The first time you make the Cyclops and go “woah, that’s big”. When you are welcomed on board. When you walk about and go “oh, engine room. And 6 power cells”, when you flick all the lights on and off, when you have to start the engine, when it steers like a bus and you bonk everything I’m sight. When you first honk the horn. When you learn to drive using the cameras. When you learn you can build in it. When a creature attacks and you drop a bouy.
So many great firsts with the Cyclops.
The seatruck was fine. But it didn’t seem to have the personality of the cyclops
CS:go required anything DX9 compatible with 256mb VRAM. Which would be an NVidia 6600, a midrange GPU from 2004 - around the time CS Source was released.
CS2 minimum spec is a GTX650. Which is a mid range GPU from 2012, around the time cs:go was released.
Something of a pattern there…
If CPUs didn’t have integrated GPUs, this whole “cs is CPU dependent” thing wouldn’t apply, because you would STILL need a GPU.
It’s just that intel bundled a barely passable GPU alongside the CPU.
TBH, I think you are missing you’re argument.
You should be arguing that there is no way to play cs:go now that cs2 has released. Meaning a potential hardware upgrade requirement.
That is a bummer. That’s pretty shit.
But it is NOT enshittification.
That does not claw back value/money from customers to valve or its investors.
Unless you can show me, beyond reasonable doubt, that Valve is making money from giving away CS2 for free to anyone that has purchased cs:go through the requirement of a hardware upgrade.
Until then, this is not enshittification.
Ok.
CS:GO, a game released in 2012? Runs well on a 2016 laptop.
CS2, a game released in 2023 can run well on a 2027 laptop.
I don’t think that’s the argument you want to make?
And I still don’t think it’s enshittification.
Enshittification is about increasing monetisation of a previously free/cheap product.
Adobe moving from a lifetime purchase to a subscription service: enshittification.
Adobe not supporting old GPUs: not enshittification.
Twitter locking rate limits behind subscription: enshittification.
Twitter rebranding to X: not enshittification.
Raspberry Pi prioritising business customers making SKUs rare and enabling scalpers: enshittification.
Raspberry Pi moving to a new version of Debian making many tutorials outdated: not enshittification
Ensittificstion is the process of a platform good for users becoming good for business customers, becoming good for investors/shareholders.
Whilst it is a cool phrase, and an interesting observation, enshittification doesn’t apply to everything that has a core change.
Enshittification would be mandatory ads in-game, some sort of P2W mechanic.
Requiring better hardware is not enshittification.
They can still send it while the value is in memory.
But it’s unlikely that emails are sent synchronously. At which point, it has to be added to a job queue somewhere which might not be in memory.
There is also the communication with that job queue, and logging along the way, and any email logging.
Email isn’t secure, either.
No problem.
Displays, resolutions, framrates, edids are all very complex. And marketing muddies the water!
I’ve encountered this issue before when using BlackMagic equipment.
What I was plugging into was described to me as “1080p”.
Laptop directly into it would work, and it looked like 1080p in windows display management.
Going through BlackMagic SDI converters (SDI is a SMPTE standard protocol, so these boxes went hdmi->sdi, sdi cable, sdi->hdmi, and would only support SMPTE resolutions/timings), the display wouldn’t work.
Because the display was VESA only.
1080p 1080i 720p (IE the i/p suffix) denotes a SMPTE resolution and timing.
HD/FHD/UHD (720,1080,2160 respectively) also denote SMPTE resolutions and timings.
These are SMPTE ST2036-1 standards, which are 16:9 and have defined (but not arbitrary) frame rates up to 120fps.
4k DCI is still a SMPTE timing, but used for cinema and is generally 24fps (tho can be 48fps for 2k DCI).
It’s SMPTE 428-1.
There are other “4k” standards, but not nearly as common.
If you have arbitrary resolutions or timings outside of the SMPTE standards, and generally fall into VESA standard resolution/timings or custom EDID resolution/timings.
Chances are your computer is actually running 1920x1080@60 CVT-RB rather than 1080p60.
Whilst 1080p60 and 1920x1080@60 seem like they should be the same, some displays (and devices) might only support SMPTE timings or VESA timings.
So, although a display is 1920x1080 it might expect SMPTE, but the device can only output VESA.
Their in house games also have a very… “Nintendo” feel.
Like, it’s obviously a Nintendo game. And I feel like that is their game plan.
Make a console that suites their IP. It doesn’t need to be flashy, it doesn’t need streaming 32k textures or whatever. It needs to do the Nintendo Thing™.
I wonder if that will change for the next gen, considering the 3rd party market picking up some big names (Skyrim, Fortnite, GTA). Maybe they will make a more capable system to monetize more on these possibilities