The game wasn’t great, but was entertaining at the start of the open beta. I think they did a decent job with the characters, the style, and the moves like Shaggy throwing his sandwich. I had hopes that they would improve the netcode and hitboxes, but still got like 40 hours of fun out of it playing in a group with a friend.
The microtransactions were bad to start and only got worse. Charging for seasons in a beta? Stupidly high priced skins? Ugh. Then the went away for a while and the official release made the game playworse, microtransactions bascially assaulted you constantly, and any shred of fun was gone. They did the opposite of the feedback from the beta to chase microtransactions and that is why the game is dead already. They actively killed it.
I can play any number multiple repetitive/nonlinear games that don’t require keeping track of a story or events. So racing games, most FPS, etc. Right now I can switch between Helldivers 2, Call of Duty, Forza Horizon, Valheim, Tekken, and so on at the drip of a hat. I do end up customizing controls so they are similar within a genre, so HD and COD get trmapped to my standard first person shooter control scheme.
But I cannot stay engaged with more than one game that has a storyline/things to rememeber like the Witcher, Red Dead Redemption 2, or Horizon Zero Dawn even if they have handy in game reminders for what to do. Switching between stories is my dealbreaker for playing at the same time. I also have trouble sticking with a story long enough to complete those types of games which is a bummer because I like the idea of them.
That could also be done by having improved techniques to quickly dispatch the rats without needing to also scale up the character’s toughness so their bites are less effective.
That song sounds like what AI would spit out if it was told to make a song that sounds like an anime intro that includes every fucking cliche from a superhero team up.
I don’t care if different people do or don’t post it multiple times across multiple days. I already get to see some cross community duplication, so someone posting because they are late to the game gets lost in the noise.
It isn’t like a discussion can only happen one time and if people miss it then they are out of luck. If someone posts late and nobody wants to engage the repost will fade off into obscurity.
Probably counterstrike back in the day, possibly battlefield 2 including the Project Reality mod. That was back when gametime wasn’t really tracked and I had a lot more spare time Possibly WoW, but I only played for a couple of years or less and for a few hours a day at most.
Currently my highest is Forza Horison 5 with like 1200 hours. Have a few others with 500+ hours although a few are inflated at least 100+ hours because the game locked up on closing and counted as played for several days multiple times.
Comment ratio is not an indication of whether someone is online, just whether they feel the need to comment a lot. I tend to spend the same amount of time reading whether I’m commenting or not.
We had a silly mod for Unreal Tournament back in the day for LAN parties that switched out the headshot theme for crotch shots. Whoever did the voice was spot on with the game’s announcer.
Yeah, at the time I assumed that the people intentionally spreading in game were just trolling because there was no actual danger to themselves. Reality proved that tons of people are fine with harming themselves as long as they harm others at the same time.