more extensive code refactoring. The changes won't be immediately visible, but they will significantly impact the future development of the project. This includes improving the functioning of federation, with a particular focus on collaborative remote content moderation. This will likely take...

/kbin RTR#13 Further optimization, refactoring of static pages, new project website (kbin.social) angielski

Today, I continue working on optimization and eliminating weak points in the platform. The work on the "support us" page has turned into a refactoring of the mechanism of static pages, which will be usable in the future ;) I have also launched a new project website by @cody, which has been waiting for its turn for a long time....

New /kbin project site

/kbin RTR#12 Further optimization efforts and the Support Us page (kbin.social) angielski

Today, additional performance improvements for components are in progress, which I aim to implement before enabling the API to ensure Piotr has a bit of a more peaceful sleep ;-). In the coming days, there will be quite a few of these adjustments, and I will pause updates to instances for a few days to thoroughly test the...

/kbin RTR#11 Work on improving performance, moving turbo mode to settings in the sidebar (kbin.social) angielski

Today's short devlog, I'm preparing to enable the API on kbin.social - I want to improve a few performance-related elements before that. I'm also launching test environments, which takes a considerable amount of time. From visible changes, I moved the turbo mode to the sidebar, making it accessible even when logged in. This...

/kbin RTR#10 Remove unused code, revert user mode, comments score, some fixes (kbin.social) angielski

Today I got rid of a lot of dead code, Szymon upgraded doctrine/annotations, which will be a prelude to a larger refactor soon. Additionally, I restored the experimental platform navigation mode. Threads, posts, and comments will have improved score counting, which will be useful not only in spam protection but also improve...

/kbin RTR#9 Protection against spam and several optimization improvements (kbin.social) angielski

Today, I started working on a provisional spam protection that should at least partially relieve admins of other instances. Work on this will continue, and the tools will be improved over time. Additionally, a few optimizations have been implemented to speed up the platform's performance, along with corrections for...

/kbin RTR#7 Summary of the week, preview of the kbin.social update (kbin.social) angielski

It's been almost a week since I started describing my work in the devlog. I'm okay with the progress and the pace I've set for myself. But what matters most to me is that developing the project has once again brought me immense joy and satisfaction. The tasks I've completed so far will allow for a more organized life on the...

Abandoned magazines table view.

/kbin RTR#6 request for a magazine moderator and preparation for an update on kbin.social (kbin.social) angielski

Today I continued magazine takeover request. Additionally, I started working on a similar mechanism regarding the moderation requests for magazines, where the owner would approve or reject them. The remaining time was dedicated to preparing kbin.social for the latest code update. I also introduced several improvements to...

Magazine moderation list

/kbin RTR#2 User profile visibility options and an improved account deletion process (kbin.social) angielski

This update adds additional user account visibility options and improves the process of deleting user accounts and magazines for the instance administrator. It also introduces private user accounts and magazines similar to options known from Mastodon....

User account deletion section

Free DLC (Story Mode), quality of life update, and deep base game discount for Beat Stickman: Beyond (kbin.social) angielski

Hello, a year ago I launched an idle clicker game, Beat Stickman: Beyond, on Steam. It was a very ambitious project of mine, and I put so much love into it, but unfortunately, it wasn’t a success. A typical indie dev story, I guess 😅...

Beat Stickman: Beyond

kbin Enhancement Suite: a community-curated script manager that lets you customize your kbin experience (kbin.social) angielski

A couple of weeks ago, @shazbot made this post about a project that they were working on. Since then, @shazbot, @ori, @minnieo and I have been hard at work, and we are excited to finally announce the official release of kbin Enhancement Suite (KES)!...

I’m back with several more community icons: check out Artemis (future kbin app), Urban Details, 3D Modeling and some other stuff (kbin.social) angielski

Honestly, I’ve been really enjoying making these, probably the most I’ve been excited to model something for months. So I exchanged some sleep for a faster turnaround :) Previous post here...

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