bin.pol.social

Suck_on_my_Presence, do games w Gaming Pet Peeves

‘Puzzles’ that are just fetch quests for numbers or pieces of something.

It’s so boring and such a waste of my time.

Let me circle these four pillars to find the numbers on them and plug them into the whatever keypad. Wowie. What a head scratcher. I sure feel like I solved a thing, boy howdy.

DaCrazyJamez, do games w Gaming Pet Peeves

When the only difference in difficulty is either by adding more waves of enemies, or giving bosses a bajillion hitpoints.

If I already learned all the game mechanics, and the only scaling is having to repeat them a lot more, that’s poor design.

I dont mean this as much for adjustable difficulty, like easy vs hard mode, but rather in game progression…

fakeman_pretendname, do games w Gaming Pet Peeves

Not being able to pause or save at any point.

I’m a “grown-up” these days, but I grew up with games and they’re part of my life, and I love them - but in the larger scale of things, they’re still toys. The requirements of a pet/partner/child/phone call/doorbell will always nearly always outrank them.

“We don’t let you pause because it’s a simulation and and you can’t pause real life so it means the game is more realistic” = piss off

JackbyDev, do games w Gaming Pet Peeves

Games that refuse to let you change the difficulty once you begin a game. More broadly, single player games that worry too much about preserving some sort of honor associated with doing well and make it annoying to play. Like rougue likes that have no save and quit for fear of people save scumming.

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