Hmm… I thought I knew what you mean, but you said MH and now I’m confused. Monster Hunter is mainly dodge and hit? I’m not an expert, but this is how I played World/Rise. How different were older MH games?
It’s less important in the newer games, since the monsters are less predictable and their attacks track a lot, and the hunters get parries or other options (in GU and Rise in particular), but you often need to position yourself defensively to preemptively avoid attacks and usually keep attacking. For example: the Rathian charge is instant, so you should keep to her side to avoid it and her other frontal attacks like the fireballs.
Pretty often you could just walk out of attacks if you knew they were coming.
always wanted to play Mortal Online for some reason, but quick searches seem to paint it in same light as so many other mmo’s…ruined by toxic other people
A ton of PvP games that I can’t play because I’ll want to get good which means spending a ton of time then once I’m good I won’t want to play anything else. Counter strike, StarCraft.
However, I know that I’m in a precarious spot. With the brain damage I’ve already sustained, if I’m not pushing my brain as hard as I can, it’ll start falling apart.
bin.pol.social
Najstarsze