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threelonmusketeers, do esa w Sentinel-1D launch thread!

Fairing separation confirmed.

threelonmusketeers, do esa w Sentinel-1D launch thread!

Shutdown and separation of the LLPM first stage and ignition of the ULPM second stage confirmed.

ICCrawler, (edited ) do games w For those of you who enjoy open-world games, how big of a world is too big?

Nothing much new to say, just reiteration. A big or huge or gigantic map is fine, so long as it’s populated by meaningful content.

Really wish Forspoken had been more populated. It’s a huge world, and combat/abilty wise it’s a great pure-mage action game, which I really really loved about it, that’s not a very common thing. But my god, the world is so empty despite being so big, and most side objectives are just collectothons. There’s some more difficult endgame content, but no real reason to grind up for it.

threelonmusketeers, do esa w Sentinel-1D launch thread!

Second stage engine cutoff confirmed.

classic, do games w For those of you who enjoy open-world games, how big of a world is too big?

More than bigger, I want more accessible interior spaces. Like cyberpunk, but you can go into other people's living spaces

KammicRelief,

Yes, this. Even if some of it is procedurally generated, how fun would it be to go in ANY door in cp77??

Postmortal_Pop,

First mod I put in fallout puts mor interiors into city buildings. Frankly I’d be happy of 70% were recycled but 100% were accessible.

threelonmusketeers, do esa w Sentinel-1D launch thread!

Separation of Sentinel-1D confirmed!

edgemaster72, do games w For those of you who enjoy open-world games, how big of a world is too big?
@edgemaster72@lemmy.world avatar

To summarize this thread: It’s not the size of the map, it’s how you use it

YiddishMcSquidish,

Hey it’s a totally average sized map! Some would even say it’s too much!

Zorque,

It has pools in it!

orochi02, do games w For those of you who enjoy open-world games, how big of a world is too big?

Morrowind

PerfectDark, do games w The Last Truly Custom Nintendo: A 3DS Retrospective
@PerfectDark@lemmy.world avatar

One thing I’ll add, since reviewing the AYN Thor, I have been playing a LOT of 3DS games. Upscaled and looking so beautiful. I just love the games they made for this console. I wish the Switch had more…pocketability? But seeing how the size increased for the S2, I don’t expect that will come about again :(

jodanlime,
@jodanlime@midwest.social avatar

I have a feeling that a Switch 2 Lite is on the horizon, Nintendo loves a console variant. Not that the S1 lite is pocketable, but maybe they will shrink it more this time. I went down a somewhat similar path, only for me it was GBA and emulation on my Steam Deck that really made me realize I missed having pocket games that are real games and not mobile bullshit. I modded my old GBA with a modern screen and battery and it’s been my goto device for portable games. The OG DS dropped as I was graduating highschool and going into college, and the 3DS completely passed me by. I keep thinking about getting a used one but their prices are still a little high for me.

I_Jedi, do games w For those of you who enjoy open-world games, how big of a world is too big?

I say density, though Elite Dangerous puts a spin on how large the map should be.

In Elite Dangerous, most of the galaxy is unexplored. The Bubble (human inhabited area) is fully explored, which steadily dwindles as you go to about 1k ly outside the Bubble. Out there, you’re basically on your own.

When you explore and map unexplored areas, you actually get some money depending on the quality of your finds. If you find some Earth-like planets, for instance, you can get a lot of money from exploring. There is also an inexhaustible supply of systems to explore, so there’s no need to worry about running out.

neon_nova, do games w The Last Truly Custom Nintendo: A 3DS Retrospective

What are your game recommendations?

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