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thejoker954, do games w No Man's Sky: Voyagers update releases today, introduces customizable "colossal, fully furnished, completely bespoke Corvette-class starships"

It doesn’t really help, but I find NMS space combat feels a lot better to me in VR.

The added immersion really covers up the “on rails” feeling for me.

thejoker954, do games w No Man's Sky: Voyagers update releases today, introduces customizable "colossal, fully furnished, completely bespoke Corvette-class starships"

But you end up “exploring” the same stuff over and over.

Theres no reason to actually explore a planet - pretty much everything you want to do/see is taken care of at any random spot you choose due to the single biome planets.

You’ve got like maybe 6 different versions of flora depending on the enviroment type. If your lucky they give you a color change too so instead of all green tree A you’ll get a red tree A .

Now I know it can be explained away by the games lore, but when the main goal of the game is to explore it doesnt really help.

It doesn’t even matter how many galaxies/universes you jump to - it’s all still the same limited number of assets with the same limited color wheel.

thejoker954, do games w No Man's Sky: Voyagers update releases today, introduces customizable "colossal, fully furnished, completely bespoke Corvette-class starships"

Yes, it is a flaw. Because those “smaller things” are little more than virtual fidget spinners.

They offer a few fleeting moments of novelty and thats pretty much it. They have little to no relevance to the gameplay loop or are opposed to the gameplay loop.

I can “build” a settlement that does next to nothing and I can’t even design it the way I want.

I can build a base that is practically lifeless, but I have to be carefull because terrain will respawn. Or base foundations float on top of terrain.

And all the things I can build I’m lucky if theres 3 different skins I can choose from to try and make something “my own”.

And then of course lets not forget about the near literal mile wide inch deep the games oceans are. Heres a submersible. We will force you to use it for a couple missions and then theres no real need or point to it. All the oceans are the same shallow boring experience.

Here im being slightly facetious but only slightly :

You’ve seen one ice planet? Guess what - you’ve seen them all.

One glitch planet- you guessed it youve seen them all.

Tropical planet - oh look this ones sky is a different color, but still the exact same type of tree as that other tropical planet 40k lightyears away.

thejoker954, do games w No Man's Sky: Voyagers update releases today, introduces customizable "colossal, fully furnished, completely bespoke Corvette-class starships"

Honestly, i wonder if generative ai would work for a procedural game like this. Any ‘errors’ could just be written off as alien flora/fauna or a glitch in the simulation.

My biggest problem with exploration in NMS is how quickly it all becomes the same thing.

Hell if they just made planets multibiome that would go a long way to eliminating that cookie cutter feel.

thejoker954, do games w No Man's Sky: Voyagers update releases today, introduces customizable "colossal, fully furnished, completely bespoke Corvette-class starships"

Mile wide, inch deep. I’ve no doubt (as excited for this update as I am) that this will be the same.

Basically they just add a framework for new features and then leaves it there without building it out.

thejoker954, do games w Bungie CEO Pete Parsons retires: With Destiny 2 sentiment at an all-time low and pressure from Sony growing, Parsons has decided it's time to 'pass the torch' and head for an exit

I lost interest when I first tried Destiny 2 years after it was 1st released and realized they didn’t seem interested in new players.

Too many storylines merging and diverging before you have any idea whats happening.

It was like reading a book (and it’s series) out of order.

thejoker954, do gaming w Did you even try?

The handle doesn’t look that long to me. The blade looks to be at least twice as long as the hilt - and the hilt looks like it could only hold a single handspan comfortably.

thejoker954, do gaming w Did you even try?

Based on the pommel and cross guard, I’d say it’s a short sword.

thejoker954, do games w Guy never bought a game on the Epic Store... Owns 200+

In the past couple years, I’ve gone from buying exclusively from steam to prioritizing buying/rebuying single player games from GOG.

Multiplayer games are still mostly through steam for convenience - same with VR games/games with VR mods.

I just wish GOG Galaxy was better. Development seems kinda stagnant.

I constantly have issues with the plugins to access other storefront libraries among other things.

thejoker954, do games w Subnautica 2 - Official Teaser Trailer

It works pretty damn well in vr with the mod.

thejoker954, do games w Random Screenshots of my Games #12 - POOLS

Same for me, except it was wandering around my grandmothers office building on the weekends.

thejoker954, do games w Random Screenshots of my Games #12 - POOLS

I saw this game a while back and was impressed. But I wanted it in VR.

And now it’s finally getting it! Im so damn excited.

thejoker954, do games w Gearbox founder says Epic Games Store hopes were “misplaced or overly optimistic”

Yeah i get and play the free games from there, but they don’t seem to want to do more than the bare minimum for the storefront so I won’t purchase anything through them.

thejoker954, do games w New Starfield free update added a ground vehicle

Now add the rest of the game…

thejoker954, do games w ‘Fallout: London’ Sets GOG Record, Gets Hotfixes In Big Update

I guess if you never expected it to actually release?

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